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docofallplagues

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  1. Building my way up to getting an exhalted chariot and I'm wondering how difficult it might be to use the new seeker models for it since they look so much better. Would the size difference throw things off?
  2. To be honest with exploding mortals and incredible movement, flayers have always been better at horrors at nearly everything they can do in my opinion. I take horrors for flavour these days but nearly always replace them with flayers if I'm being serious
  3. Are they worth magnetising? Did my first magnetised model not too long ago so wouldn't mind some more practice.
  4. Managed to snag a unit of hellstriders for a couple of quid off ebay, is it still in agreement that whips are the way to go? Only used whips so far so just wanna check
  5. I feel like their primary use these days is to see all the rules for a faction without getting the battletome whilst ignoring all their opinions on said rules.
  6. Very much a newer slaanesh player with only 3 games under my belt but I filled it out, stating no strong thoughts on units I haven't tried. Here's hoping shalaxi gets more interesting in the future.
  7. I was surprised when some tournaments banned Gotrek and a lot of people seem to be having issues with him since all three of my armies in BoC, FEC and slaanesh Control the board really well or have great answers to Gotrek I.e. Sigvald or Crypt flayers
  8. Sorry for the double post but thanks to nightfeast hunters and the ever reliable FEC start collecting, I have 6000 points of FEC. I haven't built my last gheist/dragon and I'm wondering if anyone has had success with an unmounted dragon? I'm struggling to see why I'd ever use one over an unmounted gheist except possibly gristlegore for exploding sword like claws now that gruesome bite doesn't stack. If it helps I don't actually have an unmounted dragon, got a GKoTG, GKoZD and two gheists.
  9. If you're using battlescribe yeah, stops him having monstrous vigour or Spectral hosts but I feel like mystic shield or arcane bolt are more than worth the extra spell slot.
  10. The generic Artefact arcane tome. If the user is already a wizard then they gain a cast. It's why I include the Warlord Battalion to have both the Dermal Robe and the arcane tome, go for magi superiority
  11. The 5+ ward is what I used against stormcast and I know that statistically it's quite good but I think an additional cast in a list with only two wizards is invaluable.
  12. As far as I know that's it but it's just vital if the flayers get Deranged Transformation and go monstrous hero hunting. Last thing you'd want is to have them get monstrous roared and not be able to receive feeding frenzy.
  13. Honestly better thought out than mine. My only question is if monstrous vigour is even required on a GKoTG, its not like we care about the gooses degrading profile. And in response to @KibaWildFangI've had decent success with 20 block Ghouls just because of the number of bodies, they don't live long when even looked at but I find every opponent has taken the bait of double terrorgheist, and if they don't then they have a different problem.
  14. Both an answer to your question and an opinion on a list against the freshly buffed petrifex elite OBR. Warlord: GKoTG - commander - arcane tome - flaming weapon - gruesome bite Archregent general - sub commander - Dermal Robe and dark Wizardry Varghulf Courtier - sub commander Crypt Ghouls - troops Hunters of the Heartland: Crypt Ghouls x2 Crypt Ghouls x2 Crypt flayers x2 Other: royal terrorgheist Grand strategy : can't decide between hold the line and hiding some Ghouls or beast master and hoping the terror geese kill faster than they're killed Points: 1990 Wounds: 107 I really can't decide on a delusion, Crusading Army or feast day couldn't hurt but I really wanna go courtless to have magic superiority. General strategy of having the GKoTG mystic shield himself and flaming weapon and the archregent giving one of the 3 fast threats ferocious hunger and the flayers deranged transformation. Create a big enough flustercluck on turn 1 to allow Ghouls to march up the board unimpeded.
  15. It totally slipped my mind that GHB changed a bunch of endless spells, sorry!
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