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Lunarsol

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  1. Thanks for the advice. Dropping down to a Madcap is pretty easy but hard to pass up the cowl and Jawz eats up the other artifact. Maybe this would work better? Allegiance: Gloomspite GitzLeadersLoonboss on Mangler Squigs (280)- General- Command Trait: Envoy of the Overbounder- Artefact: The Clammy cowlLoonboss on Giant Cave Squig (110)- Moon-cutta- Artefact: Syari ScreamersquigFungoid Cave-Shaman (90)Fungoid Cave-Shaman (90)Battleline5 x Squig Hoppers (90)12 x Squig Herd (140)12 x Squig Herd (140)Units10 x Boingrot Bounderz (200)10 x Boingrot Bounderz (200)10 x Boingrot Bounderz (200)6 x Sneaky Snufflers (70)BehemothsMangler Squigs (240)BattalionsMoon-Jumper Stampede (140)Total: 1990 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 168
  2. Does anyone have any thoughts on the list I posted above? I'm trying to decide if buying 3 boxes of Hoppers is a great idea or not. Needing that and another Mangler to complete the list.
  3. So last year I started what was intended to be a squig army that got turned into something more general after the Battleforce release. Jaws of Mork has me interested in adding more squigs, but I've been having trouble finding something I'm happy with. Any thoughts on this? Allegiance: Gloomspite GitzLeadersFungoid Cave-Shaman (90)- Lore of the Moonclans: Squig LureFungoid Cave-Shaman (90)- Lore of the Moonclans: Itchy NuisanceLoonboss on Giant Cave Squig (110)- Moon-cutta- Artefact: Syari Screamersquig Loonboss on Mangler Squigs (280)- General- Command Trait: Envoy of the Overbounder - Artefact: The Clammy cowl Battleline12 x Squig Herd (140)15 x Squig Hoppers (270)15 x Squig Hoppers (270)Units15 x Boingrot Bounderz (300)6 x Sneaky Snufflers (70)BehemothsMangler Squigs (240)BattalionsMoon-Jumper Stampede (140)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 164
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