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23 Lord Celestant

About CharnelChimera

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  1. I think the crusher is the better choice if you plan dumping command points via the Gavespawn ability, plus sundering blades. The jump from 0 to -1 rend feels better than -1 to -2. Leveraging the extra attacks on damage 2 weapons just seems real fun. You sort of do need a shaggoth baby sitting, however. I'm considering running Crushers with that in mind in a squad of 6. The 2 inch range would be nice, but as 1" should reach over a 25mm base in not too miffed. I'll admit that Tzaangor Enlightened are almost better in every case, sadly, even with Gavespawn command ability spam. There's some realm spell interactions you can do with paired weapons as well, but it doesn't seem as spicy.
  2. RAW vs RAI, it almost makes sense. You temporarily take control of it and make it claw at itself. It does feel a little counter-intuitive, though, doesn't it?
  3. Savage dominion basically says "roll over a monster's bravery, make it take half it's wounds in mortals." With the crows, it's pretty powerful. Stranglethorns is great, unless you play in most US tournaments where the terrain is either inconsequential, out of the way, or nonexistant. This usually goes on my herdstone warming shaman.
  4. Does the Herdstone come on its own base? If not, what are the dimensions of it if I were to make my own?
  5. Sounds like spending 3 Summoning Points for a spawn in a strategic position turn 1 or 2 might be a good idea, then.
  6. How did you find the Desolating Breyherd? I'm on the fence between taking it or not, or just taking one of the God battalions if I must have a 1 drop army.
  7. Any chance I could see some more shots of this model from the back? I'm thinking of converting my own and I'm wondering how you solved the steep drop off the Thundertusk has on the small of its back.
  8. As I read through the book, I'm starting to hate just how many choices I have! I want to bring all my favorite toys, but man are decisions hard to make. And then, I found out you can ally in a Chaos War Mammoth. That seems like a pretty OK choice to build a list around. I'm considering running something like this: Allegiance: GavespawnBeastlord (90) (General, Mutating Gnarlblade)Great Bray Shaman (100) (Knowing Eye, Tendrils)Great Bray Shaman (100) (Savage Dominion)Dragon Ogor Shaggoth (180) (Sundering Blades)10 x Ungors (60)- Mauls & Half-Shields30 x Bestigors (300)30 x Bestigors (300)1 x Tuskgor Chariots (60)10 x Ungor Raiders (80)Ghorgon (200)Chaos War Mammoth (320)Chronomantic Cogs (60) Desolating Brayherd(150)Total: 2000Extra Command Points: 0Allies: 320 / 400Wounds: 143 The idea is to throw the chariot, Beastlord, a shaman, and a squad of Bestigor into ambush while just pushing everything else up on the board. I feel like the lack of spawn mainboard might be missed, but at 3 points to bring out in I should be able to get one turn two to use the command ability where it's needed. I was also considering Allherd and going summon heavy, but the artifact for Gavespawn is just sooo good. Anyone else started crunching numbers for their lists?
  9. I'm trying to decide between Gor and Ungor, myself, but I think the rule of thumb is spears for large blocks due to the weight of attacks.
  10. I'm not sure if anyone cares, but there's 4 LE editions of the Beasts of Chaos book on Ebay right now from a Polish seller. Comes out to about the same price as GW, too.
  11. What about Enlightened on foot? How do they match up? I believe they're supposed to be 100 for 3.
  12. I'm not a fan of the stat-block and I wouldn't pay a point over 140 for it. The unbinds are situational and I'm assuming most people are going to take 3 shaman and a Shaggoth from now on. The Ghorgon on the other hand, I think has potential. The Chimera might actually out class it though. What do people think about Gargants? The points increase, despite the buff), makes me want to ignore them and needing to be babysat by a hero for the +1 attack ability seems dumb. Has anyone gotten the Aura of Madness off on a Jabberslythe? it feels like it would be a game changer, but 1/6 chance is so swing-y, especially since it's no longer the suicidal cruise missile it used to be.
  13. The easiest/cheapest are getting Manticore/Black Dragon kits off bitsellers/ebay. Manticore in particular are great conversion fodder, and I buy them whenever I can for peanuts. I've converted 8 or so Jabbers for various people and you can make some really nice looking ones out of most oldhammer "big monster" kits. I'll see if I can get pics of the Black Dragon conversions I did. They're now in the hands of other people, but they've been to Adepticon and some belong to of one of the best Slaanesh players there. Here's a Manticore one (based off a WoW wyvern) I'm not yet done with yet. He needs a longer tongue and some more GS work on the arms, I think.
  14. With the changes to allegiance abilities (specifically Deathless Minions) no longer affecting allies regardless of keywords, is there any reason to humor Nighthaunt/FEC allies in LoN? I was thinking of taking a GKoTG as an ally, but now that it doesn't project Deathless Minions (or even be effected by it), I'm super disappointed. Is it worth taking just for the extra squad of Flayers/Horrors anyway?
  15. I've been thinking about cogs, but doesn't that anchor Arkhan/a necromancer into one place? I always feel like I never really get the luxury of hunkering down without at least trying to move up the board, unless I guess I squat on a back-field objective with a necro. I almost like Balewind more at that point. Would you mind sharing your Arkhan list? Is it full-on competitive, or casually competitive? I'm mulling over several choices and I just can't decide on one. Including a corpse cart certainly interests me, as well.
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