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Ada

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  1. This was written with GW in mind but I thought I would post it here to see what people thought... Hi, I would like some clarification on “line of sight”, units with the “flying” ability and “cover” rules in AoS please. My son plays Nurgle, so he has Rot Flies, I play Seraphon, which can give boons/abilities of flight, and a friend has Sylvaneth, who can place down lots of woods. I know it states in the rules for the woods that flying units don’t benefit from the visibility rule while in or outside the woods but I find this controversial/contradictory to other scenery/cover rules? My first question is when is a flying unit “classed” as high above trees and scenery and when is it down close the ground and hidden from view (for line of sight purposes)? If most of the rules are to be read correctly, a flying unit can never gain the “cover” rule and/or is always visible... even though it is NOT “visible” when looking from model to model for “line of sight” purposes? If the above is correct, then am I correct in assuming that the flying unit (for “visibility” and “line of sight” purposes) can shoot and/or cast spells on any other unit on the battlefield provided they are in range? (This would be like the old Eldar “pop-up” attacks from the Epic games back in the 80’s and 90’s) If the above is incorrect and the only benefit to being a flying unit is the ability to move over terrain unhindered, maybe it is more of a curse as everyone else on the battlefield can see, shoot and attack you no matter what you do or where you sit!?! It might be helpful if a set of rules, clearly set out in its own section, cleared up some of these issues, please. Searching online and watching “bat reps” just throws up more arguments as people are all doing different things?! Maybe an article in “White Dwarf” could help? Even a poll, done by my son on “Reddit” has come out almost 50/50, slightly leaning in favor of flying units can hide and gain cover, but again it is a set of rules that need clarification... PLEASE!?!
  2. Ada

    Mr

    I’m so angry with myself...re-reading the core rules about successful attacks and allocations, then re-reading this rule along with your explanation... IT HAS FINALLY CLICKED!!! Thank you for your help....I will now crawl into a dark corner and slap myself silly while saying “I’m an idiot “! Don’t know how or why I made it so complicated for myself!?! Thanks again and shame on my house!
  3. I’m so angry with myself...re-reading the core rules about successful attacks and allocations, then re-reading this rule along with your explanation... IT HAS FINALLY CLICKED!!! Thank you for your help....I will now crawl into a dark corner and slap myself silly while saying “I’m an idiot “! Don’t know how or why I made it so complicated for myself!?! Thanks again and shame on my house!
  4. I REALLY NEED your help to understand the Seraphon “Scaly Skin” ability! Before you groan, I never thought it would affect mortal wounds so the FAQ published doesn’t help me. It is more to do with the way it is worded and how it is applied in a few situations. I am assuming that the effect of “Scaly Skin” takes place between the opponents wound roll and my save roll, I roll to save what hasn’t been negated by the ability? Now this is where arguments have started...even a dice roll to decide who is right still leaves a bitter taste in either of our mouths and for the rest of the game! PLEASE HELP!!! We will assume that all hits and wounds rolls are made successful by the enemy unit... A unit of 10 has an attack’s characteristic of 1 and 2 for the alpha and the weapon has a damage characteristic of 1 on their Warscroll. How is this worked out? 1st) The damage for each dice is 1 so I cannot minus anything...11-0=11 save rolls. 2nd) 9 single dice are rolled and nothing is reduced, because they are 1 damage each, then 2 dice for the alpha are rolled and 1 of the points of damage is removed... 9+(2-1)=10 save rolls... which is similar to rolling all 11 dice and just reducing the total by 1 for that attack... 11-1=10 save rolls. 3rd) 9 single dice are rolled followed by 2 separately for the alpha and they are both subject to a reduction... (9-1)+(2-1)=9 save rolls. If the second or third ruling applies what happens in the case of... A unit of 10 has an attack’s characteristic of 2 and 3 for the alpha and the weapon has a damage characteristic of 1 on their Warscroll. How does this get worked out?? 1st) 9 separate rolls of 2 dice followed by the alpha roll of 3 dice... 9(2-1)+(3-1)=11 save rolls. 2nd) 18 dice are rolled followed by 3 for the alpha... (18-1)+(3-1)=19 save rolls. 3rd) All dice are rolled together and I only get minus 1... 21-1=20 save rolls. Similar situation applies to single line on a Warscroll with an attack’s characteristic of 3 and a damage characteristic of 3... Is each one reduced? Is the total reduced by one? 3(3-1)=6 save rolls or 9-1=8 save rolls? What about rolls of 6 then doubling the damage for that dice roll, does it now become eligible for a reduction? Am I just not getting it? Why am I not getting it? The wording seems so vague to me that it can be open to interpretation!! Could it just be changed to... “Before you make a save roll for any normal wounds against a Coalesced unit reduce the number by a third (rounding down) eg: 4/3=1.3=1 so 3 save rolls need to be made or 20/3=6.6=6 so 14 save rolls need to be made. Mortal wounds are not affected by this ability.” This makes the ability uniform, not open to interpretation and puts the simple Seraphon units back in the fight! Please help me! How have I got SOOOO confused?!?! Please help stop the arguments and ill feelings over a game that should bring people together!?!?! Adrian Cooke, Southend-on-Sea, Essex.
  5. Ada

    Mr

    I REALLY NEED your help to understand the Seraphon “Scaly Skin” ability! Before you groan, I never thought it would affect mortal wounds so the FAQ published doesn’t help me. It is more to do with the way it is worded and how it is applied in a few situations. I am assuming that the effect of “Scaly Skin” takes place between the opponents wound roll and my save roll, I roll to save what hasn’t been negated by the ability? Now this is where arguments have started...even a dice roll to decide who is right still leaves a bitter taste in either of our mouths and for the rest of the game! PLEASE HELP!!! We will assume that all hits and wounds rolls are made successful by the enemy unit... A unit of 10 has an attack’s characteristic of 1 and 2 for the alpha and the weapon has a damage characteristic of 1 on their Warscroll. How is this worked out? 1st) The damage for each dice is 1 so I cannot minus anything...11-0=11 save rolls. 2nd) 9 single dice are rolled and nothing is reduced, because they are 1 damage each, then 2 dice for the alpha are rolled and 1 of the points of damage is removed... 9+(2-1)=10 save rolls... which is similar to rolling all 11 dice and just reducing the total by 1 for that attack... 11-1=10 save rolls. 3rd) 9 single dice are rolled followed by 2 separately for the alpha and they are both subject to a reduction... (9-1)+(2-1)=9 save rolls. If the second or third ruling applies what happens in the case of... A unit of 10 has an attack’s characteristic of 2 and 3 for the alpha and the weapon has a damage characteristic of 1 on their Warscroll. How does this get worked out?? 1st) 9 separate rolls of 2 dice followed by the alpha roll of 3 dice... 9(2-1)+(3-1)=11 save rolls. 2nd) 18 dice are rolled followed by 3 for the alpha... (18-1)+(3-1)=19 save rolls. 3rd) All dice are rolled together and I only get minus 1... 21-1=20 save rolls. Similar situation applies to single line on a Warscroll with an attack’s characteristic of 3 and a damage characteristic of 3... Is each one reduced? Is the total reduced by one? 3(3-1)=6 save rolls or 9-1=8 save rolls? What about rolls of 6 then doubling the damage for that dice roll, does it now become eligible for a reduction? Am I just not getting it? Why am I not getting it? The wording seems so vague to me that it can be open to interpretation!! Could it just be changed to... “Before you make a save roll for any normal wounds against a Coalesced unit reduce the number by a third (rounding down) eg: 4/3=1.3=1 so 3 save rolls need to be made or 20/3=6.6=6 so 14 save rolls need to be made. Mortal wounds are not affected by this ability.” This makes the ability uniform, not open to interpretation and puts the simple Seraphon units back in the fight! Please help me! How have I got SOOOO confused?!?! Please help stop the arguments and ill feelings over a game that should bring people together!?!?! Adrian Cooke, Southend-on-Sea, Essex.
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