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Thruin

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  1. I normally play Thunder Lizard too. Yesterday I tried Fangs for the first time. I worked very well against Orruk Warclans. I would say get rid of the bastiladons. They are not worth their points exept in Thunder Lizards where u can shoot them twice. Add more skinks, take one of your 10 skink units up to 30 or 40. 40 skinks buffed with the serpent staff from the starpriest (6es to wound give mortal wounds in addition) is great. Hand of glory spell for the starpriest lets u reroll hit rolls of one. Take a skinks priest to let them add one to their hit rolls. I did almost oneshot my opponents mawcrusha yesterday with only 30 Skinks. Not shure about the skink oracle. I would rather take a Unit of 2 salamanders right from the beginning instead of hoping to summoning faster. Teleport the salamander 9 inches away from enemy support hero and shoot them. If u have enough summoning points I would almost always go with a unit of salamander. I like to include some more endless spells. Gheminids are crazy good. Depending on the opponent I like to run pallisade too. Just for blocking routes etc.
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