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CelestantPrimeRib

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  1. I am looking to try and create a narrativey but still pretty competitive tournament. Every table will have a separate battleplan and flavor so I am looking for cool battleplans that are evenish but have cool narrative flair I plan on having 2 teams randomly selected and there will be points won throughout games to help win tournament for your team. I hope to figure out fun ways for different tables to interact with eachother be it either side missions or cooperative and also ways to shoot or send reenforcements to other tables. First one I have that I like is a white dwarf one, it was a soccer kind of game with the objectives as bouldeurnament ere balls and had to get in opponents "goal" Another one is like a transport mission, 2 tables coop battleplan where you have to move units between tables and your teammate controls the models once they get to their table and they have to try to move into a "scoring, zone" or something So i am going to go through battletomes times, expansion books and white dwarfs for any cool battleplans that have a different way to play but is still pretty even, if you know sny I should look at please let me know Hearing of Holy Havoc is a lot of inspiration for this, can't find a lot of specifics just podcast recaps but it does sound very cool and if you have some information about some of the logistics that would help please don't hesitate
  2. I am about to start painting my beastclaw and was thinking of trying to "brand" the boulder head mark on my stonehorns and thundertusks and was wondering if anyone had any pointers.
  3. I am pretty sure I have seen one scrolling through warscrolls before, but now can't remember it after I've one person in my group has started playing gitz. I thought it might be a Nighthaunt character but can't find it now.
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