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Apex

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  1. Thanks both, thanks for helping me to get things clear.
  2. As the title says. For example, hammerhallian lancers give a bonus to hit and wound to melee weapons. Does this include the mount's claws and beak attacks? The reason I'm asking is because I know command abilities and artifacts do not. But raw there is no mention of battalion abilities.
  3. I was just starting to read this blog and it looks golden. But I was immediately taken aback by this statement 'By default, the rule to claim an objective is to simply have more of your models within 6" of the center of it at the end of your turn than your opponent does, and it remains yours so long as your opponent can't beat that count at the end of their turn, even if your models are no longer there'. No one on here seems to object so I'm assuming this is correct. However when I read the core rules "At the end of each player’s turn, you must check to see if either player has gained control of any objectives. To do so, you and your opponent must count up the number of models you have within 6" of the centre of each objective; you gain control of an objective where your count is higher than your opponent’s count. Once you gain control of an objective, it remains under your control until the enemy is able to gain control of it." So the way I read that is : At the end of each turn you & opponent each count the number of models within 6". You gain control when your count is higher that your opponent's count. So when I claim an objective because I have 40 chainrasp and the opponent have 10 whatever, I claim it in battle round 1. But when I move them away in battle round 2, we count again and now my opponent has 10 where I have 0, so my opponent claims the objective. But you're stating it like they would still have to beat 40. Could you explain to me if I'm understanding it wrong?
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