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micahaphone

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  1. I'm a skaven player, most of my games at the local shop are at 1k or 1.5k. Generally I find that 1k is enough to bring 2 battleline, 1-2 heroes, an elite unit, an artillery/support piece, and maybe a cheap piece of chaff to grab objectives. Games still take ~2-3 hours but we're playing casual and chatting and enjoying ourselves as we play. Easy enough to swap out stuff and try new units without getting bogged down. I quite like it. RE: board size, we're just playing right out of the GHB, and I find it has its own tactical considerations, makes it nice. In 2k sized games, its easy for an army to cover your entire deployment zone, grabbing objectives is a foregone conclusion as you have more than enough different units to reach everything. At 1k there's actual pressure on you, what you allocate where matters a lot more.
  2. For everyone unsure about the cost of these dragon models, I'm just gonna point out that these dragons are by no means the only dragon minis on the market, hell there's probably someone close to you that'd print off a whole high detail resin dragon mini for ~$20. Sculpt yourself a lil saddle and you've got a stew going
  3. I'm not a stormcast player, but that dragon points change seems good? Like, now an "oops all dragons" list will now be solely for the big dragon lovers, not also the competitive focused. But mixing 1-3 dragons into a normal stormcast list? That could still be p good. Also we can all be excited for GW to do balance adjustments pre-release instead of a month after release
  4. I don't know 'em but according to someone at my LGS who does OBR competitively, "that OBR one is actually hella good the HQs are sus but like add a liege kavalos to that and a soulmason and you're pretty well set" so that's one vote of for Good Value/Starter Set
  5. Okay after playing once (and probably making a bunch of mistakes) I'm second guessing my earlier posted list. Stormfiends are great but in a 1k list they're 1/3 of your army. Someone at the shop suggested I either go all in on big mates or all in on swarms, so here's the lists again: Current: Warlock Bombardier Clawlord 2x Clanrats Storm Fiends Warp Lightning Cannon 76 wounds, 990 pts Proposed: 2x Warlock Bombardier 2x Clanrats Stormvermin 3x Ratling Guns (hidden in the infantry of course) Warp Lightning Cannon 77 wounds, 1000 pts In my first game I definitely didn't get the best value out of my stormfiends or the clawlord, but I'm trying to gauge how things work
  6. To check, is there any general good idea list building benchmarks, like ~60-70 wounds per 1000 points, or anything like that?
  7. I myself am a new player who's working towards a 1k list, hoping I can post here and get a little feedback Allegiance: Skaventide Heroes Warlock Bombardier (125) General Artifact: Amulet of Destiny or maybe Vigordust Injector Command Trait: Masterful Scavenger Spell: More-More-More WarpPower! Clawlord (105) Command Trait: Verminous Valor Battleline Clanrats x20 (130) Clanrats x20 (130) all with rusty blades Units Stormfiends (315) shock gauntlets, ratling cannons, warpfire projectors Artillery Warp Lightning Cannon (185) Total: 990/1000, 76 wounds General goal is to get the clanrats forward to screen and gum up the battlefield, the Clawlord leading one pack to give them some extra punch, preventing them from being ignorable. The clawlord will stay alive through the "Verminous Valor" command trait (which he gets due to the Clan Verminous rule "Mighty Warlords"), letting him pass off successful wounds to the clanrats on a 4+. While the clanrats are being an anvil, the stormfiends can pick a target and hammer them hard. The Bombardier should stay safe at the back, casting buffs onto the stormfiends and letting the warp lightning cannon overcharge to hopefully pick off a hero or elite unit in the first turn or two. Collecting wise, this is the mandatory basic battleline (personally purchased for cheap off ebay) plus a "Rattachak's Doom Coven" collecting box, and a clawlord. I wasn't sure if the clawlord should instead be a plague priest, but it seemed like the list could use some extra melee power so the rats can be more than a one turn speed bump.
  8. Good call, FEC has one of the bet start collecting boxes too. Even if a new book comes out with a bunch of crazy radical changes, you'll still have a great solid base no matter what
  9. Have you seen the Dancing Yak Miniatures version of chorfs? Some good 'n goofy sculpts there. take a scroll here
  10. I could be misjudging it, but the new Battalions seem p cool, like they're similar to the default core rules ones but tweaked slightly to fit the army.
  11. I don't know Slaves to Darkness but it seems like a decent patch, kind of what the FAQ/errata would be in an ideal world. The open play stuff seems nonsensical / frustrating, but the path to glory stuff seems great.
  12. There's the new leaked Slaves to Darkness pages, lemme figure out how to grab those out of the heywhoah discord
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