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C0deb1ue

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Posts posted by C0deb1ue

  1. 6 hours ago, Dreddships said:

    Did GW really not put the Hobgrots as Battleline, leaving the Kruleboyz awkwardly not-legally-playable with only one battleline unit?

    I guess it's a reason to buy one of the starter sets to fill out the Kruleboyz...

    I desperately hope the battletome makes them a little better/more interesting. The initial warscrolls seem quite unexciting for Kruleboyz and the box is quite poorly balanced (though that isn’t really an issue as they rarely are).

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  2. 8 minutes ago, Bosskelot said:

    I really hope they have some more actual units. Half the roster going from the leaks feels like different varieties of Killabosses on mounts.

    I'd like another battleline (currently just Gutrippaz) and definitely some big characters. 

    Overall the real goal will be to have a few playstyles available within the subfaction. I don't want to have to buy the other two subfactions to make Kruleboyz viable or have more than one style of play.

     

    Edit: there are likely to be a lot of killabosses on mounts (like min 3)

  3. On 6/12/2021 at 12:10 PM, Jator said:

      I wonder if Gordrakk will try to fulfill the prophecy now, or maybe a different Boss would (a kruleboy one?). 
      The poor guy is not that interesting, and as others have said Kragnos stole what should have been his minute of glory, his "headbutt to Archaon", you know, that cool thing people could always remember about him. He keeps feeling like a generic warboss but bigger to me.

      Skragrot was the only character I really enjoyed reading about. Hopefully the kruleboyz will bring more "kunning" characters to destruction.

      Not sure about the role of Kragnos in this new edition. For now his function seems to be rallying (just by existing) the destruction forces, but if he got nagashed in the next "end of the edition campaign" before doing anything meaningful he will be remembered as the lowest effort ever made to sell  a big model. Hopefully he wil be more relevant than that.
      

    I'm still struggling to work out what the big link was between Kruleboyz and Kragnos... or if they have any real interaction apart from being part of trying to "sell a big model".

  4. 3 minutes ago, Acrozatarim said:

    Since everyone seems to be getting a points cost increase, I'm not yet too concerned about the Kruleboy points costs.

    yeah thats definitley fair. I'm just assuming there is more to the subfaction than the orruks causing a few mortal wounds. Hoping for something a little more interesting rulewise and a bit of power... destruction has enough "fun" factions

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  5. 3 minutes ago, Acrozatarim said:

    They seem like reasonably decent chaff to me - and we don't know what other allegiance abilities Kruleboyz may be getting that could apply to them.

    Definitely waiting for more allegiance abilities as the base stats/warscrolls and points are pretty underwhelming for Kruleboyz

     

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  6. 2 hours ago, zamerion said:

    With two sizable armies – including all-new units and even a never-before-seen subfaction of the Orruk Warclans –

    https://www.warhammer-community.com/2021/06/13/sunday-preview-dominion-is-almost-at-hand-so-prepare-for-warhammer-age-of-sigmars-best-ever-edition/

     

    Also no preview of future units next week? :(

    There is unlikely to be a lot more coming as they have confirmed they are a subfaction of warclans…. They will stretch/pad out the last few releases over a lot of warcom articles.

    Confirmed Artillery/Trogg

    Confirmed (ish): 2 further monsters

    maybe: Some sort of mounted unit/a named character or two?

    to be fair.. thats a good amount of stuff. I just hope it all synergises really nicely....like some sort of MW onion

  7. 16 minutes ago, Takyz said:

    I think it's mostly people fearing that GW would consider all of the BT updated when only one of the 2 (now 3) factions in it gets new stuff, for example that Ironjawz and Bonesplitterz have had their 3rd Edition update with the addition of Kruleboyz (which pure IJ and BS players don't necessarily care about).

    Well it is pretty unlikely the other two will get anything new if Kruleboyz are the same battletome.

  8. 14 minutes ago, SunStorm said:

    Exactly. I don't get the hate for the Orruk Warclans book. As you point out it's really two separate army books in one, with a couple of pages added to allow the "soup" army of Big Waaagh. Moving from my old Ironjawz list to my current Orruk Warclans: Ironjawz list had no negative impact on how I play the game. I choose not to take Bonesplitterz, but I never feel like I'm missing out on something. 

    We don't know how the new edition of it will work, but chances are, it will be 3 different army lists, Bonesplitterz, Ironjawz and Kruelboyz and a couple of pages with rules to take them all together with it's own advantages and disadvantages. 

    So if someone wants to just focus on and play only with Kruelboyz, history suggests they will be able to do this and GW community even said this would be the case.

    Is there hate for the warclans book? The only downside to Kruleboyz being part of the same book is probably a substantially smaller release than a standalone faction. It's not a negative in any other sense!

  9. GSG looks different superficially but really works the same way as warclans. The subfactions only function with very narrow/linear choices and mixing actively makes your army terrible.

     

    They sell it as a mix but the keyword bingo means the exact opposite. Which was exactly why I didn't want kruleboyz to be put in warclans... separate battletome would have been way better!

     

  10. 5 minutes ago, zombiepiratexxx said:

    Latest article on WarCom that lists the factions getting their AOS3.0 article lists Warclans and not Kruleboyz so it seems a definite now that the swampy boyz will NOT have their own book. 

    Yeah that kind of kills it for me as not that interested in the rest of warclans though current players will/should be stoked. 

     

  11. 11 minutes ago, Beliman said:

    Remember that they are still rumors, nothing confirmed (I think):

     

    I guess they look ok, very hard to tell if they are good from that level of info. It will depend on whether they use the Kragnos points model or not.

  12. 3 minutes ago, Beliman said:

    I don't think that they are bad, but they seems to need to exploit their allegiance and synergies to win (mainly mortal wounds before the enemy hit your meh 5+saves).
    Their Monsters are awesome and I'm pretty sure that a mix of ranged, chaff and monsters can be really powerful.

    It's just that SCE are really solid, doesn't matter what units you look. They don't need great interactions/combos to do something big things (Anihilators set-up with scions, mw to enemies, then 7" charge with rerolls, mw again, and then fight a 2+save monster without any CP. Easy and fun)

    have you seen rules for the monsters? as the gnashtooth isn't particularly exciting, i don't even know if it counts as a monster?

  13. defo need to see some more layers of the kruleboyz as they definitely don't appear immediately solid like the SCE

    edit: I would say kruleboyz heroes seem kind of vanilla/baseline at present rather than powerful. Yndrasta is powerful.

  14. Just now, SunStorm said:

    That's why it's nearly always pointless commenting on rule rumors which are likely at best out of context or mistranslated. I wait to see once the full profile comes out, hence me not quoting them and only focusing on the descriptions. 

     

    We can see they have bad baselines regardless of what will come but need to see all the layers

  15. 17 minutes ago, JustAsPlanned said:

    Now, as much as I wish this to be true (so that we Lumineth Realm-chads can keep on winning 😎) I take issue with the fact that it fails to mention any other new Destruction armies in what’s meant to be the destruction edition. Death got like what, 3 in 2e? So you’d expect there to be more.

    Plus, I’m not gonna put it here but I saw the leaks on /tg/ itself and they get more and more unreasonable, claiming to know the exact way 3e is gonna end - which is just plain unrealistic, GW might plan model release far in advance, but not the story. So therefore, this is probably a fake.

    Considering the low amount of effort put into SoB, I wouldn't really be surprised if a limited release for orruk warclans is the big destruction release.

    I was hoping for a LRL size effort but literally nothing is pointing towards that scenario.

  16. On 6/2/2021 at 12:04 PM, Cchalmers said:

    That looks like it could be pretty brutal tbf mate. You should have a good chance to clear a lot of screens with that, leaving room for Kragnos to go and get the job done. 

    If I didn't already have far too many Ogor models to play with, I'd look at making this list work! 

    The idea of having to use even more points of an army to clear screens so an already 760 point model has a chance of charging makes Kragnos seem even worse.
     

    Also sounds like the new monster CP rules are based on charging, so that’s more bad news for Kraggy.

     

    edit: monster abilities happen in the charge phase but are not reliant on charging so way better. But nothing that helps his insanely terrible mobility

     

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