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Chikout

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Everything posted by Chikout

  1. I'm exasperated by how much everyone is getting exasperated! Firstly I think there's a misunderstanding of what modular means. Imagine a 3x4 piece modular gaming board. It's not infinitely flexible. The corner pieces still need to go in the corner. The pieces still need to line with each other. You can leave the centre pieces out and build a 2x2 board, but you can't leave off one of the corner pieces. So in the AoS example you can play with just the core rules but that model is essential for every other version of the game and every subsequent module has to refer back to the core. You can play with just the core rules and commands, presumably coming from your general or something but you can't add the command models module unless you already have the comnand module. There's a weird problem in Warhammer. People largely treat the rules as sacronscant, but will happily carve expensive models into pieces. I've always found this weird. There have been lots of complaints about blizzard in the most recent ghb but few events leave the spell out. Comp is a dirty word in the community. GW have tried numerous times to tell players to do what they want with their rules but there's still a blind insistence to follow the full rules of a new GHB. I think gw is emphasising modularity in order to try and break that habit. Why does everyone just use the new GHB in every event? It would be a bit like the Halo team having just one playlist that everyone has to play for the next year. Creating a system that encourages player choice is a good thing even if most people just end up playing the most popular mode. The idea is that a new GHB isn't just an update to how the game plays but includes optional methods of play that can be added to the game or substituted for existing parts of the game. A GHB could introduce a new magic module that can be used instead of the previous one but doesn't replace it. How is this good for us? We'll have to see how it turns out in practice but in theory it lets them be more experimental with seasonal rules. They can add new modules that experiment with ways to play without forcing players to use them. I really hope TOs don't just blindly use everything in the next edition.
  2. The fact that path to glory stops at 5 suddenly makes it much more appealing. I really hope battle tactics have had a complete rethink. They need to be much harder to achieve and require more interaction with the opponents army.
  3. If AoS to lose one thing in 4th edition, I'd be most comfortable with saying goodbye to endless spells. They can be cool thematically but I wouldn't call any of the models amazing.
  4. I don't mean 1:1 necessarily. I'd be perfectly happy to see beasts of chaos get a Lumineth or cities style update. I just don't want to see something dropped with no replacement at all.
  5. My philosophy about the old models is simple. All models should stay until there is an update or refresh available. Soup is ok but cutting elements from a range or a whole faction is not acceptable at this stage. Spiderfang should stay, bonesplittas should stay etc.
  6. Thank you for sharing but this is meaningless without context. Maybe all endless spells are rubbish now, or wizards points will go up to reflect their ability to cast endless spells, or each army will only be able to choose one, or one of the modular rules packs will add points later. As for weapon choices it makes sense with no weapon ranges in melee. (Incidentally what about long range weapons?) There is sometimes minimal differences between weapons. This is one hits on threes and wounds on fours but the other one does the opposite. Combining them both doesn’t make a massive difference to the result of combatbut would save a lot of time in the game. When there is a bigger difference will we be having more warscrolls like the Kurnoth hunters?
  7. It's a much more logical name. If I had 20 wounds, I'd be in pretty bad shape. Think of a sentence like this. 'If this unit has two wounds, half it's move' is that wounds remaining or wounds caused? This is a perfect example of something that will help to makes rules easier to understand and simpler to write.
  8. If we compare to 40k we run into a slight problem. 40k was annoounced on March 23 and went on pre-order on June 3rd. They had 58 articles in 51 weekdays. AoS was announced on March 21st and is rumoured to go on pre-order on June 22nd. That means 67 week days. I doubt we'll get that many more articles than 40k got. The full contents reveal will probably be on May 16th instead of April 29th for 40k so about the same time between box reveal and launch. All that means that there will probably be a couple of quietish weeks to start with. As for minis GW showed off 6 minis before the full Leviathan reveal. Next Monday is April 1st so I doubt we'll see a mini then unless they want to do some kind of Skaven joke. 6 new miniatures Mondays from the 8th would take us up to the box reveal week so I wouldn't be surprised if we saw our first mini on April 8th
  9. Yeah. This will a very interesting edition. The core rules for third edition and the first few battletomes were all written with Jarvis as the lead. My worry is that I'm not sure how creative Matt is. We could end up with a well balanced game that lacks an exciting hook.
  10. When 40k 9th came out they did an interview with Jes Goodwin. He said they started concept work for the box 5 years earlier. Most sculptors said they completed their work two years before release. All of these things need planning meetings before the creative work can start. So that's 5-6 years to make a new box set and 2-3 years for a big update. If we look at the timescale it's reasonable to assume that right now the concept artists are working on 5th edition, the miniature designers are working on 2026 products, and the rules team are working on 2025 battletomes. This creates a problem for them though. The community response to product A often happens after project B and C have already been completed. The reaction to Cities of Sigmar's lack of Duardin and Aelves happened after design work for the book and even the new underworlds warband was completed. If we get a second wave this edition it will probably be human only. The decision about BoC's future would have been made at least a year ago. If there's a big negative reaction that surprises GW, there won't be a response for two or three years. I'm pretty nervous about BoC's future. It think it would be a monumentally stupid decision to drop the AoS range but I think they've already taken the wrong approach. They should had made movement trays with round slots and encouraged players to use their collection in both games. By enforcing a division between the games they are encouraging the console wars nonsense that has plagued this community for years.
  11. It was the former. Their strategy is to make a big launch box for the experienced players, and then switch to three smaller boxes to entice new players. The largest box starter box contains scenery. They’ve done this for 40k 8-10th editions. With AoS third edition was the first time they sold a box with plastic scenery. I wonder if the smart move would be to scrap the larger starter box and make the launch box an ongoing product with a much smaller initial print run, then intrudce the two smaller boxes later on.
  12. Neither. We're getting a lore article and a rules article this week. At least that what the Sunday preview said.
  13. Yeah I don’t get the attitude about Dominion. Unfortunately the console wars attitude has spread to everything these days. I bought cursed city and a bunch of broken realms stuff. I tend to budget pretty strictly. I decided to skip the launch box as it would have exceeded my budget. But then it stayed in stock and then went on sale. I was able to pick up the box for a reasonable price (Japanese third party retailers never offer discounts). This is the ideal situation for a launch box. Enough stock for everyone who wants one to get, and a reduce price later for those who have limited funds. I wish every launch box was like this. I definitely worried that there be very limited stock this time around. The starter box will be my major purchase for this year. I hope there’s enough stock for me to get a copy.
  14. Think about the niche that the old world appeals to. Long term gw employees fit that niche perfectly. Also the game is just a couple of months old, with the longest pre launch build up of any GW game ever. We should expect the old world to be a popular product. The question for GW is whether it has legs. Will it still be popular a year from now or will they run into the same problem they had last time? Will players stop buying new minis again once they've built an army? In any case the old world is being made by the specialist studio not the main studio. Different rules writers, artists, painters, and sculptors. In the next couple of years it may affect the other specialist games products. We won't be seeing Mordheim or BFG for a while and support for middle earth has already dropped off a cliff. The worst development is that the special studio becomes a two game studio and only makes products for the old world and Horus heresy and gives up the other games, but even that isn't likely.
  15. I think you mean Ariel. I’d blocked her out of my memory. She might actually win most disappointing. Especially going from this art. to this mini. To get back to rumors. I really hope we get a 4th edition article tomorrow. I don’t think he should wait too long before they start drip feeding concrete info. You can already see the community going a bit crazy with speculation, especially on Reddit.
  16. To answer your question slightly seriously. They’ve been doing the three tiers of starter for a while now. I wonder if they found that the scenery one sold best. I would also expect them to make fewer boxes this time around. It wouldn’t surprise me if this sells out far quicker than Dominion but doesn’t get a mention in the financial report as it actually sells fewer copies.
  17. I'm genuinely surprised anybody likes these. If I was making a personal top ten of worst gw sculpts these guys would be in there with the razorgor, old Nagash and the current bullgors (who definitely win most disappointing as I love monitaurs as a concept).
  18. I tweaked the contrast a bit to make it clearer. Those two steelhelms are in a spot of bother. That does look like a new Skaven character. Are we still worried about 4th edition art? Both these pieces are great.
  19. She's an elite varanguard who themselves are elites who haven't given themselves to any particular god. The body horror, cosmic mutated stuff is more associated with the particular gods. Check out the recent Tzeentch Underworlds warband as an example or any nurgle model ever. Also when it comes to Abraxia check out her leg armour and compare it to the other Varanguard. It's definitely more feminine. I also agree about the breastplate and the face.
  20. The rumour mill has said you might not be able to play. GW have said nothing at all so far which is its own kind of frustrating. If this turns out to be true I’m 100% on your side in saying this is a terrible decision that benefits absolutely no one, but we don’t know anything for sure yet.
  21. There are two confirmed Stormcast kills on the video with suggestions of a couple more. This is a flash of a stormcast getting killed. Here's another of a prosecutor getting shot by a Jezzail. There's another couple of Stormcast who probably don't come out of the day well. We don't see what happened to the one burned by the rat ogre, or what happens to the one shot up by the rattling cannon.
  22. Here's the original comment. It looks like they're trying something new with this set. It's interesting that it's still being called a launch box in the video. This sounds like a product that should be a permanent range item.
  23. I thought I'd heard this news before and after a quick I discovered it was something @Whitefang back me up said a while ago. With that rumour and Ben's comment it does seem likely that there will be terrain in the box.
  24. How did I miss that? I just went back and checked and Ben did say that terrain is going included in the launch box. I'm going to revise my guess then. No acolytes, no Stormcast warmachine, only two heroes for each side but three sprues of scenery. That would give a similar total contents to Leviathan.
  25. Swap the paladins and the prosecutors. The video had a unit of three paladins and a unit of 5 prosecutors. The big sprues each have room for an extra hero. The dominion stormcast sprue had Yndrasta, 3 annihilators and the banner. The Kruleboyz one had the Gnashtooth, 3 boltbotz and the banner. It's worth pointing out that GW has never done the same layout twice. Trying to match the Leviathan contents, I see about one extra medium sprue for each side overall. Will GW go big for 4th edition? I hope they do. My outlandish predictions for the box are. Stormcast Ruination lord on crow 3 ruination paladins 5 prosecutors 10 liberators Lord relictor Foot ruination hero Ruination warmachine (this one is a bit wishlisty) Skaven Claw lord on wolf rat Grey seer Warlock engineer The big rattling cannon 20 clanrats 3 Jezzails 3 rat ogres (I know there's just one in the video but GW tend to do legal units now and even stormfiends cone in threes) 5 skyre acolytes (again this is the wishlisty option.) That's still fewer minis than were in the Dominion box and nowhere near Leviathan.
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