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Super_Prototype

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  1. I'm making proxies for my Sons by taking these digital sculpts of humanoid fungus creatures, scaling them up 300%, and 3d-printing them so they're the right scale for Megas and Mancrushers. I'll try to attach pictures. The lore involves the death of Behemat- when he was eventually killed, he'd been sleeping in Ghyran a long time, Nurgle and the Skaven had been at him, he got smacked by Ghal Maraz... Various types of magic mingling inside a godbeast. So when he died, some of that magic cocktail somehow imprinted a simple semblance of Gargant consciousness (which is already fairly simple) into Behemat's toe fungus, which as you can imagine is fairly big and angry. Now, these odd fungal giants roam the land, mutely mimicking the behaviour of gargants. Sometimes they're mistaken for weird Sylvaneth, sometimes folk try to bargain with them like regular Gargants. Nothing works. They sometimes pantomime negotiations, but they don't actually understand what they're doing, because they don't strictly speaking have brains. My Maggotkin army's witches and sorcerors have figured out how to point one in vaguely the right direction and stop it attacking them very much, but that's as far as anyone's got.
  2. No, they're fine. They don't have separate warscrolls to the 'base' mega gargants, it's just 'take this gargant type as a merc, have an extra ability on the house'.
  3. As long as it has the keyword, it can be included in the army and be part of the Slaves to Darkness allegiance abilities, regardless of what book it's printed in (or if you've just got the warscroll off the site). By the same token, the foot Summoner (and anything marked Tzeentch) from the Slaves book can be included under the allegiance abilities in the Tzeentch book, because that allegiance only requires everything to share the Tzeentch keyword.
  4. Check the books, but I think both Gaunt Summoners (disc and foot) have keyword Slaves to Darkness, so you can take either without using up Allies allowance- they're just not both in the same book.
  5. Chariots are battleline- could use those and swap the crew for Warcry models?
  6. Long live the cow flail! I think the hobby section of this book is good. The lore is definitely entertaining, and I appreciate the inclusion of name generators etc. Only thing left to do is figure out the proportion of megas to mancrushers I'd like to run and start finding models appropriately... And to wait for the FAQ. I can't be the only one hoping that they do errata in the ability to take Endless Spells just to fill up the odd points gap and get a little more variety into a force.
  7. Oh right, Battle scribe wasn't updated. I'm sitting at 1860 now. In terms of summonable lesser daemons, everything I currently own is in the list (barring the random handful of Horrors from Silver Tower) so I'll need to invest in some more before actually running this. Nurglings are an old favourite, I'm interested to see what they can bring in this allegiance rather than Maggotkin. As for the Summoner/daemonrift being risky... Yeah, I can see that. Might be more worthwhile bringing unrestricted Endless Spells in that case.
  8. Hi all, I've thrown together a list with models I currently own (with the exception of the Daemonrift), looking for advice on things to possibly change or add. The intent is to eventually take this to a narrative thing, so I have to avoid named characters, but anything else is fair game. + Leader + Bloodthirster of Unfettered Fury [270pts] Gaunt Summoner of Tzeentch [240pts]: 1. Bolt of Ruin, 2. Ruinous Aura, General Poxbringer, Herald of Nurgle [120pts]: 2. Echo of Hatred Verminlord Corruptor [280pts]: 1. Fourfold Blade, 3. Spirit Gouge + Battleline + Bloodletters [110pts]: 10 Bloodletters Daemonettes [110pts]: 10 Daemonettes, Banner Bearer(s), Hornblower(s) Plaguebearers [320pts]: 3x 10 Plaguebearers, Icon Bearer, Piper + Other + Nurglings [200pts]: 2x 3 Nurglings Plague Drones [200pts]: 3 Plague Drones Endless Spell: Darkfire Daemonrift [50pts] ++ Total: [1,900pts] ++ Corruptor and a blob of 30 Plaguebearers seem to be solid choices, which is encouraging for stuff I already own. I like the idea of the Gaunt Summoner being the general, I feel like narratively that makes more sense. Still got 100pts spare to tool around with, maybe for Endless Spells, or switching something out- I do also have a GUO knocking around, so that's an option, or one of the Slaanesh leaders for aesthetic reasons... Options abound, really. Thoughts would be welcome.
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