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TinyDino

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  1. Hey! I was the guy playing jawz. I played two stormcast lists, a khorne list with dogs, cavarly, bloodthirster and 6 enlightened, an ironjawz mirror matchup, and a slaanesh list in round 5. With the changes to Gristlegore and Evocators, we're unlikely to see as many mortal wounds flying around. Changehost remains a threat but it's fortunately an army not too many people seem keen on playing. The only skaven I would be particularly worried about would be a list that's gone super heavy into warp lightning cannons - but that's come at the cost of a lot of other scary stuff they could run so I don't think people will run it (even with the enginecoven reductions). The meta was softer than e.g. my run at BOBO was, but there were still plenty of very competitive players and tough lists at the event.
  2. No problem, glad if anyone finds them interesting! With regards to full alpha, that would typically mean committing Kurnoths, Alarielle, and Drycha into combat turn one (and get a high value swarm of squirmlings shot with Drycha in the shooting phase). Often you'd end up charging the summoned unit of 20 dryads and the general in for extra oomph, as well as pile-in control. For the alpha to work, two things need to happen: you need to get at least two out of your three pre-game abilities (so you get both of the movement ones), and the opponent needs to have messed up their deployment. For example, my game three at the BMC one dayer the week before BOBO was against Nagash, 30 grims, 40 chains, couple chars and chaff. He left his Nagash unscreened from one flank, so I redeployed the Kurnoths 6" away from there. Drycha went after the chainrasps, and Alarielle went after the grimghast. At the end of my turn one the chains were down to a few models about to battleshock off, Nagash was dead, and the grims were down to half the starting size. Had he screened his Nagash better and spread out the units, I would not have tried a full alpha. Re: defense layers, I virtually always summon 20 dryads from Alarielle, which gives me 20+10 dryads to work with and 4*5 spite revenants. Without Ranu's Lamentiri summoning extra dryads is a bit iffy, so I always plan as if I get zero dryads from Branchwraith summoning. It's a bit difficult to explain in words how the layering works but I always have a few goals in mind: force the opponent's to charge through wyldwoods to get to anything, make sure it is difficult to engage more than one unit at a time, have enough layers that it is difficult for them to get to my high value targets even if they double turn, and have the hammers in position to be able to capitalise on any overextensions (e.g. my game 5 at BOBO my opponent charged his Archaon into some chaff, but he could not pile-in to be in range of Drycha - I had 6 kurnoths 11" away ready to charge it in my turn). Finally re: Archie - I haven't really had a chance to playtest the list with him, but I was going to run it with a straight swap of the 10 dryads. He would be the general with Warsinger and Betrayer's Crown, while the second branchwraith could now take Ranu's Lamentiri. Arch-Revenant makes kurnoths stupidly good, would be a fast scoring character, and could deliver betrayer's crown a lot easier thanks to 12" movement and fly. Bit of an essay reply, but hope that helps!
  3. Hey - I've been running betrayer's crown because of the extra horde removal it brings - particularly against ethereal units like grimghast and chainrasps. I think you could probably swap it to whatever you prefer (Ranu's Lamentiri, Luminary Rod etc.). I've been playing it as a deterrent to stop opponents charging their big units near her. E.g. my game one was against Legion of Sacrament with 30 grimghast in it in Starstrike. The branchwraith was sat just behind the dryad+spite-rev screens (at an awkward spot so vhordrai couldn't reach it easily), and as he had to charge his unit of grims in to contest the objective, he lost 10 of them immediately to the crown. The list seems like it just alpha-strikes, but I didn't really alpha even once in all five games. The threat of it is there though, dictating the opponent's deployment. Depending on their deployment you can either go full on alpha, a partial commitment (e.g. kurnoths + dryad tags), or just set up layers upon layers of defense they have to go through, while zipping around with your three hammers punishing any over extensions. Hope that answers the question!
  4. until

    Just paid for the ticket now, looking forward to this! (Leo Rautonen)
  5. Hype is real! Just made the deposit payment for our team: SLL B-team (placeholder name) Leo Rautonen Ben Murphy Ben Savva Rob Bradley
  6. Hey cheers for all the quick replies. Just made the payment so if you could add Leo Rautonen to the list that would be brilliant. Will also be popping into the club next Wednesday for a game or two. What time do you guys typically start at? Leo
  7. Hey, is this still open for sign up? Wanted to make sure I got enough of my army painted before committing, ha! Leo
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