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DrThunder

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  1. Does having 2 Dreadblades mean you can copy the generals command twice per round?
  2. Coalition units still benefit from non allegiance based buffs? Killing Frenzy, Crimson Haze, etc....
  3. Sorry if this has been covered and I have yet to play test anything, Did I read it correctly that the Jabberscythes Aura of Madness returns mortals for EVERY hit roll of 1 against it or just 1 mortal to the unit? I could see suicide bombing my Jabber into a horde unit every time if it is for every 1 the enemy rolls. I am wondering how many points are you wiling to sacrifice per mortal wound delt.
  4. Thanks Azdimy. The FaQ that says replace the Slaanesh instance with Hedonites of Slaanesh threw me off.
  5. Quick rules question from a Beast player that would like to expand into Slaanesh. This may have been covered. With the new coalition rules, if I bring in a unit of Bullgors do they still get the Euphoric Killers allegiance ability?
  6. Still no Mortis Engine? Never mind, found it.๐Ÿ™„
  7. Nice to see my Cygors might actually do some work now with All out attack(core battalion freebie or cmd ability)in both shooting and combat phases.
  8. I agree. Not necessarily more defensive but durable. Speed is enough but 2-3 units getting evaporated in a turn can hurt if you make the slightest positioning error.
  9. You are correct model and lore wise. I am just reaching for something defensive in this army other then the Dirge Horn.
  10. Just give Gors a 3+ base save, re-rolling 1s with a shield.
  11. May be a dumb question but I can not find an answer. Would the Briarqueens Thorns count as battleline since they have the Chainrasp keyword? Bored at work and theory crafting. Thank you for any help๐Ÿ˜
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