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sal4m4nd3r

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Everything posted by sal4m4nd3r

  1. @Gibs How can you equip the unit with different weapon types? You cant mix and match weapon types.
  2. GW rushed something out? Wow color me shocked. /s They spent about 77 seconds balancing the nurgle book where they just forgot about Blades of putrefaction. Not ONLY is it still 6+ but it targets a FRIENDLY unit. It would have taken an extra 10 seconds to balance this rule and bring it inline with 2019 modern rules.
  3. If you are ok with an inferior product for quantity, I dont know what to tell you. they released half a dozen books that have such crazy difference in power level to other books. Its either blatantly writing rules to sell models and then nerf later, or just put incompetence on the rules writers side of things with a complete lack of oversight by the play testers. Or maybe they are apathetic and just don't care. I dont know which option is worse. You point to StD as a balanced book.. except for the game breakingly broken command ability. "Oh but they will FAQ it.." give me a break. It should have never made it passed an editor with even a basic grasp of the rules of the game. Another one is so bad there is a twitter campaign to shelf the army by a hobby content leader. FEC winning 80% of their games (backed up by statistics.. not opinion FACT) for several months was "fun." I think you are blind if you think the content they released in 2019 was up to the quality of books they have released in the passed. It was bad. Plain and simple.
  4. The exalted GUO sneaky went down 100 points. So you can double tap a unit with +1 attack. Also has +1 to hit vs regular GUO with sword, and also 1 extra attack so can replace the "fighty" guo in a thricefold easily now.
  5. they have have a stock price revival and LOTS of content. Those are tied to each other. But 2019 was a poor year for the quality of their content. They put out twice as many books for Age of Sigmar as the previous year and the majority of them had basic grammatical errors, spelling errors, contradicting rules, rules that are unclear, unuseable etc.. A book cannot be considered "released" until 2 weeks AFTER waiting for a FAQ... which sometimes is incomplete itself or requires another FAQ. Why would I buy warscroll cards when the information printed on them is no longer current 2 weeks after? And when those FAQs come out, they cant be trusted to upload a group of PDFs properly... a company trading stock with the public. So yes their shareholders are doing great, but I have little faith their future releases will be up to par with the quality I come to expect.
  6. I would swap tome of 1000 poses out for a witherstave on the GUO. Tome of 1000 poses ONLY gives you +1 to favored poxes because his signature spell, nor foul regencies is in the lore of nurgle. Witherstave is hands down the best artefact in the game. The only reason to NOT run it is if your running the nurgle demon prince. I would also make the GUO your general as he is much more survivable. And give him the grandfathers blessing trait. Harbinger has a giant target on him. Making him the General only makes this target bigger. I can see your considering the gravest I’d mistake with lesser demons which is taking a unit of 20. Only EVERA take units of 10 or 30. If this were my list I would 100% drop 5 kings and add in Spume to outflank 10 of them and a poxbringer perhaps glorious afflictions.
  7. You know the HB would laugh at the warriors even with d3 mortal wounds bouncing back..right? EVEN IF all got into combat to swing, that would be about 6d3 mortal wounds, which on average is about 12 damage. half of that is negated. so 3 HB die AFTER they have fought twice before you had a chance to even pick a unit to activate and those 20 warriors are blended.
  8. It appears they took all of about 23 seconds to balance Nurgle, one of the factions thats needs re-balancing the most. They simply "ctrl+a" the battalions and -60..? How confusing. Plague cyst is uninspired, boring, and ineffective.. yet revieces the same discount as blight cyst. And Thricefold needed a point reduction as well? Now its only 10 points more then just buying a CP. Adding even more evidence to the fact they couldn't be bothered to balance this faction properly is that fact that they made kings/pusgoyles/lord of plagues unmodified 6s but ignored blades of putrefaction. Its transparent that this was rushed and given much thought.
  9. You are incorrect here. Blight cyst is 3-6 kings. A blessed sons list cannot go into a blight cyst. The blessed sons is the battalion which can allow "any number of other rotbringer units"
  10. Its really nice because if demonic power fails to cast like it did in my last game, I can just use the undivided prayer. Usually Ill be casting the nurgle prayer for +1 save but having a backup demonic power is nice. The only one I can see being less then idea praying towards a differently marked unit is khorne for re-roll charges. The warshrine also got a HUGE increase to killing power. +1 damage, got rend of -1 and +1 to hit and wound!! It WAS 4 attacks 4/4/-/1 and now is 4 attacks 3/3/-1/2!!! I have always been aggressive with my warshrine. I have it up front charging, blocking off area and avenues, target saturation. Its a huge base and I use it to block certain types of troops from piling into my marauders.
  11. Upon my initial reading of the warscroll I missed the “from this model” part...I’ve played this game enough to know the rules writers intent. It’s not intended to stack and I guarantee it will be faq’d.
  12. A A sigil (endless spell) in this list would be boss and can be slotted right in. (40 points) Soul Grinders were 250 previously. A soul grinder with demonic power is a VERY strong piece I think! But the fact that it "requires" a spell to be competetive speaks to the warscroll as you pointed out. Also everything is great with demonic power LOL! In a nurgle army, they can be particularly fun as they can move, run, shoot, and charge in the same turn! +1 to wound on the cycles stage two!
  13. Overlooked the fact that the harbinger doesnt count in the ptwb. No need to apologize about mistake on points. Just wanted to POINT it out. It appears the only real source of damage in the list is coming from the demon prince command ability. Play the list now thats fine.. I expect it to be faq'd into worthlessness in 2 weeks time.
  14. Harbinger is only 160 points. Confused on the double warshrine. It doesnt stack. Dropping one gives you 180 points to play with. I think you would get better use out of one big block of maruaders then two smaller ones for SURE.
  15. Running this list today: Glott with blades Harbinger with witherstave and grandfathers blessing Spume Chaos Sorcerer Lord Chaos Warshrine 2x 40 marauders 10 blightkings. 1970/2000 I had to drop 10 blightkings to fit the CSL and warshrine. Now that marauders are bonkers good all focus is on them with the 10 kings and spume acting as a distraction carnifex. The warshrine and CSL combo allows me to make one unit if marauders 4+ rerollable/5++/6++ and reroll all wounds. The other would ONLY be reroll all hits and wounds. I feel like im leaving money on the table by not having the Chieftain (12" bubble of death frenzy) in the list. But This list is SO cp hungry. Not sure what I would take out to fit him in.. I refuse to use the demon prince command ability until the FAQ. It is simply to broken to exist. I REALLY hope it is faq'd to 1 mw per 6... but I guarantee GW faqs it to ANY hits of 6.. meaning it would be capped at 1d3 mortals per phase.. making it worthless. I'm running glott because I love the model and the lore so much. I also spent an assload of time converting him to the dickens. I do have a SICK reflect damage list if they dont dont change the demon prince command at all.
  16. Ally of chaos sorcerer is ineffective because it’s only STD units. And if you think this book is same power level as previous you're high. You say SOME units got a SMALL buff to the warscroll. Lol ok. Marauders doubles offensive output and got rend. And guaranteed minimum 8” charge. But sure slow. And no improvement. Warriors got reroll all saves base. Archaon is amazing. Demon princes are insanely good. Chaos lord, chieftain, warqueen, all got amazing command abilities. The auras are great. The list goes on and on
  17. the battalion requires NURGLE SLAVES TO DARKNESS units. No rotbringers can go in the plaguetouched warband.
  18. Bloated blessings is to strong to be allowed to make it through the faq. Just make it 1 mortal wound on unmodified 6 to hit back to the unit. Still great! And so much synergy with the battalion which does the same thing on the wound roll..(blowback 1 mortal wound)
  19. I love how so many people give that guy a hard time, but wait with baited breathe for his content. Im not saying you, @TheVenerableBede, are giving him guff, but a lot of people do..yet I know they are waiting for his thumb ring to show up on their screens.
  20. I consider myself a competitive player. . not to be confused with "winning at all costs" (waac). I am constantly preparing for the next event I can go to. I have found a core group that travel to several GT's a year, and to several majors as well. We practice at local RTTs. We always play each other as a means to better optimize our armies, perfect a tactic or build, or to learn mission strategy better. There isn't ever a game I play where I am not trying a combo/build/list to see its legs for a tournament. I enjoy the competition aspect of the game VERY much. With that said I'm a devoted nurgle player. I started playing them right before the first GHB came out, and have had them as my ain army ever since. I do have other aos projects but mainly for hobby fun and mini collecting. I love playing nurgle competitively. I am the top ranked nurgle player on ITC currently.. and 24th overall. I know there are better nurgle players then me out there, so that's not me saying I'm better then anyone.. just a bit of context on my "event credentials"
  21. Futhermore, if you are playing in a particular realm, that also comes with an additional command ability your heros know.. in conjunction with the 6 "generic" command abilities that EVERY hero knows (auto run 6", re-roll a charge, Inspiring presence, Reroll 1s to hit in melee and shooting, and reroll 1s to save)
  22. Yup I was happy to see that for sure! When I said usable.. I didn't mean ability to put on the table. I really meant competitively viable. I have far lower hopes for that haha. I love the model, have one exquisitely painted that sits in my case at home most of the time.
  23. I am just staunchly against anything messing with the sanctity of the priority roll. There should be a few pillars of the game that are untouchable and the priority roll is one of them, IMO. Excited Marauders aren't going. Since I run a very STD heavy nurgle army, I'm anxious to see how the changes effect my army. I'm also hopeful the soul grinder is usable again. REALLY hoping warshrines have some boss abilities.
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