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Zappgrot

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Everything posted by Zappgrot

  1. If you look at the video's of ppl reviewing the rules. They sometimes show a picture of the first page of matched play. It states that you can not use warscroll batelions in matched play. So it's official. But i am willing to bet my left nut. That the new battletomes will have battalions you can use beside the generic ones.
  2. I mean this is just prime gw design. Making things more complex then necessary. I their main design goal. All that was needed to make supper clear. Was This rule counts as /does not count as a ward save at the end of the rule.
  3. you know what is sick. IF you have enough enchaments. You can take a generic one. And turn your bloodthister into a wizard. WHAHAHAHAHAHAHAHA
  4. I think because turn one is way to strong to be based on luck. PLayers beeing able to manipulate that and makeing it cost something. Makes for more satisfying play.
  5. Considering that you can now re dress the ranks by moving your models 3 inch down the line. You can likely get a lot more models in range if your opponents lined you up in an unfavourable way. I think this changes is pertty big
  6. Can we just accept that it became harder to keep low ld hordes from running away?
  7. Yea got to kill of those horde amries (cries in 8000 points of gloomspite gitz)
  8. I didn't say they would. I said ppl would probably be ,more lose in casual play. And that would lead to ppl being a bit slower whit the new rules in tournaments. But I guess you could interpret it a other way.
  9. I have no clue on how your personal love for chaos warriors impacts their effectiveness. I do however also like the idea of unit sizes matching how they are sold.
  10. Of course they won't cheat? Why would you think they would?
  11. I kind of suspect a lot of players will not enforce that rule all that much in casual play. Since it really doesn't matter all that much intill it does cause something is on the line.
  12. What's wrong whit a immortal dwarf that deletes units?
  13. I think tournament play will last longer no matter what. The new coherency rules seem like they will promote a lot of discussion. At least untill ppl get used to it.
  14. I always tought the prime to be pretty effective in the game as counter to chaff units holding objectives. Comming in from the sky whit a gauranteed charge and all. But he just has wierd rules for a center piece model. I mean him getting better if you do not play whit him for 2 turns rewards dull play.
  15. If you waste all your points on ineffective units. Then your army is going to be easy to smash. No matter if they are on objectives or not. So lets hope point costs compensate for the rules changes.
  16. I also doubt it is complexity whit much depth. 40K got pretty complex. But it's not all that deep. Stacking buffs is low depth complexity.
  17. I hope that making unit smaller and single model hero's/ monsters stronger does not lead to hero hammer. I find that incredibly boring. I think warhammer 4-5th edition ruined that for me for ever.
  18. I think the second effect is going to be much more significant then the first. Retreating all targets outside of shooting is harder and less impact full then failing a charge. I would not mind losing shots if the opponent increases the distance between me and the their units. The only things that really need to die are things on objectives and thing that can charge the gun line. Moveing units back saves them but also makes them less of a problem.
  19. Peronally i think the sollution to the shooting problem is. To nerf shooting. Not buff it even more and then nerf melee combat bij adding rules that make it much harder for melee units to get all the models in mellee. Screens are annoying as hell. But would not be a problem if shooting played only a supporting role. And while the new coherency rule stops screens some what. It also make melee units even more ineffective. while not impactin shooting at all
  20. Yea but the whole. I ate one model and now the rest runs away Stick is AWFULL. It's not fun to use and not fun to have used againt you. It basically feels like cheating.
  21. That sure as hell a long way of saying it won't Cause that's the opposite of a fix. I mean sure the game might then still be balanced but it would no longer be the game I like.
  22. How the hell is points going to fix the bonkers unit coherensie rules?
  23. Yea the new cohesion rule makes absolutely no ****** sense
  24. Except those are wrong. But whatever. You can not make 2 groups of 5 whit a unit of 10 Well you can but if you take one shooting causality. Half the unit dies. seems a bad plan
  25. Some times i wonder if Gw ever listens to the player base. Players base: Hey gw your makeing shooting armies to effective. Could you please stop? GW: So you said you want shooting to be more effective? We got you fam. Np
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