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Well of Eternity

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Everything posted by Well of Eternity

  1. Yea, custom heroes shine when you mix battle traits and artefacts from battletome with builder option. It's amazing what you can achieve. Another nice option is aelven archer (270 points). With bow, it's 18" range + 6" move with Sharpened edge x3 (rend+3) Mighty weapon (dmg +3) Ferocity (attack +3) Weapon master (to hit +1) Superior strenght (to wound +1) 5x 3+/3+/-3/5 DMG
  2. Mortal Khorne Lord on Juggernaut (Mounted Beast) 400 pt. Extra Armour x2 Etheral Grand Hammer Mighty Weapon x3 (+3DMG) Ferocity x3 (+3 Att.) Weapon Master x2 (+2 to hit) Savage Frenzy (+2 Att. on a maw of Juggernaut) With Goretide Host Command Trait - Add 1 to the Damage characteristic of this general`s melee weapon Artefact - Gorecleaver: +1 Rend, 6 to wound = double DMG Ended with: 7 Wound, 3+ Etheral, 8" Move, 7 Bravery Hero with profile: 5 x 2+/2+/-3/7 DMG (14 DMG on a roll of 6 to wound) 2 x 5+/5+/-/1 DMG 3 x 4+/3+/-1/D3 DMG Before any buffs (Bloodsecrator, Bloodstoker, Aspiring champion, Warthmongers...) Hero Builder is really cool. I hope it will be allowed on some tournaments (but with some restriction like only one custom hero per army etc.).
  3. Blightkings should be still battleline. Look at older version of gh. Note about being battleline for Nurgle is just in next column. On leaked photo this column is simple not visible .
  4. Honestly. Nurgle last advantage was resilience. Meta will shift but IMO it will turn into more powerful hammers and armies with stronger warscrolls/traits. Simply as that - hard hitting units will decimate Nurgle even easier meanwhile Nurgle, even with more models on the table still have 0 hard hitting units (if you want to make blightkings your hammer you must invest into hero, artefact, battalion etc to give them rend at least)
  5. Whole Nurgle StD army, phoenixes, phoenix guard with luminarc, chaos ascendant legion, death factions, skaven, heroes with artefacts....
  6. Leaked images from gh20. You can make save roll and one roll to negate wound or mortal wound. If you have range to say: harbinger and warshrine you must choose one.
  7. "You cannot make more than 1 roll to negate wound or mortal wound that has been allocated to the model " = Nurgle is not pleased.
  8. Hi, I remember that i saw similiar topic but i can't find it now. In short - i have a problem with Morathi dress (in her snake form). Two parts (halves) seems doesn't fit and there is a quite big gap on her back. I tried multiple positions - nothing help. Is there any tutorial to fix this problem? I build hundreds GW models and I never had similiar issue
  9. One more fun-fact about Tyrants of Blood and Bloodlords. Exalted Greater Daemon of Khorne / Unfettered Fury BT has "Drawn in for the Kill" ability - at the start of enemy movement phase pick 1 enemy unit within 3" of this model, that unit cannot retreat in that phase. So basically - if your Exalted BT has Halo of Blood - he always strike first and activate each Bloodthirster in battalion and your opponent can`t do anything to prevent this (only way to avoid triple BT activation is to avoid your Exalted/BT with Halo of Blood (if he`s not in combat, he cannot activate battalion ability. Even more - he has CA - Rejoice in Exalted Slaughter which he can activate in EACH CC phase to pile in TO combat from 6" so enemy must leave at last 6" bubble around him to prevent him from pile-in to combat and activate triple BT)). So - charge into two or more enemy units with Exalted BT, kill one, stay within 3" of second. In enemy movement phase "Drawn in for the Kill" this unit and you have guarantee second multi-activation of your Bloodthirsters (in last game my opponent was trying to retreat from combat with Exalted/Halo of Blood to avoid this and kill other two BT before they can ) Maybe it`s nothing special but this is another interesting combo with Tyrants/Bloodlords.
  10. Even more - With new CA from Unfettered Fury/Exalted BT, Bloodthirsters within 16" can pile in 6" (battalion descrpition lacks "pile-in" distance)
  11. I have a question about Tyrant of Blood battalion ability -"after a model from this battalion has fought [...] FOR THE FIRST TIME, you can pick another model from the same battalion [...] That model fights immediately, beore the opposing player picks a unit to fight in that combat phase. " Does it mean that all thirsters from the battalion can attack one after another or just one after first activation?
  12. Archaon Command ability work only on heroes who can use theirs CA in HERO phase. Now look how many of the CA are in use on charge phase/combat phase (Bloodthirsters for example). Bloodlords + Tyrant of Blood seem solid with Skarbrand and even with Exalted as general.
  13. What about: Allegiance: Destruction Mortal Realm: Ghur Loonboss on Mangler Squigs (300) - General - Trait: Fight Another Day - Artefact: Gryph-feather Charm Troggoth Hag (380) Madcap Shaman (80) - Lore of the Moonclans: Itchy Nuisance 60 x Stabbas (360) 20 x Stabbas (130) 6 x Squig Herd (70) 10 x Boingrot Bounderz (200) 10 x Boingrot Bounderz (200) 10 x Loonsmasha Fanatics (280) Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 174 I`m testing this list right now with good effects.
  14. Good points. I agree with most of them. Slaanesh need battletome (is there any chance on that in near future?). Depravity points are good mechanic but most of my games are win/lose before turn 3 and often I don't have enough points to summon something useful before that point of battle.
  15. Vampire Lord Conversion. Body - Slaughterpriest Wings - Vargheists Head and Sword - Knight of Shrouds on Eteral Steed More images: http://wellofeternitypl.blogspot.com/2018/08/warhammer-age-of-sigmar-soulblight.html
  16. It is higly unlikable that basic battleline unit (Chainrasp Horde) will have 4+ sv. They may have 5/6+ with etheral rule. If not they will be outstanding with 30+ wounds (i think that they will be in unit of max 30) with 4+ unmodified save and 6++ standard death "ward" save (still do't know if nighthaunts will have this 6++ (?)).
  17. As I wrote - i made a quick step-by-step : http://wellofeternitypl.blogspot.com/2018/02/warhammer-age-of-sigmar-tutorial-chaos.html
  18. Nope, I used Baking Soda and Microbeads (from waterfilter) - I mixed them with paint (Vallejo Heavy Skin Tone as a base for flesh) and then I used lots of shades and glazes to colour this up. I will try to make some step-by-step guide.
  19. Hi, Something small but I'm happy with the effect - my exercise in creating texture on plain surfaces. Hope You like it More pictures: http://wellofeternitypl.blogspot.com/2018/02/warhammer-age-of-sigmar-shields-chaos.html
  20. I finished my Chaos Knights of Nurgle (and also my converted Harbinger of Decay) More pics: http://wellofeternitypl.blogspot.com/2018/02/warhammer-age-of-sigmar-chaos-knights.html
  21. Hi, Two heroes for my Rotbringers army (and my wife's hand ;) ): - Lord of Blights: more images: http://wellofeternitypl.blogspot.com/2018/01/warhammer-age-of-sigmar-lord-of-blights_23.html - Lord of Plagues: more images: http://wellofeternitypl.blogspot.com/2018/01/warhammer-age-of-sigmar-lord-of-plagues.html
  22. Recently painted Lord of Blight. More images on: http://wellofeternitypl.blogspot.com/2018/01/warhammer-age-of-sigmar-lord-of-blights_23.html
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