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Lord Veshnakar

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Everything posted by Lord Veshnakar

  1. I've heard a handful of people saying that the Blissbarb Archers are too good. Time will tell though I suppose! I'm enjoying the new book!
  2. Opponent feedback to the new rules? Have the cries of OP started again or generally well accepted? Im finding the lack of aethegold has me a bit hamstrung for rerolls. I think the ships and endrinriggers are great though.,
  3. I was excited about multiple navigators at first too, but then I realised their "read the winds" ability says "In your hero phase, 1 friendly unit that can use this ability will read the winds." Essentially meaning regardless of how many you have you can only read the winds with one of them. Still an amazing and fun ability though!
  4. I’m going to say they probably won’t drop saurus cav if only because the new Ogor Hunter that came out has one’s head as a quiver. It will be super easy to convert/kitbash them and make them look great with the new saurus kit too I think.
  5. I’m glad they finally address the DOK battle tactics. I always get a lot of dirty looks for how easy they were to achieve for how many points they would net. Now they just need to make Morathi’s command ability for combat only and that would address a lot of the DOK grievances, but they are hardly the top dogs anymore anyhow.
  6. I'm thinking that's a Belakor warband as much as it is DOK/Malerion Aelves. Although I don't think he has that many horns.
  7. With how incredibly variable the new Rockgut Troggoth kit is, I bet they could do an incredible job with a duel Yhetee/Gorger box and turn gorgers into a unit like in total war Warhammer. A lean muscled frame, with head and weapon swaps and fur patches that sit right on the frame. That and a plastic butcher would be a dream come true! I have a creeping suspicion that the hunter is all we will see though.
  8. Troggoths do have three toes though. I think this is clearly pointing towards SoB though. That foot is bigger than a SoD shield.
  9. I don’t know if SoB “desperately” need a new tome. Of the three they are the ones that don’t need it. They are in the top 5 for win percentage since the new GHB. Mawtribes and Gloomspite are in the BOTTOM five for win percentage. That’s not even mentioning the problem of how many people are using 3d prints for mega gargants. That’s never good for the lifespan of an army, ask Legion of Azgorh players. They would have to seriously diversify the army in a new book.
  10. Someone informed us today that the Bloodwrack Viper lost its monster ability and I see it referenced in posts up above. Could someone provide the document that this is referenced in?
  11. While they add so much flavor… for the sake of the game I’d much rather everyone use the same pool of tactics/strategies.
  12. There are about 9 in our group, all kinds of different armies. I play Fyreslayers main with KO allies, so no spells in bottles for me! We are mostly trying to help out a friend to understand some better lists/builds/strats. I read Zainthar Kai snake builds are doing really well. Just curious of what has people shouting that they are too strong so we can pass the word along.
  13. So at this point I am basically looking for some insight. I play Fyreslayers/KO and one of the members of our play group plays DOK and loses a LOT more often than winning. We keep seeing a lot of talk online that DOK is the top dog of 3.0 along with Nurgle/Nighthaunt, and we are trying to help said member improve their playstyle/army a bit. What specifically is making DoK dominate in your opinion? Is it the ease of achieving the Battle Tactics/Grand Strategy? Snakes+Morathi?
  14. My assassin army I’ve always wanted. Added some elements to help it work. Won’t win any games but I’ll have a lot of fun teleporting around the board the entire game. Army Faction: Daughters of Khaine - Army Subfaction: Khailebron LEADER 1 x Slythael Shadestalker (290) 1 x Hag Queen on Cauldron of Blood (270) - Prayers: Catechism of Murder 1 x Bloodwrack Shrine (200) - General - Command Traits: Master of Magic - Artefacts: Arcane Tome - Spells: Mindrazor BATTLELINE 9 x Khainite Shadowstalkers (150) 9 x Khainite Shadowstalkers (150) 9 x Khainite Shadowstalkers (150) 9 x Khainite Shadowstalkers (150) 9 x Khainite Shadowstalkers (150) 9 x Khainite Shadowstalkers (150) 9 x Khainite Shadowstalkers (150) OTHER 3 x The Shadeborn (290) 5 x Khinerai Lifetakers (90) 5 x Khinerai Lifetakers (90) TOTAL POINTS: (1990/2000)
  15. As an alternative, what if this is a banner pole, and the mace end is actually the end of the banner cross section and this is someone's arm chained up with perhaps their back flayed and presented like below. So maybe Kruleboyz or Slaves to Darkness? Its just such an awkward pose for that to be a weapon being wielded IMHO.
  16. I think people are really sleeping on IDK but time will tell. Sylvaneth too, they are a whole different beast now. Some of the teleport and charge and retreat tricks they can do give an absurd amount of board control. I bet they are going to rock the new edition.
  17. Kind of curious to poll the community as to who everyone think are the winners and will be the top competitive armies as of the newest GHB. Please only choose a max of 3 choices in the poll.
  18. I have to say that I am not entirely sure I understand the vitriolic bandwagon over this. It’s not incredible obviously but people are talking like it has upended AOS. I assumed from the outset that the “hunt” is a seasonal change only as it’s themed to the realm of beasts, and therefore temporary until a new season hits. It also shows that they are aware of most of the problematic units and so when the next GHB comes out it will likely be addressed then.
  19. Give me a gigadroth, squig sized Magmadroth hatchlings goaded into battle by duardin, rune covered magma golems controlled by runemasters and Magmadroth chariots. That will fill out fyreslayers beautifully.
  20. Does necromantic mastery from tome celestial work for endless spells?
  21. I'm 100% with you. Part of why I love Kharadron is because they are very anti-standard dwarf. Very progressive, ingenuity and science focused, eschewing the gods because they abandoned them, etc. It's a cool spin.
  22. I am ESPECIALLY happy for this as I was terrified they intended to roll them up into Slaves to Darkness and chaos undivided. Bring on the Chaos Dwarfs of old with Greenskin slaves!! I don't know if anyone remembers me but I am a long time Chaos Dwarf nut. I made the Spell Cards on the Chaos Dwarf forum that practically everyone was using for the Tamurkhan Chaos Dwarfs.
  23. I would love to play an all Hobgrot force but I suppose that isn't much of an option? There's no way to make Hobgrots battleline correct? Even if no, I think there are some conversion opportunities, I might play around with it.
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