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broverpowerd

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  1. I have a grudge match in an upcoming GT against a soulblight zombie heavy list. I'm running double cabbage all piggy bloodtoofs. I am very inexperienced against soulblight. Any recommendations?
  2. I have this version and a version w/o relictor and incantor but w/ Bastian.
  3. I would 100% take vigilors of they were a battle line unit, hands down in a 5 pack. Vindictors are great in hallowed knights. Definitely outperform liberators for their 15 point price difference.
  4. I was there also, and play Bill locally (on occasion, the games do not last long). 1) Yes, it was a named giant. 2) Bill makes no mistakes whatsoever. 3) He know your army too, so he knows your mistakes as soon as you make them. Just want to put it into perspective that we probably could have won the tournament with a list from any army, as he is that good. Most of his opponents conceded within 45 minutes because they were almost tabled by the top/bottom of round 2.
  5. I literally thought of the exact list. You can put all the battleline in hunters of the heartland and make them monster resistant. Also a command entourage for extra artifact and take +1 wound aura on the soul Mason or +1 hit on the Liege.
  6. I I disagree. Our second artifact can give +1 hit 12 inch bubble.
  7. Played a 3 game tournament with Knights of the Empty Throne Plaguetouched and ended 2-1 losing to Teclic Lumineth in the final round 25-26. My list was: 6x Varanguard grasping plate/magic armor 3x Varanguard nullstone Sorcerer Lord mask of darkness Chaos Lord 15x Warriors sword/board 5x Knights ensorcelled 5x Knights ensorcelled Warhshrine Plaguetouched battalion
  8. How do you do plaguetouched warband in this list if it requires 7 units and 1 hero? List is on page 96.
  9. How do you do plaguetouched warband in this list if it requires 7 units and 1 hero?
  10. So I think that the bloodletters are a really good tarpit. MW's on 6's and rerolling 1s, you are getting 12 in combat at a time usually. That's not to shabby they do have rend. Also, they are able to pile in and the thirster allows 6 inch pile in. So you can fight, pile in 6 and fight again. That's pretty good IMHO.
  11. The hope is to be able to keep the bloodletters, thirster, and skarbrand benefitting from the added attack. To me, playing 4 thirsters is super lame.
  12. This is exactly how I feel, the wrath axe is super unreliable and I would rather drop it for wrathmongers, or even for an additional reavers! I also tinkered with the ideas of dropping the Hexgorger skulls and taking a 5 man unit of skullreapers.
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