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azdimy

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Everything posted by azdimy

  1. Love all the leaks but where our the white dwarf leaks? That s all I really care about! 😀
  2. White dwarf is a marketing tool for gw. I doubt they ll publish an interview that states Slaanesh is in a bad place so we suggest you play something else until we release a new battletome for it Shoupdn t we see leaks of that white dwarf update in the coming days?
  3. That list is illegal, you can only have 1 in 4 units that are allies per 27.1
  4. We all remember too well the last white dwarf update for Slaanesh when everybody was saying the army was busted and we were given a sub faction that could summon twice as much. So yes, this is concerning
  5. Well it doesn t change Slaanesh poor attendance at events. But if a 5-0 win make people bring their hedonites armies to events. I m all for it as it s getting old to be the only Slaanesh player at events
  6. My thinking as well. Plus 6 being Slaanesh number, it fits the lore 😉
  7. I d like to see a ward save for all our deamons as an allegiance ability and the locus of diversion changed. Here is my take on a new locus for 3.0: At the end of the charge phase pick an ennemy unit within 3 inches. On a 4+ that unit cannot iissue or receive command in the next combat phase. Greater deamons add +2 to the roll
  8. From what I ve seen, he s achieved deamonhood and is now very much a deamon despite his mortal appearance
  9. Why is Sigvald not a Deamon? The locus would be nice on him so that s probably why
  10. Love how the article goes about how rare ranged units are in Death. Probably means they ll be conditionnal battleline in the new BT 😀
  11. Are you putting this army together? I have nightmare after the 1st bladebringer I assembled and seeing how there s no way it fits on the oval base it comes with makes me cry
  12. In addition to what has been already stated. One of the problem I have playing hedonites in a tournament setting is that : 1 it requires me a full 3hr to play most of my game to the end while most 1 day event I go to only give us 2.5hrs to play due to store hours so it limits my tournament play with them to 2 day events. Note that I have no problem finishing games in 2.5hrs with other factions I play. This is mostly due to our summoning mechanic I suspect. As opposed to other factions the later turns take longer than the early turns. 2- in the event that the game needs to be talked through to figure out the final score as we are out of time. Our summoning make it almost impossible to be taken into account when not playing the turn and not aleady on the table so we just go by what the score is when the time ends and what is on the table. It has never been in Slaanesh favor. This has been particularly frustrating for me when I see I have enough depravity to turn the tides in the turn we will not play hence issue #1
  13. If gw decides to reduce our summoning in order to lower the unit point cost accross the army, they really need to look at the deamon side of the army. Mine only see play from summoning as their warscroll are nowhere near where they are pointed and a 10-15% point reduction will not change that
  14. Yes, if that general is not a unique character, he gets a command trait
  15. I think once again it s disappointing that this does not help the factions that need help. Getting extra vps to hunter units if they kill units they can t kill, besides prime hunters destructions faction bringing kragnos, is not going to help Kragnos in gloomspite gitz and more so in bonespliiterz is getting a buff he sure didn t need since he got a new warscroll
  16. Guess I ve been giving myself a disadvantage all this time! 😀
  17. And pink don t meet any of these criteria. There are no wound allocated on models as they are single wound models. And the unit typically ends up with more models after you attacked them than what they had at the start of the turn 😀
  18. You still only have 1 chosen general despite having multiple generals in Invaders for slay the warlord. Same for Vendetta
  19. Most of the priority targets in this battlescroll are units I cannot kill with my hedonites. As stated above, it will help other armies (not prime hunter ones unless they have kragnos without priority target units themselves) but will this change the competitive lists? I think we ll see less Sob but they were already trending down struggling against Stormcasts and IJ. IDK is another one that will give them a hard time Overall, I m pretty indifferent regarding this update as it s not hurting us either but it is definitely not providing the help we need
  20. And worse pinks don t even give depravity because they don t count as being slained until they are down to brimstones only
  21. I have reduced my book purchase quite a bit. While I bought some in digital and other in paper in the past, I have yet to use any codes for the digital content we pay for when buying the aos 3 battletomes. I really hope they will revisit this code with paper purchase model. In the mean time I ll buy a lot less I only purchased the orruk warclan tome because I was able to get it at the aos 2 tome price while I also own a stormcast and an idoneth army, I have no intention to purchase their new battletomes at this new price
  22. They have the biggest target on their backs. But I also like to go after the Weirdnob shaman! 😀
  23. Great post, thanks for sharing. Let s not forget savage spearhead, monstruous take over and ferocious advance cannot be achieved by summoned units as they specify units from your starting army. I usually select savage spearhead early on for that reason with monstruous takeover and eventually ferocious advance if I don t have anything better to do Extra points: Broken ranks - Likely the easiest.I tend to see if a battleline has already sustained damage or if I can concentrate fire to get that one. We don t have very killy units like other books do to guarantee this one. If the opportunity is there, I ll favor a monster to attenpt to finish it off. Don t forget the spell to turn into a monster for this one Bring it down - more poiints as you re also killing a monster and get a bonus point here. Same idea as broken ranks. Our army is typically unable to kill the big monsters from full health. I ll deal some damage in previous turn and select the tactic later on, killing units in multiple turns play alos toward our depravity generation. Again, spell to turn into a monster can net you that extra point here Slay the warlord - Many armies have now god like characters counting as a second general although slay the warlord applies to their chosen general. I ll tend to not even bother with that one until the end unless I see an opportunity and there are no other general in the army so my opponent effectively loses a CP per turn. Lurid haze is great for that against opponent who take cheap support piece as their general and screen poorly but it s pretty rare List building My favorite monster we can take: Belakor (need to try Synessa soon bur dark master is so key as our army typically cannot survive a double turn and belakor helps with that a ton) My chosen general : Glutos(our command trait and artefacts are bad) He almost never dies. He survived a gotrek at my last event. Opponents underrestimate him because nobody play hedonites and usually lose 2VPs on that one. He does decent damage supports other units cam turn himself into a monster for an extra vp and his warscroll spell is clutch against the big baddies we cannot deal with Battlelines: our battleines are weak and I typically only prevent my opponent to score broken ranks with a good roll on a redeploy ( I always will spend the cp on the redeploy) Grand strategy: predators domain is the easiest we can achieve by process of elimination because our summoned units can contribute to its success
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