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Travis Baumann

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  1. I didn't realize... thought they were just showing alternate builds to the new SC in this picture Those guys look pretty cool and fit right in with the new guys. I never looked at Varanguard before somehow.
  2. Phil Kelly recently referred to Kurnothi as "a type of aelf-like Sylvaneth that worships the hunting god aspect". I believe it was in the 40 strange facts about the Mortal Realms in the last White Dwarf. Going from that, I take it they will be a subfaction of Sylvaneth but hard to say how they will introduced into AoS proper. It could literally be a White Dwarf mini-tome entry for the time being and then rolled into Sylvanth in the follow up Tome in the future, or it could be their own stand alone Tome but retaining the Sylvaneth keyword. Alternatively they could be Ally only but with a combo battalion that allows cross use of traits but that seems counter-intuitive to refer to them as Sylvaneth at all in that case.
  3. I bought in to Loon Curse and love the Arch Regent but not sure it is that "clutch" of a character, she really isn't that tough but looks cool as hell. As far as this new box goes.. there is the existing Tyrant (no where near as cool of course) but you can get a figure for your army without the box. As far as the Bonereapers, that hero looks kind of dumb in my opinion. especially when I see that it is just the top of a coffin and his little legs out the bottom. I know he was the original spokesperson for the hype train but I think you could easily pass on this and wait for the individual sets to drop and get all the other much cooler heroes for their army. If he is super powerful and crucial to the army then it is silly to include him in this set and as a miniature is not cool enough to base the entire purchase of this expensive box on.
  4. I am super excited about the Ogors side of the box and buying it just to paint honestly. I have way too many armies going but I will find a way to use them somehow, even as mercenaries. I am really disappointed in Morghasts being in the box. Just seems like they are pawning off old models. I don't anticipate getting into Bonereapers too much but the Calvary is my favorite unit by far and including a unit of them would have been epic just from a painting stand point. I have bought a number of these box sets in the past and generally they always leave something to be desired on both sides. I am curious if they thought that what is in the box would actually be a fun and somewhat fair match up between the two forces. Looking online at the rest of the Gutbuster line, those Butcher figures are absolutely terrible. I hope they intend to update that ASAP. I do like a number of the Maneaters guys though.. The ninja one is hilarious and I like the one with the executioner's hood and giant cycle/chain weapon. Weird when you hit the "gnoblar" link in the Community article it takes you to the store to an obvious WHFB box and really bad looking Goblins with weird noses that look like cartoon bird beaks or something. So far from the quality of the Gloomspites. Hope there are rules for the new Underworld Wolf Riders to be used in a Mawtribe army. Also excited to see how they work with the "entire force of monsters" type thing. Some of those Forge World beasties might be worth getting.
  5. Absolutely. Even several forms of Arioch echo the design of raw chaos entities and Stormbringer is the original demonic weapon. When I first got into GW in the late 80's the Elven dragon riders WERE Elric and Dyvim Tvar. I think I had a Moonglum and Rackhir, the Red Archer as well. Obviously Lovecraft influenced the influencers but WFB was pretty much Tolkien meets Moorcock. Blanche and Miller and the rest of the group really ran with the Chaos thing taking it to level 11 on acid. There are more tentacles/mutations which have Lovecraftian parallels.
  6. If you don't mind looking outside of GW for heads, these would work pretty well. I have a lot of these figures and they are really well done. Heads are almost always a separate piece so moding should not be a problem
  7. Its a shame that the Night Haunt list is so boring. I love my Night Haunts but I have way too many cool looking heroes and the Coach is a great model and I don't see many people actually fielding the stuff I painted up. I don't want to have to run 30 reapers (my current army has 0 because I never bought into them out of spite for giving us a useless four of them in the Soul Wars box) and so many Chain Rasps. I love Blade Revenants but 30 of them plus 30 Reapers plus 30 chain rasps sounds really boring to paint and move around the battle field.
  8. For all the comments on how FW have not done anything for AoS I strangely can find about $5000 worth of stuff I would like to own on their website. Yes, I know... technically for old Fantasy Battle but damn, Tamurkhan and his entire horde look killer (love the Nergal Battle Toads bigtime), the entire range of Hashut followers are awesome (those flame things would be so cool if expanded on in AoS), and all of their monsters are amazing. The Troggoth Hag seems a really important model for anyone running straight Troggs as it gives them some spell casting... I have said it before but I will say it again... if that Merwyrm was properly usable with Idoneth it would be in my checkout cart in the time it takes me to click a mouse button. This stuff should have found its way into the Battle Tomes long ago. I know Vince was speculating that the entire FW might be re-incorporated into GW proper or who knows? Whatever they do, I hope that it brings a good integration of the kits with the rules or they are just fancy fun painting exercises for display pieces and it would seem that 99% of us on here are in agreement we would like these things to be usable and in such a way that they actually see the table top.
  9. I really hope the design team took some effort to figure out how they interact with LoN if they allow them on board because to make these guys a really strong stand alone army and then incorporate the best of that into LoN might be Grim Reapers x10. I understand the LoN players wanting to have some of these new toys but at the same time, I kind of hope they cannot be included and that they are meant to always be an outlier on the far end of Nagash's reach.
  10. I have to say this was a bit of an odd reveal day overall. Starting with Warcry I expected to see the last two warbands revealed that have silhouetted images in the core book, not an entire new expansion already. I am excited for monsters and potentially for mercenaries but to already start bringing in heroes and other forces seems to bode towards massive bloat in the future as in the discussion they said they have a 3 year plan for expansions and additions. Also odd they have the War Queen as the poster character which may mean Dark Oath are not as much of a thing as everyone assumed... hard to tell what is up with Slaves/undivided Chaos . As was mentioned earlier, Vince from Warhammer Weekly, who was present at the panel, said that they had already confirmed Ogre Maw Tribes Battletome which they hadn't but was assumed. We know it is coming and it is exciting but so few details it is hard to make much of all that at the moment. Orruks and Cities are coming so soon they are not worth talking about? Seems like something really important to talk about! What is going on with these? What can we expect with army structure, etc. Any new named characters? I am ok without devoted Endless Spells and Terrain and what they said about new ways to use existing stuff is all fine (a number of Malign Sorcery E.S. had a very Orukky feel to them anyway) and Vince's idea of Destruction actually being able to destroy stuff would be a great way to go but not entirely sure what Cities will actually be like in terms of army construction, abilities, or fun level. The new Ossiarchs are a mixed bag. I love the cavalry, war machine, and stand alone heroes. I am OK with the infantry. Absolutely HATE the Tyranid feel of the four armed guys. A one second glimpse and I was NOPE (and they are on the cover). Vince said a flying unit was confirmed in the discussion and we know Coffin Carrier guy is coming (by the way in the video you can see the hanging heads of kings on hooks Rumor Engine is part of this model... not Ogres as I was thinking) but curious what else. Some sort of Giant or other massive Behemoth construct would be awesome. Also hard to believe that every single rumor about a strong shooting presence was wrong so I am hoping some archers/missile troops are yet to be revealed. This army lends itself well to conversions galore so even the worst offenders of aesthetic assault can be reformed into more pleasing shapes. I was hoping they were not so heavily tied to Nagash but oh well. Vince implied that the Mortarch IS the escapee from the Forbidden Power but as others have stated, a bit disappointing if so just because it does not fit with the narrative given in that book and how it cliff-hanged the entity escaping. So from all this we can speculate: Orruk Tribes and Cities of Sigmar are September release - no new models, no spells, perhaps old terrain repackaged for Cities. New Death faction Ossiarchs preorder in October - big release, still unknown number of units so may stretch in Nov. Maw Tribes now confirmed but with zero info to go on. Might be anywhere between next week (unlikely) to December. Battle Box with Maw Tribes also now in question with no mention of it. Sort of odd disjointed approach to discussing these non-Ossiarch releases, especially if a box is on the horizon that contains said Ossiarchs. No mention of Chaos anything. Plate is already super full. Not sure if they will try to sneak another Tome in before the end of the year but you can be pretty assured that it will NOT be the guys that need the biggest overhaul and perhaps extensive miniature expansion if one comes.
  11. I was hoping that Warcry and Path to Glory were going to become one awesome skirmish/campaign thing or that Path to Glory would somehow build upon a descent Skirmish rules set and allow expansion up to 1000 then 2000 point armies but it seems like it is all about Narrative and the players really have to take the balance in to their own hands. This type of thing screams for a GM/DM type role to manage a campaign but they don't have enough to do to occupy/entertain them unless they introduce NPC type armies/characters that have no self serving will to "win" the campaign. Funny that GW has not really spent a ton of time figuring out the Path to Glory stuff when it occupies a good chunk of precious pages in every new Battletome released.
  12. Based on what is up on their page right now: https://www.adepticon.org/event-rules/ It is still all about this past year's tourney so nothing updated yet.
  13. I could have sworn that the Ogre release tied in somehow with the Tithe the way the previous reveal was shown on the community site... If so, that has to work in there as well.
  14. I was having the same ideas about the two factions. I went with Sylvaneth because I love the new Arch Revenant model and Drycha plus the timing of the new Battletome book. As far as tournaments, DoK is the way to go if you want more wins... they are still top of the meta from all I have read on here and other places. Sylvaneth will be MUCH easier to paint, especially using the Contrast paints. A downside to Sylvaneth is the reliance on Awakened Wildwoods and with a number of Heroes able to summon them it is going to cost a lot of money just for the scenery. A downside to DoK is no scenery at all and no endless spells. I actually like the Sylvaneth endless spells (although I want to mod that tree with the weird orraface - intentionally spelt wrong because it will be censored). Both armies can require a lot of models depending on how you build them but I think you get a bit more variety in builds with Sylvaneth. I still plan on doing a DoK at some point and hopefully by then the snake and wing ladies are as relevant to the build as Witch Aelves as they look way more fun to paint.
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