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FlipRecoil

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About FlipRecoil

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  1. Definitely something for me to think about. I also really love the Volley Gun models anyway. Recently I've been toying with the idea of using a Luminark too. Again mainly for the model, but the buffs and Burning gaze against mobs seem really useful.
  2. So I posted a while back about a mobile armoured list for Cities. After some feedback I've come up with my second iteration of it. Leaders- Steam Tank Commander (General) (230)DrillmasterSteam-piston armour- Cogsmith (60)Macroscope- Cogsmith (60) - Lord-Ordinator (140)Units - 20 x Freeguild Guard (Battleline) Spears (160) - 5 x Pistoliers (100)- 5 x Pistoliers (100)- Gyrocopter (70)- Gyrocopter(70) Behemoths - Steam Tank (Battleline) (180)- Steam Tank (Battleline) (180) Artillery - Helstorm Rocket Battery (130)- Helstorm Rocket Battery (130)- Helstorm Rocket Battery (130)- Helstorm Rocket Battery (130)Battalions- Greywater Fastness Artillery Company1990/2000 The extra cogsmith is there just to help heal the tanks. The Lord-Ordinator can be swapped out for a unit of Irondrakes if things are a bit too "all eggs in one basket". Pistoliers were chosen simply to add some more mobility over a 20 man unit of handgunners. Any advice welcome.
  3. Never thought about the run and charge. That makes a lot of sense! If I also tried out a Heraldor, I could drop the aetherwings and take an additional command point. I've never seen aetherwings played so I don't know how pivotal their role is.
  4. I like that list a lot! If I removed the Castellan and the vortex I could run mine with a Vexilla and a unit of aetherwings and it'd play pretty similar. I've always been under the assumption that's it's the Dracolines and Arcanum that drop down to get those 9" re-rollable charges?
  5. What was the list you ran? As for the battleplan for the rest of the list - Sequitors were intended to hold objectives with the castellan to help them do that a bit better. The raptors were there mainly for harassment purposes with an ungodly amount of shots and reducing the enemies charge range. Celestian Vortex is there simply because I had a spare 30 points.
  6. This is my first go at making a 1k list for a casual tournament happening at my local gaming store. I bought the Soulstrike box a while ago and want to make the most of the models found there. Any thoughts and advice are welcome. Here are my two ideas so far. The first one is just based around the models I have and what I think will be fun, the other is a little bit more try hard. Allegiance: Stormcast Eternals - Stormhost: Celestial Vindicators Lord-Arcanum on Celestial Dracoline (210) - General - Command Trait: Single-minded Fury - Artefact: Stormrage Blade - Spell: Celestial Blades - Mount Trait: Pride Leader Lord-Castellant (120) 5 x Sequitors (120) - Stormsmite Mauls and Soulshields - 3x Stormsmite Greatmaces 5 x Sequitors (120) - Stormsmite Mauls and Soulshields - 3x Stormsmite Greatmaces 3 x Evocators on Dracolines (260) 3 x Vanguard-Raptors with Hurricane Crossbows (140) Celestian Vortex (30) Total: 1000 / 1000 Wounds: 54 And the one that's a little more try hard - Allegiance: Stormcast Eternals - Stormhost: Hammers of Sigmar Lord-Arcanum on Celestial Dracoline (210) - General - Command Trait: We Cannot Fail - Artefact: God-forged Blade - Spell: Celestial Blades - Mount Trait: Pride Leader Gavriel Sureheart (120) Lord-Exorcist (90) - Spell: Lightning Blast 5 x Sequitors (120) - Stormsmite Mauls and Soulshields - 3x Stormsmite Greatmaces 5 x Sequitors (120) - Stormsmite Mauls and Soulshields - 3x Stormsmite Greatmaces 3 x Evocators on Dracolines (260) Chronomantic Cogs (80) Total: 1000 / 1000 Wounds: 52
  7. Hey thanks for the advice! Leaders- Steam Tank Commander (General) (230)DrillmasterSteam-piston armour- Cogsmith (60)Macroscope- Cogsmith (60) - Lord-Ordinator (140)Units - 20 x Freeguild Guard (Battleline) Spears (160) - 5 x Pistoliers (100)- 5 x Pistoliers (100)- Gyrocopter (70)- Gyrocopter(70) Behemoths - Steam Tank (Battleline) (180)- Steam Tank (Battleline) (180) Artillery- Helstorm Rocket Battery (130)- Helstorm Rocket Battery (130)- Helstorm Rocket Battery (130)- Helstorm Rocket Battery (130)Battalions- Greywater Fastness Artillery Company1990/2000 2nd draft. I still like the idea of a second cogsmith for healing purposes. But if removed I have 70pts to play around with.
  8. Hey thanks for the advice! My thinking behind the second Cogsmith was to have him run around to help the steam tanks stay alive as only the commander has a way of getting wounds back. The Lord-Ordinator I didn't even think about but that does seem pretty great. As for the wizard, I was just thinking he may be of use when a dispel is really needed or a well timed Transmutation of Lead. What's your opinion on Outriders? I was torn between them and just straight up taking handgunners.
  9. Hey, I've been writing up my first 2k list for Cities of Sigmar and I'm trying to base it on a more mobile Greywater force. The idea for the paint scheme is Vietnam War flavoured, so I've tried to go as mechanised as possible. Any and all advice welcome Leaders - Steam Tank Commander (General) (230) Drillmaster Macroscope - Battlemage (110) Choking fumes Realm of Chamon - Cogsmith (60) Steam-piston armour - Cogsmith (60) Units - 5 x Outriders (100) - 5 x Outriders (100) - Gyrobomber (80) - Gyrobomber (80) Behemoths - Steam Tank (Battleline) (180) - Steam Tank (Battleline) (180) - Steam Tank (Battleline) (180) Artillery - Helstorm Rocket Battery (130) - Helstorm Rocket Battery (130) - Helstorm Rocket Battery (130) - Helstorm Rocket Battery (130) Battalions - Greywater Fastness Artillery Company 2000/2000 My own thoughts so far are I am torn between pistoliers and outriders, but outriders just seem to fit my theme better. Handgunners would also work but are just less mobile. I have no idea if Gyrobombers are worth it but the idea of painting them up as Hueys is too hard to resist.
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