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Arhees

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  1. Take this with a grain of salt, but according to a friend of mine, these are the new points ( i will only point out the units/spells that had changes to it) Liege Kavalos: to 170 (-15) Mortisan Boneshaper: to 115 (-20) Mortisan Soulmason: to 115 (-25) Arkhan the black: to 340 (-20) Immortis guard: to 175 (-15) Morghast Archai: to 185 (-5) Morghast Harbingers: to 180 (-5) Necropolis Stalkers: to 175 (-5) Bone-tithe shrieker: to 50 (-35) Nightmare Predator: to 60 (-5) Soulstealer Carrion: to 50 (-35)
  2. Hello Guys, just had a two games (1 yesterday (Thursday) against Lumineth and the other on Wednesday against Idoneth. I used both times the following list and i won both times relatively easy. Lumineth was over end of round 4, Idoneth was over end of round 3. To be honest against Idoneth, i forgot what his list was exactly, so i will only put up a summary from the battle against Lumineth. My Army: LEGION: Mortis Praetorians LEADERS/HEROS 1x Katakros, Mortarch of the Necropolis (500) - General 1x Arkhan the Black (360) 1x Arch Kavalos Zandtos (220) BATTLELINE 15x Kavalos Deathriders (480) 5x Kavalos Deathriders (180) 20x Mortek Guard (260) TOTAL: 2000 points. RDP: generating 7 each round (heros) and then additional ones when you roll sixes. (and maybe more when you use the spell). Against Lumineth, I think his list was something like this: GREAT NATION: Zaitrec LEADERS/HEROS 1x Archmage Teclis and Celennar, Spirit of Hysh (660) 1x Light of Eltharion (220) 1x Scinari Cathallar (140) - General with trait and artefact. BATTLELINE/OTHERS (because everything is almost conditional battleline) 10x Auralan Wardens (120) 10 x Auralan Wardens (120) 5x Auralan Dawnriders (130) 10x Vanari Auralan Sentinels (140) 10x Vanari Auralan Sentinels (140) 10x Vanari Auralan Sentinels (140) ENDLESS SPELL: Umbral Spellportal (70) BATTALION: Alarith Temple (120) TOTAL: 2000 points. CP: 1 With this i had a two things in mind, 1. Positioning my heros good enough so they cant be targeted by all ranged (shooting) and all spells. 2. Give him enough to shoot at, but divided across al my units. Like 1 unit within range of unit 1 archers and out of reach (mostly) of the other archers. The idea behind my planning and positioning, everything he killed, comes back when it is my turn (btw... i lost every priority roll...). Battleplan was Total Conquest. Both sides can use a quarter of the board for deployment, 4 objectives in every quarter. Every objective is 1 point. If a leader is within 6, its worth a additional point. I you claim a objective from the opponent you get a additional point. Btw claiming a objective away from your opponent, we didn't used it because 'what is claiming'. Is it standing there with more models then the other army? If there is a leader from you're opponent but you don't have a leader within 6, does the leader claim it. If anybody has an answer for this, please let me know! Okay here it goes. My friend had the first turn and just stood still, because he didn't want to break his shining company and his bubbles. He also didn't used the Dawnriders to get to an extra objective (that was a wrong move i think) and so he shot and casted spells, did a lot of damage but only scored 2 points (leader near a objective is 1 point extra). In my turn i healed almost everything back up to normal strength. I still missed about 2 horses in my 15 horse cavalry. Casted some spells, he auto dispelled my curse of years, teleportation spell went off and the other got dispelled too. I grabbed a objective with my liege and 5 Deathriders, then the other with Arkhan while marching my other Deathriders with him (they were falling a little back). I scored 6 points (3 leaders near 3 objectives). I eventually chose not to charge at all. Then i lost initiative again. This round he moved up a bit, he wanted to charge Eltharion to Arkhan (who was a bit further ahead of the rest) and he needed to put pressure on the other objective, so he charged with de dawn riders against my 5 Deathriders (hoping he could snipe them all away before he needed to actually fight them, because i said they don't stand a chance). This time i dispelled his best spells with Arkhan and also his shooting was a lot less destructive. So i lost 1 Deathrider in the 15 man (now 12man) group. And i lost 1 in the 5 man group. The epic thing was, he shot at Arkhan (who had the teleportation spell) so i teleported him away from Eltharion (out of charge reach) and then he was kind of sad. So he charged my (now 12) man cavalry (maybe also not so smart). So 2 battles took place. He killed nothing with his dawn riders, he killed 2 horses with Eltharion (now 10man). I could only attack Eltharion with 6 horses, and they just could not get trough his saves (did 3 wounds, he also had mystic shield). The battle against the Dawnriders went better and i killed 4. In my turn i did nothing really, healed back up. (15 man horses was now at 11, 5 man horse back to 5) Tried to position everything better. Tried to cast spells but all failed. Did a mortal wound with my scenery on Eltharion and in both battles i killed off the dawn riders and Eltharion. In the end i scored 6 points again (now at 12 vs 4). Next round, i lost initiative again >.> .... because he was so far behind he needed to put pressure on everything. It was a bit like round 1 getting almost all spells off and killing a lot of horses with shooting. In the past round I healed my 5 man squad back to 5, but now they went down to 3, my liege also died. So i stood there with 3 horses on 1 objective. My Mortek guard were still behind but also lost 6 of them. My now 11 man horse squad went to 9. Katakros took damage and also Arkhan took some damage. He went ahead with Teclis to my 3 Deathriders but thankfully he failed the charge (rolled 6, needed 7). He was also marching with every unit more to the front lines but didn't want to charge yet because he would lose shining company. He did a lot, but only scored 2 points again, bringing him to 6 (12vs6). In My round i tried to heal everything up a bit, my 3 horse squad was to far away now to heal anything in it (moved Katakros to far back afraid of his shooting in the past round). Mortek Guard got restored to full, Arkhan healed him self, Katakros healed him self, and my 9 horse squad went back to 10. Of all the spells i cast only 1 was successful and that was reinforce Battleshield on the Mortek guard. Gave -1 to hit on Teclis from Katakros and also the scenery went off, giving Teclis another -1 to hit, totaling -2 to hit. I gave my Mortek Guard plus 3 movement (did that almost every round) and now they were finally at the objective near Teclis, 3 inch away. I charged off cours with my 3 Deathriders and the Mortek Guard, popped Shield Wall for the Mortek Guard and eventually together they did 13 wounds! on Teclis. Teclis killed 3 Mortek guard in return. Now i scored 4 points and the game was pretty much over. (16vs6). Lost initiative again.... (hexed dice). I must say at this time i was pretty content with this, because nobody had double turns. Just seemed fair. He casted some spells, killed 5 Mortek guard, 1 horse in the 3 man squad and 2 horses in the 10 man squad. Het got that spell off on Arkhan that they can reroll shooting... and basically he killed Arkhan also off with his shooting because he moved every archer in range (but, important, he needed all 30 archers for that!). He retreated Teclis back to were he first began and put his Scinari to the frontlines (basically switching the leaders to get the objective). Then he charged with Scinari to gain ground near the objective, also his (10) wardens were now close enough and also charged to my Mortek guard. In the combat phase he did nothing really, killing 3 Mortek guard. I killed off 7 wardens in retaliation. To be honest we were at a blank at this moment, i am a very new player, playing now (seriously) for a couple of months. But we didn't really know what to do with the objective, i had more models within 6 inch now. But he had a leader within 6 inch it. Because we didn't know what the outcome was we chose the objective as being 'contended' and nobody would get points for it. He scored again 2 points, he knew i would score a minimal of 3, so it was 19 vs 8 and we ended the game. Was a lot of fun, against Lumineth positioning is really important i think. What are your thoughts about this list/set-up? I am thinking about switching Arch Kavalos Zandtos for the normal Liege and adding a Endless spell (like Soulstealer Carrion to put on Arkhan).
  3. Hello Guys, i am a starting bonereaper player and am going up against a lumineth (ymetrica army) having read the abillity’s i thought about the following list. Petrifex Elite Leaders: Mortisan Soulmason (General) - Command trait: Mighty Archaeossian - Artefact: Godbone Armor - Spell: Reinforce battleshield Liege Kavalos - Artefact: Helm of the ordained Liege Kavalos - Artefact: Helm of the ordained Battelines Mortek guard 20x Mortek guard 10x Mortek guard 10x Other Morghast Harbingers 4x Necropolis Stalkers 3x Necropolis Stalkers 3x Battalions Katakrosian Deathglaive Mortek Shield Corps The idea is to have the option to get de Morghast Harbingers and Necropolis stalkers to -3 rend. I believe then the Ymetrica ability just goes poooof. Since it states replacing -1 and -2 rend with -‘. The second Thing i thought about was getting in their face in turn 1, hence the Battalions. Third improving their combat stats as much as possible. +1 attack, rerolling 1 to hit, plus 1 hit, +1 -1 rend. Let me just say i want to take down the big mop moo man in turn 1. Just 2 questions, 1. Does helm of Ordained stack? And can different heros get the same named Artefact with Battalion rules. 2. What do you think about above.
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