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Archion89

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Everything posted by Archion89

  1. Idolator Lord command trait lets you change cultist marks to that of your general.
  2. I’m feeling like the warshrine isn’t a must pick anymore unless you have a specific goal in mind.
  3. Archaon is locked to Host of the Everchosen and Be’lakor to Legion of the First Prince based on the keywords. So no go there.
  4. Are chaos warhounds good screens? 10' movement and the 6" run seems to be quite fast. Any reason not to use them that role?
  5. Saw this list through reddit, from the Ogre Cubb Age of Sigmar 2022 (Tournament?). StD came in second with 4/1/0. A Ravagers list using two warqueens. With marks now perhaps they should be more utilized with marauders so something with a small foot print can provide them marks? I know her ability is win more with the extra charge but could still be useful. Allegiance: Slaves to Darkness- Damned Legion: Ravagers- Grand Strategy: Prized Sorcery- Triumphs: InspiredLeadersDarkoath Warqueen (90)- Mark of Chaos: Tzeentch- Ravagers Command Trait: Battle-lustDarkoath Warqueen (90)- Artefact: Cloak of the Relentless Conqueror- Mark of Chaos: Tzeentch- Ravagers Command Trait: Eternal VendettaChaos Sorcerer Lord (135)- Mark of Chaos: Tzeentch- Ravagers Command Trait: Unquestioned Resolve- Spell: Binding DamnationChaos Sorcerer Lord (135)- Mark of Chaos: Tzeentch- Ravagers Command Trait: Master of Magic- Spell: Mask of DarknessChaos Lord (120)- Reaperblade & Daemonbound Steel- Artefact: Mark of the High-favoured- Mark of Chaos: Tzeentch- Ravagers Command Trait: Bolstered by HateChaos Lord on Manticore (255)- General- Blade & Lance- Command Trait: Master of Deception- Artefact: Arcane Tome (Universal Artefact)- Mark of Chaos: Tzeentch- Universal Spell Lore: Flaming WeaponBattleline30 x Chaos Marauders (270)*- Axes & Shields- Mark of Chaos: Tzeentch- Reinforced x 25 x Chaos Knights (170)*- Cursed Lance- Mark of Chaos: Tzeentch5 x Chaos Knights (170)- Cursed Lance- Mark of Chaos: TzeentchUnits10 x Chaos Chosen (290)*- Mark of Chaos: Tzeentch- Reinforced x 1BehemothsChaos Warshrine (215)- Mark of Chaos: Tzeentch- Prayer1: Universal Prayer Scripture: HealEndless Spells & InvocationsEightfold Doom-sigil (50)Core Battalions* Hunters of the HeartlandsCommand Entourage - MagnificentWarlordAdditional EnhancementsArtefactArtefactTotal: 1990 / 2000Reinforced Units: 3 / 4Allies: 0 / 400Wounds: 133Drops: 11
  6. This is all great. I was probably just overthinking and just throwing bodies will do. He doesn't have any foxes as this is more casual so I will most likely go with the ravagers approach. Thanks!
  7. What are some good tools against Lumineth? I'm not facing anything crazy but something like Light of Eltharion, Cathallar, 20 Wardens, 20 Sentinels, 5 riders and 1 ballista. It's a 1250 +/- 10 point game. I was thinking despoilers mainly due to extra healing and ward saves built in on the general. The LoS block will help some on the spells front and Khorne prince should help slow their charge movements down. I'm thinking having speed is essential but this is about as far as I get with the list before not really knowing what to do with the final 250 points: LEADERS Slaves to Darkness Daemon Prince (210) - General - Command Trait: Radiance of Dark Glory - Sword - Mark of Chaos: Khorne Chaos Sorcerer Lord on Manticore (270) - Artefact: Arcane Tome - Mark of Chaos: Tzeentch - Spell: Mask of Darkness UNITS 5 x Chaos Knights (170) - Ensorcelled Weapons - Mark of Chaos: Khorne 5 x Chaos Knights (170) - Ensorcelled Weapons - Mark of Chaos: Tzeentch 20 x Chaos Marauders (180) - Axes & Shields - Mark of Chaos: Khorne 1000/1250 Battlalion would most likely be Battle Regiment for the 1 drop. Any advice is appreciated as I never played against them.
  8. Sword seems to be the pick to fish for mortals I guess.
  9. Those that have used both weapon options for their Khorne prince. Which just feels better to use? I know mathematically they're similar but just wanted opinions on it. I like the idea of high rolling with the sword but the axe is just very consistent with Khorne and getting the charge.
  10. We received some point changes: https://www.warhammer-community.com/wp-content/uploads/2021/12/XTPR7PzBSVcNAAOd.pdf We see: Chariot -5 Gorebeast chariot -15 Ogroid Myrmidon -10 Fomoroid -10 Chaos warshrine +30 Chaos Sorcerer Lord +20 Archaon +30 and rule changes Also in core rules FAQ we see amulet of destiny is a ward of 6+ now and heroic recovery can’t be done in melee.
  11. I’d reconsider using curse since you have the daemon weapons. Also maybe halberds on the warriors to get as many hits in as you can. Would love to see more Varanguard but not sure how to fit them in. Good luck!
  12. I don't use him but I think that's comparing apples to oranges as they provide different roles. You want your strongest units to fight twice you go with the Lord. If you want a big block of iron golems to tarpit or to keep a big block of unmade fighting with the nightmare sickles longer you can use the Ogroid. It depends on your list and goals and could be useful in Idolators since cultists are battleline. The price reduction and Mark does make it more attractive too.
  13. Hey guys, I'm looking for advice on what prayers you think would be best for an Idolator Lord (Fiery Orator) and Idolator Warshrine with the additional prayer enhancement. I was thinking of giving the Lord both Heal and Curse since he can double prayer per turn. The Warshrine would then get Curse and Guidance. Do you think that would be a good distribution of universal prayers on top of their warscroll ones? Any suggestions? The army around them would be typical - 10 Knights, 10 Warriors, 30 Marauders, 2 chariots and plenty of hero Support (CL on Karkadrak, CL on foot, Daemon Prince and Sorcerer).
  14. Oh I agree on the lore viewpoint! I justify it as the outcome fits the Khorne imagery…. giant flaming axe and I can pretend it’s his hatred that gives him the ability to dispel. I would have to drop the Karkadrak to fit in the warshrine since it eats up a leader slot leaving the knights without the command ability. The warshrine will definitely be in the 2k list version.
  15. Hey guys, doing a 1000 point game as a test for a cavalry/fast khorne/idolators army. Any additional tips/suggestions? Allegiance: Slaves to Darkness - Damned Legion: Idolators - Grand Strategy: Hold the Line - Triumphs: Bloodthirsty LEADERS Idolator Lord on Chaos Chariot (105)* - General - Command Trait: Fiery Orator - Artefact: Amulet of Destiny - Mark of Chaos: Khorne - Universal Prayer Scripture: Heal Chaos Lord on Karkadrak (225)* - Mark of Chaos: Khorne Slaves to Darkness Daemon Prince (210)* - Axe - Artefact: Arcane Tome - Mark of Chaos: Khorne - Universal Spell Lore: Flaming Weapon UNITS 5 x Chaos Knights (170)** - Ensorcelled Weapons - Mark of Chaos: Khorne 5 x Chaos Knights (170)** - Ensorcelled Weapons - Mark of Chaos: Khorne 1 x Chaos Chariots (105)* - Greatblades - Mark of Chaos: Khorne CORE BATTALIONS *Warlord **Hunters of the Heartlands ADDITIONAL ENHANCEMENTS Artefact TOTAL: 985/1000 WOUNDS: 61 WarscrollBuilderList.pdf
  16. While this sets off many lore bells...there's nothing stopping me for giving a khorne daemon prince in Idolators the Arcane tome to cast flaming weapon on his axe for added carnage?
  17. Yeah I saw that. Really puts it into perspective. We need an updated battletome to keep up with warscrolls like that.
  18. Perhaps a warrior loyal to Archaon? He's out for himself now and his actions are putting a damper into Archaon's plans so imagine a bit of chaos civil war in that regard.
  19. Do you think with the new small unit sizes, a unit of 3 Varanguard with lances would make a good scalpel? Get a charge off and double fight with charge bonus in a key target. At that size they don’t have to worry about the coherency rules until they hit 6+ In size.
  20. Looking at the rules again, I really feel like I should get a monster in there, they just seem really good.
  21. I feel like my army idea for Idolators didn't change much and will look like: Warlord Chaos Warshrine Leader 185 Chaos Idolator Lord Leader 105 Chaos Sorcerer Lord Leader 115 Marauders Troop 270 Battle Regiment Chaos Lord on Karkadrak Leader 225 Chaos Lord Leader 120 Chaos Warriors Troop 400 Chaos Knights Troop 170 Chaos Knights Troop 170 Chaos Chariot Troop 105 Chaos Chariot Troop 105 Should amount to 1970 points (5 drop list) with Magnificent and Strategist battalion abilities.
  22. Hi Guys. I'm trying to focus on a small start point from what I have. I've been slowly building some warriors/knights and started painting some but need to nail a decent 1k list to build/focus toward now I have a Chaos Warshrine to pick as well. Here's what I'm thinking for going for before branching to prior 2k lists I've posted: Realm: Chamon General: Idolator Lord on Chaos Chariot - Smite the Unbeliever, Nurgle (Blessings of Nurgle), Plate of Perfect Protection Leader: Chaos Sorcerer Lord - Nurgle, Binding Damnation Battleline: 10 Chaos Knights - Nurgle, Ensorcelled Weapons Battleline: 15 Chaos Warriors - Nurgle, hand weapons/shields Behemoth: Chaos Warshrine - Nurgle Wounds - 84 990/1000 points
  23. Unfortunately, I'd say these do look like the current old kit so I wouldn't bet on new ones from this; however, fingers crossed as it would be nice.
  24. Ah okay, I enjoyed reading those. I was just thinking of doing a plague touched warband with idolators. I ended up picking up a warshrine so changed my list from what I shared prior. I think the chaos lord and sorcerer lord would be left out of the battalion. I have 90 point left but unsure how to change up the list to close that gap. I have an additional sorcerer lord and 3 varanguard to work with. Looking at it more, I should probably swap from Ulgu to Chamon for plate of perfect protection due to Nurgle prayer rerolling wounds. PT2k.pdf
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