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Grotbag Scuttlers When

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Everything posted by Grotbag Scuttlers When

  1. Maybe there are less people interested in AoS compared to 40K?
  2. I preordered mine on a third party website, I hope they don't do the "actually we had no idea how many boxes we were gonna get" trick. BUT there are still 11 boxes available, so I think I'm alright.
  3. Maybe it's because English it's not my native language, and it gives an aura of "coolness" to everything, but I don't find any of that cringeworthy. Maybe Fyreslayers and Kruleboyz, a bit. Well, in 40k the Land Raider is named like that because it was discovered by Magos Land, soooo... maybe we will get a hero model named Krule, sooner or later.
  4. But... those are Demigryphs. Literally the oldest of the various original half-gryphs, coming from the old world. Stormcast are too big to ride them, but Freeguild has Demigryph Knights as an elite unit.
  5. It might be wood with a tightly stretched squig hide bolted on it... but again, to achieve such look (there is no loose hide) would require some advanced craftmanship that they just don't seem to have. EDIT: Down here it looks a lot more like hide/leather IMO
  6. Yes, but they look more like metal than hide/leather. Or at least that's my impression. Oh, really? I remember it wrong then. Maybe it was my headcanon for the bright yellow armour, lol.
  7. I understand that the red is supposed to be there to provide visual contrast, but it's incredibly weird that Kruleboyz they take their time to paint their shields when they don't even bother to tailor some basic clothes. People said the same about Ironjaws, but at least those boyz took a lot of pride in their armour. I stand corrected about this Instead Krulez care about stealth, and blending with the mist... so they paint their shield in the same exact shade of red-orange we paint bridges with because it's considered the most visible in the mist. I wonder if they are going to show alternate paintstyles before the preorder. Annihilators are massive, three sounds right. Boltboyz are snipers, so I guess they would be in units of three like castigators and 40k Eliminators Praetors are a bit more tricky. They are bodyguards, so three might be right, but also five.
  8. I like the guys, but I don't know if I like them enough to stress to buy them in the 7 minute window they are gonna be up. I have a big pile of shame, and too little paint... ugh I just would like to know what they are going to take out when they will make the starter boxes. Probably most heroes (I don't really care about them, I just like the two cute grots), but also Praetors and Boltboyz, who are my favourites. UGH.
  9. ***TINFOIL HAT ON*** I was wondering... what if they don't want people to play big centerpiece models? From a business perspective, it doesn't really change that much, right? Usually big models tend to have a convenient points/money ratio. And I guess a lot of people would buy them anyway, just because they look cool, like dioramas. From a lore perspective, it doesn't make much sense for gods to be in every skirmish, right? Maybe they care about stuff like this. From a game perspective, tied with the point above, it's much more fun if seeing a god on the battlefield is rare. Right now is: "Oh, I'm against Amidmunch Potatokings, I should prepare against Tuberous the pancreas destroyer." Instead it should be a surprise. "Oh wow, he took the big fella. What is he planning?" Big models are annoying to carry around. Again, they are much more Dioramas than toy soldiers. Maybe it's because they never wanted them to be a staple of the meta. Something that you buy for another reason and if you really really want you can use them in the game (like Cursed City villains) ***TINFOIL HAT OFF*** Yeah probably they just want to bump down the power level at the start of the edition so that they can later powercreep up with the various releases.
  10. I agree, without strength and toughness there is no way to portray such small differences. So, since I think that mixed units would be extremely cool from lore and models prospective, they should simply "average" them. You could somewhat justify this in universe as the basic units being not professional soldiers*, so their training doesn't make the most out of their natural strengths. * This was the norm in Italian City-States, which I guess is one of the main source of inspiration for Cities.
  11. You know what, I actually like that aspect of Cities. Specialized units aside, a Dwarf doesn't fight in a MUCH different way than a Human or a Elf. I have already talked about that in this forum, but my dream for Cities is: 6-7, low to medium cost, mixed race Batteline. They would form your core, and really represent the whole "citizens coming together to survive" . They should be sculpted in a style that makes the units feel coese despite the physical differences. 3+ specialized units per race. Humans would have demigryph and witch hunters; Duardin would have ironbreakers and flamethrowers and gyrocopters; HE would have sisters of the watch and phoenix guard, etc etc. These guys and heroes would be the one to contain the "different flavors" in the rules.
  12. Finite amount of time and resources, probably not much demand (I find the last part difficult to believe, but I don't believe I can teach GW their job. If there was demand, they would have capitalized on it)
  13. That spike on top of the axe is going to be perfect to pierce heavy armour. I hope it's a lot of Rend.
  14. If GW created a new faction of greenskins who use technology when Grotbag Scuttlers are right there, I'm gonna be very angry. I would still buy them, but angrily. I will put some angry emojis in the order's notes or something. That will show 'em.
  15. I just noticed that they have very big hands compared to their arms. Look at the shadow of the left hand on the pole, and even more the shadow of the right fingers that come out of the shield!
  16. Yeah, I'm a "big nose gobbo" fan as well. I love Pathfinder Goblins' lore, but I reject their stupid oval, almost noseless heads. I hope that if there are goblins they have the same nose as their dank brothers.
  17. Wow, this guy looks a lot more LotR than the Stormcast models look Bretonnian. Seems... fine. Cloth/Leather/Hide armour, big oxidized shield, jagged bardiche. I can't see if the totem/antler thing is part of the helmet or comes from the shoulder. It's not something that made my jaw drop but... I guess this is the "Freeguild Spearman" equivalent of the Krool Boyz, so we shouldn't expect too much. It also looks easy to paint, especially using contrast, and it's important for a starter set. I'm excited to see the models!
  18. This is amazing and now I DEMAND a Wifes AAAnd GHErlfriendS wave
  19. New Units: Newborns of Behemat, little gargants the size of a rhino who crawl on the battlefield exploring the world with their mouth, like babies do. Their tiny teeth are growing, and they need to chew on heads! ...sadly it would be a bit too much morbid to be able to blast a baby out of the game with a rocket battery.
  20. I would unironically really like an evil swamp halfling army, maybe with a slight "Lord of the flies" theme
  21. That's not how blunt trauma works. The stormcast's brain would have smashed itself on the inside of their skull. If they didn't die, it's only because of magical sigmar resilience or stuff like that.
  22. I would love this! Basically the "Little People" that are present in many culture's folklores. Goblins, Gnomes, pixies... The only thing is that I imagine them more "defensive" than "offensive". It's hard to imagine a number of those guys following the God of earthquakes to siege a city.
  23. They don't upgrade because of immersion. Skaven poison themselves with the warpstone inside their weapons, just like skaven players poison themselves with the lead inside their miniatures! I like this, I think we are going to see it sooner or later. I mean, how much infantry and cavalry can they create? They could also do BIG golems, like Knights!
  24. We won't have enough goblins 'till I get 5000 points of Grotbag Scuttlers
  25. Between the rumors and the newsletter banner I would say it seems pretty clear it's greenskins... But the thing the bugs me out is: Don't we already have a race of greenskins that lives in dank, dark places full of mushrooms? If it's not a full race it could be a "Fellwater" Clan in opposition to the "Rockgut" Moonclans that we have, but wouldn't be weird to start an edition with a subfaction? I don't know, I just hoped in a new faction of Grots devoted to the sun, and a Swamp is like the polar opposite of sun. We will see.
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