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Mancha

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Everything posted by Mancha

  1. All the "Sylvaneth players" that say we are a lowtier army hasnt even played Sylvaneth in 3.0. the army is in a really good place with the addition of armor stacking and the new rules for Treelords to teleport. we aint an oppressive army (and i do hope we never become one) and we have 1 really bad machup in Lumineth. Sylvaneth is a hard army to master because you have to know the other players army so you can punish them without sacrificing to much. there are several builds that are good in the army atm, the only units that could count as unplayable would be spite-revs, ylthari and skaeths wild hunt ( though i guess you could make it work if you really want to)
  2. i have 2 opinoins on how to change this: 1 make it so taht they can run & cahrge instead 2 give them a +3" move (same way as the spitehive works)
  3. The rule in the GHB20 reads something like this: faction terrain has to be setup 3" away from objectives & other terrain IN ADDITION to their own rules. I got this from the back of my head but it basically means that u can deploy your wyldwood: 1" from enemy territory, 3" from all terrain & 6" from objectives
  4. Im sorry to say that you will get crushed playing that list. Treelords are just not good, the dmg output on a unbracketed treelord is on average 4dmg on a unit with 4+ save. The 2 TLA is the biggest drawback since you cant summon 2 wyldwoods with them, the warscroll ability is once per battle NOT once per unit per battle Therefor the buff on TL, TLA and Durthu from oakenbrow is just not enough Ive tried a LotC list a few times and never have i gotten to use the 2+ d3 dmg, it looks nice but TL(A) just die when they get in combat, especially if u get dubble turned Hope this helped
  5. whats the asking price? is it possible to split the army ? thanks
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