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Neinball

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Posts posted by Neinball

  1. Exactly as ACBelMutie said. There were lots of variation, sure a lot used guard, not just because they're good but also because they battleline. If you look at the results from big tournaments, there have been Nagash/guard, Nagash/Deathriders, Katakros/guard, Katakros/crawler, guard/harvester, and many variations of non-named heroes of the same. Now the power is shifting from the subfaction back to the individual units and well, motrek guard are the top so expect to see them even more than you had before. 

    If you weren't seeing Deathrider Kavalos Lances in Petrifex in your meta, then don't expect to start seeing them in Staliarch lists now as they were far better before. If people wanted to play that, they could have. Now less so, since they don't have the innate power of PE to proper up the weakness of the build as Deathriders are squishier than Guard and a lot harder to heal.

  2. 4 hours ago, Saxon said:

    Thank god for this. So so sick of seeing single builds for OBR. I have found PE to be the most unfun list to play against. 

    It will encourage players to look at alternative list builds and will improve GW sales as  people scramble to remain WAAC 😄

    Not really. OBR already had a pretty wide selection of viable lists, they were all just petrifex.

    I'd wager you're likely to see even less variation in lists now because mortek guard are going to be even more valuable now for the less survivable subfactions. 

    • Like 2
  3. 4 hours ago, 123lac said:

    I know that 40k is off-topic but how would 9th edition work? Would they make all of the previous psychic awakening and vigilus stuff redundant? What about all of the codexes they spent so long updating?

    The current errata for the 8th ed core rule book constitutes more significant changes to the game than the 7th ed book made from 6th ed. Not every new edition is as ground shaking as 8th was. Most are usually kept to minimalistic changes so that codexes are still valid. Why would this constitute it as 9th vs 8.5? GW never numbers the editions, it’s always just “a new edition” the community is what names it, just like how 7th wasn’t just called 6.5 even though that’s honestly all that it was.

  4. 7 hours ago, Dala said:

    Yeah, I was hoping for something to fix the legion balance so that Petrifex isn't so high above all the others. You can tell there's something wrong when all tournament armies pick the same subfaction.

    Honestly the same thing happens for DoK, Idoneth, SCE, and many others. People decide which subfaction is the most powerful and everyone flocks to that one. And since Petrifex isn’t game breaking I wouldn’t expect any changes anytime soon. 

  5. 44 minutes ago, Arcian said:

    We got our FAQ a few months ago iirc. Unless you're meaning another one?

    Yup, OBR already got their post launch FAQ and won’t get any further updates until at least the big FAQ at the beginning of the year or (more likely) until the GHB in the summer.

  6. On 1/31/2020 at 2:20 PM, HollowHills said:

    The only thing that makes me question 40k getting a new edition is the fact that the space marine codex is so new. I'd have thought if they were going to do a new edition it would come with a load of new marine models, new marine starter set and a new marine book. 

    I still think they will announce 9th Ed 40k at Adepticon though and do the aos 2.0 style thing where the codices are kept in use. 

    I don't really care though to be honest. It's hard to be into 40k when everything they release is so relentlessly focused on marines. Plus pretty much every decent army list is soupy as ****** and includes over priced forge world nonsense. 

    In aos they do a good job of focusing on all the factions evenly and making sure you can run thematically coherent armies and still do well. 

    There was a leaked photo from a couple of weeks back with even more new marine models (grav bikes and something else I don’t remember) so they’re far from done with the flood of marines.

  7. 19 minutes ago, EnixLHQ said:

    Oooooorrrrr..., just here me out here, ooooorrrrrr they update Nighthaunt where From the Underworlds allows us to do the same, or perhaps a bit less but with unit return!

    Hell, I'd just be happy if every hero got access to the command ability instead of just the general. 

    • Like 1
  8. Tzeentch is quickly overtaking Petrifex elite for the spot of most hated army, but there is so many games being played this weekend, we’ll have some good data on if Petrifex is really as bad as people think. Like, I know it’s powerful but I think the initial win rates are slightly inflated due to being a completely new army, but people have had time to practice against OBR in general now.

    • Like 2
  9. I’d guess that skeletons could be “marinated” in the nadir as it’s a place of even more concentrated death magic than the grave sand the original skeletons were exposed to. And of those original skeletons, we’re talking millions upon millions upon millions. Legions of skeletons beyond counting so even if they are not replaceable, there would be so much raw material they’d (which is at least partial recycleable) that I don’t think it’s concern any time soon.

    • LOVE IT! 1
  10. I once tried out a meme list with 28 chaingasts. It was a fun game and far from competitive, but their shooting was dangerous. 15” range is hard to screen for. 
     

    I’d love it if they expanded nighthaunt shooting options a little with units like that, whipping around chains etc.

  11. 14 minutes ago, Sception said:

    The other thing that can be unfun is an army that feels impossible to hurt, taking very little damage and healing up whatever manages to get through.  Armies full of 2+ and 3+ rerollable armor save troops can be just frustrating to play against for enemies without a lot of rend, even if their points costs are high enough to be fair.

    This is all too true. I had this experience with my Necrons in 7th. I had like a 50% win rate in my local group, but everyone claimed that my undead robots were super OP because they wouldn’t die. Went back to Tyranids and did much better in our leagues but no more complaints despite winning far more games.

  12. 1 hour ago, Gecktron said:

    Okay, so they finally confirmed that it was Katakros who was trapped under Lethis. 

    That was pretty much a given, but for some reason people didn’t want to believe all the evidence in front of them. Glad to see the argument put to rest though.

  13. 2 minutes ago, JackStreicher said:

    Your opponent won‘t have learned those patterns and usually they don‘t intent to. Apart from that: the balance of those dice will be utterly off and favor some rolls heavily.

    Well if I learned it by looking at the dice for 10 seconds, I have faith you can, too! You and @Sleboda have made it clear your opinions on the dice, we can continue on other topics now. 

     

    The Warscroll cards give some insight into the army. Healing and resurrection will be core mechanics again it seems, but for any Ossiarch unit, no summonable keyword equivalent. Heros and elite units can be healed just the same. If that's the case for all other similar mechanics, Nagash and/or Arkhan look to be staples again.

    • Like 1
  14. 3 minutes ago, JackStreicher said:

    You have to QUICKLY see what number they show. If you have to count fingers 20 times all the time then the game will take ages.

     

    @Neinball the issue is that your opponent will have an issue with you using the dice. It has been the same with the Idoneth, squig and Nurgle dice.

    It's not even counting fingers, each facing has a unique image. 2 is side view, 3 is missing a finger, 4 has all fingers and no thumb, and 5 all the digits. 1 and 6 are the typical skull and faction symbol.

    Again it's not counting fingers, it's pattern recognition. Do you count all the pips on a die? 

  15. 4 minutes ago, Sleboda said:

    They really are very nice looking art cubes, but dice? Not sure I would call them that. You sorta need to be able to tell the numbers on them to be useful as dice.

    Well that's not an issue, they're as clear as crystal to me. But if you have issues with them, then you're more than welcome to not buy them.

  16. 26 minutes ago, Sception said:

    Lore is pretty much what I expected, and I live it.  Art is nice, too.  'Necrotopia' is a fun word.  All in all, I'm pretty hype, though some rule previews would be nice.

    If it follows GWs normal release schedule we should get rules previews starting Monday and content creators should have full reviews released on Saturday. 

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