I ran a couple of games against Stormcast and Daughters. My list was:
Ironsunz
Maw-krusha, general, AoD
Maw-krusha, Fast 'Un, Destroyer
Warchanter
Wachanter
1x6 Pigs
1x10 brutes
2x 5 'ardboys
Battle regiment and hunters for the Pigs and brutes.
Both games went about the same way. Forced second with no doubles but the damage of the maw's and the Pigs meant on each of my turns I got to smashing and bashing everything I had engaged. Brutes spent most of the game not engaged due to poor movement and got whittled down as they sat on a objective. The ardboyz were great for preventing deepstrikes and as a screen/lookout sir for the warchanters.
Overall I was surprised how effective fielding a bunch of hammers went, but with smashing and bashing offense may truly be the ultimate defence.