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Alan Mandelson

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  1. I've done some measurements and maths. 40mm bases are actually fine to all attack with 1" weapons with new coherency rules (think zigzags instead of straight lines). 50mm (Bullgor) are screwed. Even in a zigzag, base to base, it's about 1.5" needed to attack. So sad.
  2. The Warheard do impact hits (4+ does d3 MW, add 2 if unit is a character or has 3+ models) was the new additional allegiance ability.
  3. Anyone know what the make up of the new battalion is?
  4. Could you add me to the reserve list please.
  5. Could you add me to the reserve list please.
  6. 20 Centigor are usually too cumbersome to be effective but 10 works wonders and even 15 could still be good (I play units of 15 Blood knights on the same base size and they work fine). The Bravery might be a big issue, especially the Centigor. The big blob of spawn can be fun, especially if you have some/all the save debuffs in play (an effective -3 rend).
  7. Have the missions for each round been decided yet?
  8. I think there's an error in the start day, unless it really starts today and lasts 8 weeks.
  9. Warherd have a Command Trait for re-roll Charge rolls for friendly Warherd wholly within 12". Warherd also have an artifact for +2 to it's own charge rolls (I'm a big fan of taking this with Darkwalkers).
  10. Malign Sorcery Artifacts are now gone from Match Play. They have been replaced with 7, in my opinion, mostly ****** ones (only half decent one is Ghyran, heal 1 wound in your hero phase).
  11. Just got my GHB 2020 and been reading the mission updates (including 2 new missions) and the new Auxiliary objectives. One of these new missions (The Blade's Edge) is just fantastic for my Beasts play style (fast mass moving board control) because it has 6 objectives, all in no-man's land with 3 in each territory (half board split along the long edge), and scoring 1 point for each objective held at the end of your turn. Other new mission (Forcing the Hand) looks trickier for us but is still interesting. 1 Objectives in each territory and 2 at the edge of the territories (half the board each territory is 3 sextants in L shapes) 2 belong (not to be confused with holding the objective) to each player (1 inside your territory and another on the edge). At the start of your turn, your opponent picks one of the objectives belonging to them to be worth 3VP and the remaining objectives are worth 1 VP. You deploy more than 12" from enemy territory. Looks interesting but I think I need to play this one to get a feel for how good beasts are doing it. Other nice mission changes are that some missions give extra points for holding with Leaders(not Heroes), Battleline or Monsters/Behemoths which I do think this is good for us. 7 of the 12 missions use 50:50 territories (for Desolating Beastherd). And a personal boon for me, they changed the territories for Battle for the Pass (now one 1/3 of the table). Auxiliary Objectives have a few that look easy enough for us (depending on the mission and the table) but I feel we are vulnerable to being scored against us. What do you guys think about mission changes from GHB2020 for BoC?
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