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TheKingInYellow

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Everything posted by TheKingInYellow

  1. Going to take my new Bonereapers army against them.
  2. Played two games this weekend with this Praetorians list: Katakros Soulmason 2 x 20 Mortek Guard w/ Blades 5 x Deathriders w/ Blades 2 x Crawler Harvester Carrion and Shrieker Nexus Beat a Hunter heavy Winterleaf Sylvaneth list and a Hallowheart Hurricanum/Multicaster list w/ 30 Phoenix Guard and a Phoenix. In both cases the Crawlers did the most valuable work, pegging the Arch Revenant in the top of round one to take away the Hunter support, and wounding the Hurricanum badly enough in turn one to prevent it channeling before systematically picking out the casters in the following rounds. The Sylvaneth game was still close. 2 packs of six hunters and 70 Dryads on the board to start, with a Wraith hiding in the woods summoning more each turn. I lost the Harvester, one Crawler and the Deathriders in this game but managed to win. The Hallowheart list folded like a lawnchair once I crippled the casters. One unit of 20 guard with Harvester support and a constant -1/-2 to hit from the Scrollbearer and the Nexus completely neutered the PG unit, even with Phoenix support. The Harvester basically killed the Phoenix on his own while keeping the Mortek Guard up and running, and then piled in to help finish the job. Tabled the opponent and ended up losing only eight Mortek Guard in the end, most of those to a unit of 40 Swordsmen with Burning Ward on them exploding. I'm happy with this list overall, but I think the Shrieker is redundant, and the Mason despite having two casts really wasn't effective. I'll likely drop them both and add in another Crawler or maybe a Liege.
  3. I just had to say that putting Katakros together was a bit of a nightmare. Trying to orient the feet, legs and hip glue joints so that they will align with the square holes in the base and still connect the arm to the shield was frustrating as hell.
  4. Crawler should be hilarious against Skaven.
  5. Yeah wasn't impressed with the Mortek guard sword arms either.
  6. Has anyone assembled the boneshaper yet? These arms don't have any sort of fit or positive connection at all...
  7. The two special shots, Cursed Stele and Cauldron of Torment, don't use a standard attack procedure, and the text for both only say to choose a unit within range. Is Line of sight still required?
  8. Speaking of terrain, as written do the two Crawler special shots require line of sight? They just say select a unit within range. It's not a standard attack procedure. Edit - Asked this in the rules forum as well, curious to get opinions.
  9. 3D print them, most any city has access to a makerspace or a 3D printing service now.
  10. Yeah no idea why I thought that, I think I was equating the 5++ vs MWs that Archai had with Nagash. All good, thanks!
  11. Can someone spell out the order of saves when an Immortis uses Soulbound Protector to protect a hero? Is it hit -> wound -> hero saves -> Soulbound Protector roll -> Immortis saves or does the hero not get to save first? edit: Same as Nagash, nevermind. Just a brainfart.
  12. I liked the Mason to get Soul-Guide on the Catapults, which is where I imagine he'll be parked. I could potentially drop the Harvester and run both casters? Drop to one unit of 30 Guard, split the Deathriders like you suggested... I love the fact that this army doesn't have one obvious build!
  13. Yeah I go back and forth. The MWs aren't in addition to the regular -2 rend 2D hit so I see them as good, but not great. In this list I need my casters doing damage too so not sure what kind of buffing I'll be doing. Totally agree though, that both options are attractive. Yeah it's an issue. I can always use one casting attempt from Arkhan to generate the points but that's not ideal. Not sure what I could drop, I think the Crawlers really need to be in pairs at least. Maybe reduce one guard unit to 10 and take a Boneshaper? Not as good as the Kavalos for RDP but still another guaranteed +1.
  14. I think I have my first 2K list sorted. My only issue is lack of RDP points, but I think it's a solid list overall: Petrifex Elite Arkhan the Black Mortisan Soulmason - General, Mighty Archaeossian, Godbone Armour, Drain Vitality Mortek Guard x 20 - Blades, Necrophoros, Hekatos Mortek Guard x 20 - Blades, Necrophoros, Hekatos Kavalos Deahtriders x 10 - Spears, Necrophoros, Hekatos Gothizzar Harvester - Sickles Mortek Crawler Mortek Crawler Soulstealer Carrion Bone-Tithe Nexus 2k points exactly. Thoughts?
  15. Right but -2 rend is pretty good as well so while you do guarantee the damage with the MW is it better than +1 to hit against units with 5+ models? That's why I find this choice tricky. Bludgeons for monsters and heroes and Sickles for hordes I guess. Given his harvest rule he's more likely to be going after hordes I'd think but no guarantee.
  16. I thought so too, but the 2MW ends the sequence so you lose 2D at rend -2. Hard to call it.
  17. Has anyone done the math on sickle versus bludgeon on the harvesters? My gut says the bludgeons are better even against units of 5+ but I'm not a mathematically talented guy.
  18. My problem is that spears look so so much better.
  19. I think of you are bringing crawlers you want at least two so you can bubble up around a mason for the reroll buff.
  20. I'm just reading through my book and Mortal Contract is even better than I thought. It has a limitation that it only can be cast on one unit per hero phase, but not that it can't be stacked at all. So it can be cast on a unit multiple times. It's a absolute hero destroyer. Alongside the Cursed Stele no hero is safe against this army.
  21. Am I reading it wrong or is Immortal Contract one of the best spells in the game? It's not going to do much against hordes but Heroes can be crippled by it. It lasts all game, can't be dispelled, works in every single phase.
  22. I'm not sure how this army gets board presence. All the Battleline is expensive and everything else is Elite.
  23. Yup, the issue is against a horde he just feeds it the screens until he has enough DPoints to bring in a second and/or third KoS. It might work if the list lacked mobility but it doesn't. Someone is going to try 9 Longstrikes against it this week. Ranged rend/mortals is our best guess so far but the same issue with speed is there, he can close with your shooters very quickly and any list that has heavy ranged rend or mortals tends to lack the points to screen 60 bestigors effectively.
  24. Looking for advice on taking this Slaanesh beastman list down. We are a very friendly group so when a hard list like this hits, we all like to take a crack at it and see what works, and this list is unbeaten against all comers: Heroes - KoSecrets (Thrill-seeker, Ghyrstrike, Ritual Knife, Hysterical Frenzy), 2 x Great Bray Shaman, Beastlord, Bladebringer (Cameo of the Dark Prince) Battleline - 4 x 10 Gors Other - 2 x 30 Bestigors Warscroll Battalion - Depraved Drove It's a simple list at it's core, screen with Gors, stack up depravity points, hit with the Bestigors and summon more KoS. It's simple, fast, hits like a ton of bricks, well screened and depravity points build faster than you can imagine. Thoughts?
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