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Hedgehog39

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  1. I spoke with the NOVA Open coordinators and they indicated that if there was a model in production, that I should use that. However, in the same list of examples, they had someone asking for approval to use a creature caster model as a greater daemon, so I asked for clarification about using Deus Vult or Warlord Games minis as stand=ins with approval. Barring that, I'm thinking that I'll try using imperial guard legs and saw off the torsos for freeguild guard and see if the effect works. For greatswords I think I'm going to try tempestus scion legs with the standard greatsword torsos.
  2. So I have a strange notion to try to make a mixed Order or Cities of Sigmar force to take part in the NOVA Open narrative campaign. However, I'm not a big fan of the faux holy Roman empire look that the standard freeguild models come with. Anyone tried to kit-bash human infantry with GW bits? I was thinking that the militarum tempests scion bodies might be good for greatswords, and chaos marauder legs don't seem to have any overt spikes that would need trimming. Can anyone make any recommendations?
  3. "Oi, whot's 'ee talkin' 'bout now?" Grushnak looked up at the distant figure of Da Whisper. Like usual, the shaman was twitching and staring off into the realmgate that formed the basis of the Snowboyz' camp. He would occasionally mumble something that was dutifully repeated and shouted across by Zig'rut. "Not sure, boss. Sumfink about beasts." Surlak frowned, then coughed up a wad of phlegm and spit it out a good twelve paces. Not his personal best, but respectable. With a satisfied grunt, he turned his attention to the multicolored firmament of stars above the tundra. It was a remarkably clear night, with only a few shadowy clouds overhead. "Da 'chanter is sayin' dat Da Whisper knows when da gate is gonna open. It's gonna go to da realm of da beasts." Grushnak frowned and squinted at the boss. "So why'd ya ask me?" He was rewarded with a comradely thwack upside the head. Grushnak's skull was thick enough that the stars barely lasted a second before clearing. "Just wanted ta make sure I isn't goin' barmy. Get yer gear ready and get drillin'" Grushnak frowned but kept his mouth shut. The boss' plan sounded weird. Let the 'ardboyz go first? What kinda thinking was that? Still, he was only regrowing his tusks now, a week after the first time he'd brought his concerns up. With a snarl, he stood up and went about finding Gristle and his shield boyz. Taktiks, feh. ***** Surlak's mob is a squad of brutes with a surprisingly thoughtful boss who is plagued with bouts of Finkin'. They work more closely than usual with the 'ardboyz of the warband and do some strange things like "Movin' in formashun" and "keepin' ranks". It is only be sheer stubborn belligerence and frequent stompings of the orruks that question him that Surlak maintains leadership of the mob.
  4. Basic shade and highlighting on the first of Surlak's Mob of Brutes. I'm not entirely happy with the highlights on the armor, but it'll suffice for tabletop quality.
  5. Trukka is a hoary old chieftan who is a bit too old to really be more than surly about having to follow Da Whisper’s ravings. Although he’s getting on in years, he’s more than capable of putting the stomp on any who would challenge his authority. And getting to run down poor ****** is also fun.
  6. Ever since the announcement of AoS 2.0, I've been getting the Snowboyz ready to follow their mad prophet to a right good scrap. The plan is to paint them up with primarily pale grey armor and to put snow effects on all the bases. We'll see if the white basecoat drives me crazy.
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