Jump to content

Carrion King

Members
  • Posts

    22
  • Joined

  • Last visited

Recent Profile Visitors

300 profile views

Carrion King's Achievements

Liberator

Liberator (1/10)

35

Reputation

  1. Looks fine man but i’m always hesitant to run eels in units of 6 rather than 9. Then don’t zap enough and can be removed quite quickly!
  2. Haha yeah i realised that after I sent it that it wasn’t my blood and glory list! I ran basically that but had khineri heartrenders also!
  3. They shoot the general off without having to trade 9 eels for it...
  4. Reavers take time and it does take a while to get to know them. Plus they help a lot against Gristlegore
  5. https://thehonestwargamer.com/aos-list-rundowns/idoneth-deepkin-rolling-in-the-deep/ list is in that link man
  6. Most lists I know are around 7-8 but some Plague Monk lists can drop to 6.
  7. Yeah I love the Storm. Just 400 points is a lot to pay for a model in an MSU army. However I took one to Blood and Glory and he crushed it! https://thehonestwargamer.com/aos-list-rundowns/idoneth-deepkin-rolling-in-the-deep/ I wrote this for after Honest Wargamer just after!
  8. This is why it is important to be at a low drop. Turn 1 you can be into Skaven and likely take off most of the Rat troops. They will very unlikely Vortex themselves!
  9. My list was: Allegiance: Idoneth Deepkin- Enclave: FuethanMortal Realm: AqshyIsharann Tidecaster (100)- General- Trait: Born From Agony - Lore of the Deeps: Steed of TidesIsharann Soulscryer (100)- Artefact: Cloud of Midnight Isharann Soulrender (100)- Artefact: Thermalrider Cloak 10 x Namarti Reavers (140)10 x Namarti Reavers (140)10 x Namarti Thralls (140)10 x Namarti Thralls (140)9 x Akhelian Morrsarr Guard (480)9 x Akhelian Morrsarr Guard (480)Namarti Corps (100)Total: 1920 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 127
  10. Key is to enjoy your games, enjoy the army! If your ever at an event I’m at, Come chat Deepkin with me anytime!
  11. Hey @Luke1705 Thanks for checking out my list! I see you have a few questions! My boi @N_Watson seems to have covered my decision go go to 5 drops for Sheffield Slaughter (3rd), Heat 1 (1st) , my local 1 Dayer (1st) and recently this weekend the Justice GT (8th). I’ve lost 2 games all season. Both to Gristlegore piloted by top players. This is one of the primary reasons to be low drops. However to your points: 1) The tax is irrelevant. It’s the only functional battalion we have that allows us to have 3 scoring heroes in arcane places of power. Not to mention it reduces the list to 5 drops. Reavers are not a tax. They are our answer to Gristlegore and need to be learnt. There is simply a difficulty curve in using them. I know many deepkin players arn’t me but trust me, learn to use this unit. 2 attacks each in combat and can be screens. 2) I rarely start my Eels off the board. The ability to move 20’ first turn and charge with +3 can hit any unit. Coming on limits your options. For a while a second scryer has been redundant for me. The Render can fight in combat and restoring models can keep your thralls in the fight and score objectives otherwise lost. 3) Yes command points are super important. Having 2, going to 3 turn 1 means you can guarentee your eels 20 if you need to. Not to mention inspire a screen against 1 drop Sylv alpha before restoring the unit in your turn. I cannot emphasise enough how useful these are to our army. In regards to your list, I ran something similar with a Storm and some Heartrenders at Blood and Glory last year. Play what you enjoy! See you on the Sea’s Deepkin bro x
  12. We won one!!!! Fantastic to not only meet but play @DantePQ Great player and already looking forward to the rematch at the finals! Deepkin on the rise people!!!! See you at High Tide! - Darling of the Deep JT
  13. Im there with my Deepkin!!!
×
×
  • Create New...