Thoughts on this BIG WAAGH list? The idea behind it is to bog down and hold objectives with the Ardboyz, screening those units with the Hobgrots and create line after line of chaff for the opponent to have to chew through. THe big stabbas can hit over the top of two lines of ardboys.
In the interim, the Mirebrute and Mawkrusha can be big hitters smashing up and causing problems, with the wizards causing as many obstacles with spells as possible to slow the opponent down. Also 2 x monsters to grab additonal VP's on the battle tactics....
Allegiance: Big Waaagh!
Grand Strategy: Waaagh!
Megaboss on Maw-Krusha (480)**
- General
- Command Trait: Hulking Brute
- Boss Choppa and Rip-tooth fist
- Artefact: Amulet of Destiny
- Mount Trait: Mean 'Un
Breaka-Boss on Mirebrute Troggoth (180)**
Wurrgog Prophet (150)**
- Lore of the Savage Beast: Gorkamorka's War Cry
Orruk Warchanter (115)**
- Artefact: Arcane Tome
- Warbeat: Fixin' Beat
- Lore of the Weird: Da Great Big Green Hand of Gork
Gobsprakk, The Mouth of Mork (280)***
- Lore of the Swamp: Sneaky Miasma
5 x Orruk Brutes (160)**
- Jagged Gore-hackas
- 1 x Gore Choppas
5 x Orruk Ardboys (85)*
- 1 x Gorkamorka Banner Bearers
5 x Orruk Ardboys (85)*
- 1 x Gorkamorka Banner Bearers
5 x Orruk Ardboys (85)*
- 1 x Gorkamorka Banner Bearers
5 x Orruk Ardboys (85)*
- 1 x Gorkamorka Banner Bearers
10 x Hobgrot Slittaz (80)***
10 x Hobgrot Slittaz (80)***
2 x Big Stabbas (80)