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SpungeMurphy

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  1. It took a while for Games Workshop to release a general rule book for Age of Sigmar. But when they did we got a whopper of a book. This book is a necessity for AOS players. AOS works really well with story driven narrative games. The big thing when AOS came out was that GW did a brave thing in removing points from the game. The game went from having an massive ruleset that can be difficult for beginners to a 4 page booklet. It took a couple of months for GW to release this book. And it was as if they released the new game to let us decide how it should be played. Is that brave or dumb? They had to break the game to remake it and the they developed the Generals Handbook with the help of Dan Heelan and Wayne Kemp from the HeelanHammer podcast, Russ Veal from Facehammer and Ben Curry from the Bad Dice podcast. The book has 3 ways to play the game Open play Narrative play & Matched play Open play is bring anything you want. bring any amount of units, uneven armies or just arrange something with your appointment. There is rules for more than 2 player games and Triumph and treachery games Narrative play is your story driven aspect. This has 4 battle plans, themed armies and even has 2 recreated battles. It has multiple ways to run a campaign: Path to glory, map campaign,tree campaign and a matrix campaign Matched play is your points. It has points for all units for each army and even the recent discontinued armies and units. Is has tournament layouts and pitched battle for matched play games and ladder campaign rule. The last thing it has in the book is new battle traits, command traits and artifacts for each alliance. This is a great addition and gives you more choice for your army. Overall this book is a necessity for Age of Sigmar gaming. It gives you multiple ways to pay and explore the game. It encourages you to try different ways of playing and not just straight forward pitched battle. Ony thing that needs to be improved is the path to glory campaign. I was hoping for a more of a skirmish type of build with it but it was more of starting a small army and just add units onto it. Its a great book and there is supposedly another updated on coming out next year. But it's at cheap affordable price and still worth getting. I have a video up about it on my YouTube channel so you can check that out as well
  2. @Beasts of Nurgle thank you. Its going to be a while before it is finished but no point in rushing it
  3. I have been trying to get through some of my skaven stuff the last few weeks. Going through boxes, seeing what needs to be painted and even striking up some conversion ideas but i did find a packmaster model that was mixed in with some clan rats i had bought off ebay months ago. Everything went pretty straight forward you know the usual, clipped off sprue, cleaned mold lines, primed and painted , but the more i was looking at the model the more i was thinking about its clan, Clan Moulder. Probably the coolest clan i have never really looked into. So what are Clan Moulder mostly known for? Each of the the major clans are know for certain things like clan Skyre and their weapons so what's Moulders deal? Their ability to make monstrous creatures such as the Hellpit Abomination, rat Ogors, giant rats and even controlling rat swarms is what they do and they do it well. But it's the hellpit Abomination that got me thinking. It's stitched together from muscle, limbs, flesh and made for war, hell the model represents it perfectly it's something straight from your own nightmares. So it got me thinking is a hell pit Abomination the same creature every time? The only straight answer i can give is it can't be. When the rats of Clan moulder are making the abomination i can only imagine they're not going to be making each one identical? If they do then Clan Moulder are heavily underestimated! Straight from your nightmares to under your bed So why has this got me invested in Clan Moulder lately? Think about it. No Hell Pit Abominations can be the same and you could add rat Ogors into the mix here. So i got thinking about HP Abomination conversions and i know in warhammer you can make conversions for anything and im all for conversions because it's part of the hobby but the HP Abomination is the ideal conversion monster. It's literally made from parts that are found by Moulder members stitched together and powered by warpstone. This is all the base i needed to get thinking about a making a different one. It doesn't b have to be the model that GW supplies. Currently now im working on a Giant/Gargant converted into a HP Abomination. And the conversions are endless. The only thing i wanted to make sure it had was a warpstone powersource. Now i know the argument could be "But you can do that to any army in warhammer" and i know that but it fits directly into the fluff of clan Moulder. The fluff literally says to you "these monsters are made from bits and pieces by a mad group of rats, go nuts". You got a licence to go nuts and really use you imagination. You could have any creature like dragon with a Gorgons arms but no wings etc. My idea so far is a giant's body and two skaven coming out of his neck instead of his head Excuse the bad photos but you can see what i meant about the rats coming out of his neck My interest in clan Moulder is only starting with the giant conversion, but one thing did come to mind. If i really get into converting a few HP Abominations can i field them all? In Age of Sigmar yes you can and i will cover that in a new post. One thing i mentioned earlier that i want to add before i finish is the rat Ogors. Maybe a little harder to convert because they're not made they are bred, not made from scratch and the only models are not as easy to come across on ebay (without paying a heft price that is). They are a lot more specific than a HP Abomination but its still do-able like i was thinking of adding maybe crypt horror bits to make it look a failed rat Ogor or maybe a bigger rat Ogor but that's still awhile away yet. In short give Clan Moulder a look in. They make monsters! They are crazy and not the "ha ha" crazy but "oh ****** they're coming with some messed up looking creatures" crazy! And that's one of the many reasons i love the skaven...
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