Jump to content

WillofNagash

Members
  • Posts

    206
  • Joined

  • Last visited

Posts posted by WillofNagash

  1. 11 hours ago, Boar said:

    As per latest errata, she can only suffer only 3 wounds per turn. They changed the wording like below so it doesn`t use "negating wounds" anymore. I assume that`s what is interesting you with this rule.

    ‘Any additional wounds and/or mortal wounds allocated to her in the same turn are ignored and have no effect.’

     

    It seems like it would ignore the wounds, and that would be different than negating is what you are saying.

    here is the wording from the item: . Do not make save rolls for attacks made with that weapon, and wounds inflicted by that weapon cannot be negated when they are allocated to a model (the wounds can be healed later in the battle).

  2. Legion of Blood artefact Oubliette Arcana states:
    When an enemy WIZARD successfully casts a spell within 30" of the bearer, instead of attempting to unbind it you can declare that the Oubliette Arcana will attempt to capture the magical energies. Roll a dice. On a 6+ the spell is negated and has no effect. In addition, that spell may not be cast again by that WIZARD for the rest of the battle.

    Does this mean that every time an enemy wizard successfully casts a spell within 30" I can try to unbind with this? or only as many times as the holder has unbinds?

  3. On 11/23/2019 at 1:07 PM, lare2 said:

    No worries - happy to help. 

    It does mean your opponent has a chance to reduce your numbers before you get to attack again but it's not uncommon for them to completely forget about it in the heat of battle. 

    90% of the time they forgot about it in my games. Even after I told them a few times. People have their plans.

  4. On 11/8/2019 at 11:47 AM, InvkrMainr said:

    Hello All.

    What are your thoughts on Deathmarch in 2019? 

     

    Obviously we have Ianob's list which looked really good and solid, but obviously since then has been nerfed a fair bit.

     

    Most importantly, you can't take under point armies for any real reason, and the cloak has been nerfed.

     

    With that said what would you change to the list? I figured, more warriors because why not.

    But what about the artefacts? I can't really think of a great one to go on the VloZD or Wight King (Infernal Standard still I guess?)

    What's Ianobs list? Have a link?

  5. I ran this list in a small tournament ended up playing against Slaanesh and FEC.

    The black knights got some work done. Ended up beating both armies. Slaanesh is able to completely kill all the black knights with a keeper, but the blocks of skeletons and grave guard took care of everything else. Brought back black knights and just cleared objectives. 
    FEC was a different story. He didn't believe that I can alpha strike with the black knights and I took out 30 ghouls with my black knights. He killed them and I brought them back and then charged the rest. He was down to just one GKoTG by turn 3. And I was still full army on the table minus my white king.

    overall I think the sacrament gives you the speed you need to alpha strike. And killing a unit on a gravesite gives you a unit back on a 5+. This is the real winner here. I thought about using death march in other legions but nothing can touch the speed and the fuckery that is bringing 15 black knights back when you kill a Keeper on a gravesite.

    D99CCF13-6D19-4122-86CD-2D5E49D8912E.png

  6. On 7/21/2018 at 5:09 AM, arka0415 said:

    Speaking of The Master's Teachings, has anyone actually gotten it to work? It seems like the trigger is so specific, it would never actually happen in-game.

    I placed the grave sides on the objectives and since you need to be within 6” to capture objective lots of opponents leave models there to last. Also when a single model unit gets wiped. Happened for me 3 times in a game unfortunately I rolled bad so couldn’t set up a unit every time. But great fun

×
×
  • Create New...