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DinoTitanedition last won the day on February 11 2017

DinoTitanedition had the most liked content!

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About DinoTitanedition

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  1. DinoTitanedition

    Age of Sigmar Skirmish - Full Points List

    After waiting a bit and testing in a couple of games, my player group decided to go back to the original Skirmish rules and the 1st ed. AoS rules, as they work fairly well together. I have to admit, I was a bit sour with the rules update at the beginning. Not because I think they are bad rules, that isn`t the case, it`s the same reason why I actually didn`t like the AoS 2 ruleset that much - it kind of took away the two big strengths of the game: simplicity and small army/warband sizes. The size of 250 points for example almost doubled the size of my mixed destruction warband. What has been: - Savage Big Boss - Morrboy Boss, Morrboy - Gitmob Grot Boss, Gitmob Grot is now: - Savage Big Boss - Morrboy Boss, Morrboy Musician, Morrboy, Morrboy, Morrboy - Gitmob Grot Boss, Gitmob Grot Musician, Gitmob Grot, Gitmob Grot, Ironguts Grot, Spiderfang Spider Rider I basically just filled up to meet the minimum requirement of 250 points. It`s the same with my Ironjawz warband, where a Warchanter and two Ardboys all of a sudden became a Warchanter and ten Ardboys. Basically the minimum size that we usually played, around 30 renown, has risen to approximately 60 renown. Now don`t get me wrong, that is still fun, it just doesn`t carry the strengths I mentioned anymore. Especially at 30 renown you can be sure that a game will last one hour max (we actually had the feeling, that the amount of renown rougly equaled the amount of playtime in minutes per match). What will definitely follow over time, is a rules PDF where we combine both into one file, the AoS1 rules and Skirmish1. This way we can also leave out what is replaced in the Skirmish book for AoS1 anyway.
  2. DinoTitanedition

    The Rumour Thread

    Um...sorry, I`m not a native speaker and am just wondering...what does this mean? ❔
  3. DinoTitanedition

    OscarLars Painting Stuff [update: ARMOR TUTORIAL UPDATE]

    Bloody hell, I haven`t noticed the response!!! Shame upon me! Well...now, I`m not going to any tournaments, but if you`re frequenting Nottingham regularily and if I have the german citizenship before the Brexit, I might make weekendtrip possible. Haven`t been to Warhammerworld ever, so that sound like a plan. Maybe I`d even take a short holiday, for a couple of days, so more than a game of different games is possible. Or even a minicampaign? But then the old Skirmish rules - the campaign feels kind of crisp played in a sequence (or just use the old scenarios with current rules). I also have to get my Blood Bowl team ready then...I always wanted to play in one of those fancy stadiums in Warhammerworld.
  4. Yep, and it`s not that far of a stretch if you look at how much the AoS scene has changed since the original rules (for the better or the worse of course is an individual point of view). That is not correct - batallions in GHB do exactly that. As for an exact sentence encouraging competition, I`ve yet to read a rulebook that mentions this. Not even the games that are promoted as competitive games, like Underworlds, do. Aside of the little off topic strive...if there is folks looking for a Skirmish rulebook as a complete experience, like the last one we had from the company, those days seem to be counted for. After all...at the moment Skirmish players do need an additional rulebook.
  5. I was a bit further with my thoughts already than with the words that my fingers wrote. This is an assumption, gathered by what I have seen on the tabletop so far - faction rules work better, when you stick to one army and do not mix a lot within the Grand Alliance. This seems to be one of the core traits from the GHB. You now pick your warband by choosing from the GHB. It means people with access to the GHB are now the next Skirmish players. As I assumed that they choose mostly from a single faction, I automatically assumed, that the warbands will become less colorful and rather competition focused, as chosen from the pool of the army that is led in a rather competitive sourruoundung/Organised Play. Of course, it might also mean that the next GHB player might hail from the Skirmish domain - but even if not, if the wish to play Skirmish persists, the person is definitely the next buyr for the GHB. Probably a bit of a chaotic chain of thoughts, but I think you get what I mean 😁
  6. It doesen`t even have to be balanced, that`s pretty much always the case if you play a bit more narratively, as telling a good story becomes more important than to simply win. I have a pretty good feeling for this situation, as I did a lot of written Blood Bowl match reports in earlier days. When you try to show the reader something interesting, the game suddenly grows to a whole different dimension. And yeah, going up against a beast from time to time is always fun. I feel that this easier houseruled than a whole book thou 😀
  7. That is right of course, the limited selection, even though it was only plastic models, wasn`t actually hurting the game - it actually helped it. Seeing a couple of more options though is correct as well, and this what I would`ve prefered to see. Not a "take everything" rule, but a bit more thought on what makes a Skirmish book feel more rounded. Making "everything available" is not more thought through than "only the plastic stuff". I played various factions. With Destruction I played a small Ironjawz only warband, not filling up all renown (i usually have around 2 left, but it feels off to throw in a Gobbo or regular Greenskin) and a "Savage" list, with Bonesplitters, an Ogor Grot, a Vanilla Grot and a Spider Rider. My order warband is my favourite mix, as it tells a great story in it`s setup already: Freeguild General on foot, Liberator Prime, Freeguild Guardsman Sargeant, Longbeard Oldguard, Glade Guard Lord`s Bowman (there`s your classic Wood Elves, they`re in the book). The Darkoath Chieftain is in the book too. Pretty awesome bad guy vibe, if you play him as the leader of a horde of Reavers (even though a Blood Stoaker is as stylish and makes the setup a challenging force to play against).
  8. That is an unknown situation to me, as everybody from my circle of players does have the Skirmish rulebook and we played with those renown costs. It simply seemed to make sense, as it also restricted the use of big models which simply destroyed the immersion of a warbands setting. The loss of the characterful warbands setup is what I mourn most at the moment, since it was more likely to see warbands chosen rather from a Grand Alliance in general (okay, this is based upon the impression I get from my player group, so that`s very substantive). As for printing a list of points, this isn`t that uncommon - remember the Blood Angels Codex before it was a Codex? Printed in WD first. As have been many armylists and point values. Personally I don`t see the problem here, as those points could easyly be made available as a free download as well. I feel that an update that way is actually a big step towards fan service instead of an update that has to be bought via WD and the GHB in order to play. But then again...that`s just me.
  9. The new WD isn`t in my hands yet, but my buddy, who obtained the issue for me, told me that the new Skirmish rules in the WD require the GHB to be used. That is a huge step back. Skirmish`s strength was, that you actually got everything you needed in one book (with one exception, the old 4 page rules). For 8€ you actually got a huge load of hobby with this - three balanced scenarios, three challenging scenarios, if conected you`ve had a campaign that could be played over the course of one or two evenings and the setup of a 30-50 renown warbands could already be extremely rich with character. All Grand Alliances had the option to take a horde setup or one extremely powerful setup as well, if you pushed for eve more scenario oriented settings (like holding out against a big force). Now don`t get this wrong, this is not supposed to be a rant, I`m just suprised. Nobody really seems obtaining the GHB to play to be an obstacle for this, even though this is actually changing the constellation of the pool of players quite drastically. While the original Skirmish rulebook seems to have been written entirely for rather narrative oriented players this feels to me like it`s a mini comp book now. Do I have a wrong impression? As I said, not a rant, just a share of impression.
  10. I am pretty happy so far with the Skirmish book as it is, but I haven`t seen the new book yet. As we play mostly between 30 and 50 renown (everything else just takes too long and the models start to lose individual character). I feel that changes in the renown value would affect that pretty heavily. Especially since you simply cannot take some of the leaders at 30 points already. For some warbands the character is even destroyed completely. My order Warband is set up purely narrative and I wouldn`t be able to play it anymore: Freeguild General (on foot - would look weird when everybody is walking and she isn`t) (20) Liberator Prime (4) Longbeard Old Guard (2) Glade Guard Lord`s Bowman (2) Freeguild Guard Sergeant (2) Now some might say that`s a hard setup, but as I said, it is for narrative games, playing a story. And...try playing against a Blood Stoker and 14 Blood Reavers...that's a match for anyone in the six scenarios.
  11. That`s what I just wanted to say. If someone is making the game no fun for another participant, then the player is the problem. "Never be an ****** and simply make it fun for everybody" is what I go by.
  12. Honestly...call me heretic, but I haven`t played a single game with points yet. I actually believe it is a step back, as the basic ruleset (which still applies, GHB is an add-on!) forces players to interact with each other and to actively work towards a good gaming experience for the participants. Did the game have problems in the beginning? I would say no. What most people spotted, was a big portion of bitterness from disappointed folks. As sorry as I was for them, I do understand, that these folks are simply the most vocal ones on the net, reprising their point of view permanently in all kind of forums and constantly brag about the same stuff. But this hardly means the game had problems. Two of my near-by retailers sold more Warhammer miniatures than they have sold in the last five(!) years before that. The game was dying. The majority of people I know and play with, did not have a problem with the lack of points. People who are satisfied simply do not tend to constantly repeat that. They just enjoy.
  13. DinoTitanedition

    The Shadespire News and Rumour Thread

    Had the same thought, I still have plenty of minis on my table, but the minis are simply great! Just carved the moldlines off the darkoath champ yesterday. The look is so 80`s high fantasy Conan esque...I really hope they keep this look, as it makes the AoS world kind of easier to grip. By the way, a friend of mine has taken a look at what`s in the organised play box. Not sure if this is actually news, but I`ve seen it the first time, so if you haven`t seen it yet too, you can take a look here: https://www.chaosbunker.de/en/2018/11/06/warhammer-underworlds-organised-play-2018/
  14. DinoTitanedition

    The Rumour Thread

    I`m not exactly sure what you`re saying....like those guys aren`t so much on roids they shouldn`t be actually able to reach over to their own shoulder on the other side? Huhm....I see some more proportional discrepancy on other miniatures in AoS It`s a matter of personal taste, I know. The warqueen though looks a lot better than on the artwork. Somehow it looks a bit more comicbook like, which is an art style that fits the range as a whole.