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BeerBoar

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  1. Buuuuut this is just reason to take moooore Slaughterpriests and Warshrines than ever before!
  2. Hahahahahaah I shall learn-grow from this master. I am but a humble Moulder, new to my clan. But yeah, the rules as written are kinda hilarious though. Hats off to all of you here for the Skaven engineering.
  3. Oh dear, I did some digging and I am afraid this isn't true. Core rule 20.0 states that "Each friendly priest can chant one prayer that they know in your hero phase" and the new rules for all the invocations in the Blades of Khorne faq start with "this invocation is summoned with a prayer that has answer value of x". So yeah, no dice unless rules are changed, since as written invocations require you to use your prayer for the turn to get them on the table
  4. From my reading a priest can only chant one prayer per turn now as well, since the core rules state that priests can chant one prayer per turn. Which means we can no longer chant blood boil, bronzed flesh, and summon an invocation all in the same turn with a single priest... Would love it if someone can prove me wrong though! I have a warshrine and it too is in the same place by my estimation
  5. Deeper existential question: what happens to a unit that is garrisoning a defensible terrain feature, only to have it turned into a Gnawhole? My impression is that this artefact was overlooked, since before you could legally be on a Gnawhole, though now you shouldn't really ever be on one; the artefact as written seems to create a game state that 'probably' shouldn't exist. Very skaven though bahahahah
  6. To me it feels like this was not really intended... but what a strange interaction! Has anyone actually tried this against an opponent? Just shared this with a friend in my play group, and he was mega sceptical.
  7. Me too. Curse has got me very interested in slaughter priests again. I don't have wrathmongers, but I run lots of flesh hounds, and they have lots of attacks to proc curse with...
  8. Hmmmm I like this a lot...I keep forgetting that I can bail from combats I am 'uninterested' in or find 'beneath me'. hehehe
  9. Ohhhh dude I agree hahaha the phoenix guard are just such a pain, and the throwers would help deal with them! Glad to hear you also appreciate the value of our my favourite creations
  10. Loved the batrep @vinnyt! I faced off against Gotrek too with this Moulder list: Allegiance: Skaventide- Grand Strategy: Dominating Presence- Triumph: BloodthirstyLeadersThanquol on Boneripper (405) in Battle RegimentThanquol on Boneripper- General- 4 Warpfire Braziers- Lore of Ruin: Death Frenzy - Universal Spell Lore: Flaming Weapon (1 Spell Enhancement) Master Moulder (95) in Command Entourage- Artefact: Rabid CrownMaster Moulder (95) in Command EntourageMaster Moulder (95) in Command EntourageBattleline6 x Rat Ogors (285) in Hunters of the Heartlands- Mutation: Toughened Sinews- Reinforced x 26 x Rat Ogors (285) in Hunters of the Heartlands- Mutation: Insanely Rabid- Reinforced x 26 x Giant Rats (40) in Battle Regiment6 x Giant Rats (40) in Battle Regiment6 x Giant Rats (40) in Battle Regiment6 x Giant Rats (40) in Battle RegimentBehemothsHell Pit Abomination (240) in Battle Regiment- Mutation: Toughened SinewsHell Pit Abomination (240)- Mutation: Never-never Die-dieEndless Spells & InvocationsWarp Lightning Vortex (90)Core BattalionsCommand Entourage - Magnificent (Extra Enhancement)Battle RegimentHunters of the HeartlandsAdditional EnhancementsSpell (Flaming Weapon for Thanquol)Total: 1990 / 2000Reinforced Units: 4 / 4Allies: 0 / 400Wounds: 124 I managed to pull Gotrek down with 4 Insanely Rabid rat ogors that I had cast death frenzy on! The sheer weight of attacks they ****** out, along with re-roll wounds from the Master Moulder bearing the rabid crown, is grrrooosssss. Was also not so impressed by Thanquol, he never managed a heroic-recovery roll, and I want to replace him with a grey seer on foot so I can run a third Hellpit abomination and spam more giant rat screens. The giant rats were mvp; they held up my Free City opponent's chaff line of freeguild guard with shields hilariously long, and slowed the advance of his demigryph knights. It was a loss for me in the end though, as a double turn allowed my opponent to rally his disengaged unit of 20 phoenix guard...I brought them down to like 3 models or less on three occasions during the game, but just couldn't finish them off! A third hellpit will surely help muhahahaha yes-yes.
  11. Ohhh sweet, I shall endeavour to try them out then before I write them off! I like the idea of using them to cap those objectives turn one without fear of losing something useful. I will be playing with 5 units of 6 later tonight, will report on how they perform. If I dig the experience, I will be sure to run even more. Got the models for it heheh
  12. Hi everyone! Devastated Clans Moulder player here (I went kinda crazy during the first wave of Covid and collected and painted 3 waves of 40 giant rats...yes, I have 120 hahaha). So anyone think they are worth playing in min size sets of 6 for 40 points?
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