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Luck-a

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4 Liberator

About Luck-a

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    Liberator
  1. Take a photo of the dice? Then just show it to your opponent when you reveal it? Doesn’t seem too hard doing it that way.
  2. This isn’t really a definitive trend though. Many older models are on 32mm (lesser daemons, savage orruks etc), and various new AOS models have been put on 25mm (kharadron privateers, tzeentch horrors etc) So really I wouldn’t worry about the 25mm going away anytime soon. In fact, I really don’t see much evidence to substantiate this supposed ‘scale creep’. New duardin v old dwarfs are the same size, same thing with skaven, daemons, BoC and others. In terms of humans, we’ve only got one unaltered human to judge from, the discontinued silver tower war priest, though he was described as being a ‘monster of a man’ in lore iirc (he was larger than older human models). The main difference I can see in AOS models are more spread out, dynamics poses, instead of actual size increases, which is simply a result of no longer needing to ‘rank up’. Just my 2c.
  3. Wow, an hour max, that is really very discouraging. See for me I can understand not allowing FW in stores under that premise, ie. little jimmy walks into the store, goes 'wow cool I want that!' and then finds out he can't...but it just means I am not likely to buy a bunch of cool and expensive models from GW, which to me seems a bit of a waste of all those cool sculpts. Like you said, FW lacks proper rules and proper support. I would assume if they had that FW would likely sell much better, but who am I to judge aye?
  4. I agree that FW is currently in a bit of an odd position. It doesn't help that it's often not promoted by GW proper. At my local offical GW store, we're completely banned from using FW models under the reasoning that 'we don't sell them'. I understand this of course but its still dissuades me from purchasing FW models for anything other than my display cabinet.
  5. So following off of the thread about our favourite models, this one’s for everyone’s favourite special rule/ability/rules mechanic in AoS. I’m not sure what my favourite is yet, but I definitely really like the KO code battle trait. It’s just really fluffy and it’s quite cool how you’ve got so many options for customisation within the trait between all the diffferent artycles, amendments and footnotes. So what’s everyone’s favourite AoS rule and why?
  6. Luck-a

    High Queen Khalifa

    As I said before, I think the catapult does get the buff. The warscroll says the crew fire the catapult, just as skeleton archer fire their bows. The faq specifically states however that they are seperate units, they just share the same war scroll and pitched battle profile. In the same vein, what happens when you cast 'Raise Skeleton Crew' in matched play? Do you need reinforcement points? If so, how many?
  7. Yeah, just conversions.
  8. Luck-a

    High Queen Khalifa

    I believe the crew itself fire the catapult, not the catapult itself, so I would let him add 1 to its hit rolls. Crewed artillery as a whole is a bit wonky in Aos. To be honest, it's really one of my only complaints about the ruleset.
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