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baiardo

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Everything posted by baiardo

  1. Seems a good list, I played deathriders a lot and I love them, for me is a great unit, always 10x1, now a little bit overcosted and with coherency rules...but with the righ support they are a good movement/punch/tank unit that you can resurrect with our heroes.
  2. You can go soulblight and for 1-1.5 year it's a pretty safe bet. Also the kruleboyz seems promising.
  3. I'm thinking to build an hyper-aggressive 4fun morale bomb with mortis praetorians, I've in mind something with: Katakross 470 Soulmason 140 Vokmortian 155 1*20 mortek 280 1*10 mortek 140 2*2 harbringers 370 1*3 immortis guard 190 1*5 riders 190 Horrorghast 65 Too bad I can't play Predator, in this list could be super strong
  4. So, we a have a lot of rdp that we can't use with the new abilities, I don't get that. What's the point, in 3th ed., of having rdp generation?Where's the advantage? Why someone should play OBR beside their looking?if their great strenght is still and only mortek, for now, we are big nerfed. If that is the direction of the faction, we should have more powerful abilities or more faction CAs or both. FAQ don't change much, we need to wait and see the new battletome(with no hope😆).
  5. We aren't restricted on CA since we haven't them, we play like before.
  6. Me too, considering OBR are 1.5 year old and I see them a bit like IDK but infantry focused instead of cavalry, a (hoping proper/good)FAQ is due. Without any future changes crawler is the unit we'll see less and less, without rend and with the possibilities to increase save plus rally and cap at only 1buff the damage is really limited.
  7. IMO, yes, endless spells are going to be a more important element in the game, even a single boneshaper in a list is better than nothing. Same, the monster we have is better than nothing. Best Battlepack for us?
  8. This is mine: Allegiance: Ossiarch Bonereapers MORTIS PREATORIANS LeadersKatakros, Mortarch of the Necropolis (500)Arkhan the Black, Mortarch of Sacrament (360)Mortisan Soulmason (140)Battleline20 x Mortek Guard (260)- Nadirite Blade and Shield20 x Mortek Guard (260)- Nadirite Blade and Shield5 x Kavalos Deathriders (180)- Nadirite Blade and ShieldBehemothsGothizzar Harvester (200)Endless Spells / Terrain / CPsHorrorghast (60)Total: 1960 / 2000 —> 2000/2000Extra Command Points: 0Allies: 0 / 400Wounds: 102 I think is a pretty good list, with many possibilities, no ranged units, compensating with magic.
  9. Pretty much this!plus there is the diary for PoG right?
  10. as we have suggested previously, you can't have 40mortek for the new reinforcement rule that say: take a minimum unit size, if battleline take that maximum two more times..so max 30mortek in one unit.
  11. Yeah, all in all I'm good with the new points, my list isn't changed except for 1faction endless that I need to cut.
  12. I'm thinking that GW should make a rottamation incentive, like old cars 😆
  13. Wow!that's a lot of points for obr!🤣 I agree they want to sell the new stuff and understand that some factions goes on the top and other in the mid-bottom over the time in a cycle..but this is a new edition, too strange for me believe that a faction is out of the new mechanics of the game. Plus they are the biggest company in this market, hard to believe they can't adjust and playtest something a little. Integrate obr or other factions in the new edition doesn't mean make them op or really good but simply let them enjoy the new game, otherwise why release a new edition at all? P.s: Faqd in a short period of time not necessary at release. I still play obr this edition however but the start is rough.
  14. Haha well, we’ll see. I don’t like too much going deep in the marketing/selling points of views of gw, kill the the pathos for me. If hypothetically they wouldn’t mind to “fix” a faction like obr, at least just a bit because soul blight are the new toys that’s for me is unprofessional. If you think that sell your OBR right now, since if that’s the mentality(of gw) there’s no point choosing a faction you like and try to playing it.
  15. I mean the official release of the new edition. Yeah I read the new rules, like I said yesterday for me are good rules, my impressions ofc. Yeah obr need to be adapted to the new system but I'm pretty sure they considered that aspect.
  16. everything is in small units now, mortek guard is battleline so can be reinforced twice, max 30 models.
  17. I don't think we get any but for heroes maybe. I'm convinced that the new battletome is near and at least a new battleline unit alike.
  18. Really like the neew rules, I'm happy with the work done(of course my impressions I need to play it) only thing we need is the possibility to use some of the new abilities.
  19. occulted unit inside a forest mean that other units can't see that and viceversa?
  20. Hope at least in one bubble, one command ability and one spell. In general I like the changes in aos3 but I have the feeling that they used obr as prototype/beta test experiment for the new rules implementation, since some mechanics "nullify" how obr works
  21. It's plausible a release for the new battletome, a hero and 1/2 new units..and of course the faction starter
  22. if I'm not remembering wrong even whitefang said same scale, a while ago.. it's basically an aesthethic rework for sce
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