Hi, I am just getting into AOS and was looking for some c+c on my list idea. thinking of running a pretty magic/body heavy list. The ideas to fire units of marauders across the table hopefully with some buffs so they do some damage. If Sayls spell goes off they dump outside 9" but have a minimum 8" charge with the new datasheet so they only fail that charge on snake eyes. If his spell doesnt go but you got a moderately well placed tree they still have a move 6"+3" from guo, advance d6+1, and charge 6+1+d6", with auto advance 6 they are threatening out 23+d6".