Hi all,
Finally got a game in with the new KO.
2000pts vs Stormcast Eternals.
He played deepstriking ballista with Lord Ordinator and a mix of crossbows/archers, a 10 man unit of sequitors, Evocators, General on Gryph charger.
My list was 1 Grundstock Escort Wing with Ironclad, 10 thunderers and 2 Gunhaulers, 1 frigate with 10 arkanauts, an admiral, an endrinmaster and a khemist with spell in a bottle (warp lightning vortex).
Scenario was The Better Part of Valor, so a big focus on seizing objectives and keeping them.
The game ended on turn 3 with a major victory for KOs.
Having 3 objectives to protect on each side is a huge advantage for KOs, who force the ennemy to stay near their objectives for fear of your jumping ships seizing them immediately.
As far as firepower goes, I thought we would be somewhat on the soft side, but being able to bring half your army or more to bear on a single flank more than makes up for that. First turn I wiped out the 10 sequitor unit and 5 judicators and things just went downhill from there.
He was basically forced to burn his three objectives on his second turn where I was able to keep mine alive to burn on turn 3.
Melee is clearly a weakness, but as long as you still have an aether gold for rerolling saves it's not so bad.