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C0deb1ue

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Everything posted by C0deb1ue

  1. Obviously realised that all the gloomspite hero’s were too survivable and tried to level it up ...
  2. Baseline 4s is pretty bad in this day and age. Maybe he’s support?!
  3. There was a huge amount they could have done to make this god feel godly but all they managed was that he can do a lot of damage. bestial magic, command abilities, a debuff aura....an actual buff aura that isn’t some trash +1 bravery aura. I look at the other god characters and wonder why the design ethos changed for Kragnos.
  4. I feel its a laziness in design rather than anything else.... why doesn't he have any way to get round screens? why doesn't he have anything that helps his army? it's an objective game so how does he engage with that? just trying to kill stuff, which is all he seems to do is a fast way to lose...
  5. I kind of want to be able to run them on their own. I really want destruction to get a full new faction not another half job by GW as lip-service to destruction. After a one sculpt faction and Kragnos.. I think they could put a but more effort in after effortlessly dropping a a billion LRL kits.
  6. do you think they will have a separate battletome?
  7. I really hope they have decent rules, can’t handle another Dud faction release like SoB.
  8. Going to hold off a bit, still annoyed that the entire design for the “ god”of destruction was an over complicated calculation for impact wounds. It could hardly be less inspired.
  9. I think this was my thought like 6 months ago when they released the WD stuff. Without the battalions, which have been the attempted band-aids for gloomspite, we will defo struggle a bit more.
  10. It depends on how much you want a 760 point +1 bravery aura that will spend its game killing 300 points of chaff and probably pinging mortal wounds off your own units...
  11. I think wait for 3.0 and maybe kraggy turns up in the new faction battletome with a reason to take him.
  12. It’s really worrying that after 2.5 years of gloomspite struggling, their answer was those low power white dwarf articles and making the keyword bingo even worse...
  13. Kragnos is easily one of the worst things in his own book. He was saved by the beasts of chaos warscrolls... but such a low bar
  14. I'm still waiting for the battletome rewrite to happen and less of these stalling rules that don't fix our issues. Improvements seem a really long way away.
  15. yeah the battalions are kind of a waste of print space at this point. plus why would you pay for them again after spending £15 on white dwarf magazines already....
  16. Hey don't be like that.... they managed to squeeze a whole faction out of just one new sculpt last time... why would they put so much effort in if they didn't love destruction!
  17. Definitely not bothering anymore but I’m sure people who like the model and idea of a centrepiece will buy him. models ok but I don’t think it even fits destruction anyway so no real hobby impetus to buy for me.
  18. My to mention archaon has a tonne of keywords that let him be part of an army. He’s so much better than Kragnos, it’s not even funny. What I was mostly trying to demonstrate is that Kragnos doesn’t bring anything to the faction. Forget his points... he doesn’t do anything special, interesting or even synergistic at a basic level. He’s effectively a crazily overcosted merc...
  19. 600 points of boingrots would do 15 MW on the charge (avg) which is more than Kragnos vs monsters or not... and they can actually get there and count for 30 models.... and they don't explode your own models but wait.... no 200 point +1 bravery aura.... thats why he is so expensive
  20. Rumours are he costs 760 and there is no subfaction in the BR book... yikes
  21. I unfortunately agree with most of this. I think the design for the "god" could have brought something different/nuanced or actually supportive... He is just like a slightly more hitty stonehorn....but actually lacks all the good bits of a stonehorn. Design-wise he is just really boring as a convoluted way of calculating mortal wounds on the charge is not interesting and it's selling point of 36 mortal wounds is just a non-event in reality....
  22. that would be bloody terrible for competitive or casual... DOA .. unless BR Kragnos has some sort of never before seen level of buffs... which it wont.
  23. It would be a weird army to have both!
  24. I mean this is technically true, but in practicality I was referring to his lack of keywords. There isnt much going on in the "friendly units" catagory.
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