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Ference89

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  1. Seems, that due to the Onslaught errata, Longstrike Raptors are becoming a low tier unit. Any thoughts on that?
  2. Maybe that is because she is a named hero. All other are generic heroes.
  3. If I remember correctly, it was: Shield: Hunter Prime Raptor with Hurricane Aetherwing Dagger: Raptor with Hurricane Gryph-hound Aetherwing Hammer: Gryph-hound As for numbers, I prioritized activation of my hurricanes to pick off targets, which I could remove with one/two attack actions and did not activated this turn. There are not many warbands, which go over nine models and it is easy enough to reduce that activation control.
  4. The 1000 points limit stays the same. For matched play you can't use the monsters and you can bring only one mercenary hero.
  5. For me, Hag Queen and Slaughter Queen are as probable, as the SCE and IDK heroes. I heard about the order heroes before they were listed on GW page and both of these factions have matched 100% to what is listed on GW at the moment.
  6. Cauldron of Blood comes in a similar price to two regular Heroes and gives you the Hag Queen and the Slaughter Queen. Additonally you will have an awesome model to field as an alternate Blood Sister Gorgai. Sell off the charriot and avatar, I think this way DoK players will have the most budget friendly heroes.
  7. Matched play already Has swcondary objectives, which you need to choose from the pool at the beginning of each match. It also restricts you from using the same one twice during a tournament
  8. Hurricanes seem to be a better choice in matched and tournament play. They are cheaper, simetric deployment usually means, that you will not need more than 15" range, as well as your opponents will get to you much faster, so lower minimum range is always better. From the less obvious pros of a Hurricane over a longstrike, the base of the first one is smaller, so you will have less issues with positioning your deployment. With onslaught, the"potential" damage of a Hurricane is greater, than that of a longstrike. Hurricane gets a total of 8/24 potential damage per action, compared to longstrikes 8/20. Yes, longstrike Has higher strength, but crits do the majority of ingame dmg and more dice, usually means more crits. Another thing, without the longstrike, you will not have access to the faction specific quad, which means, that you will be less tempted to turn your Wild Dice for those quads a d can spend it elsewhere, usually for initiative, which will then allow you to activate your hurricanes before the opponent Has a chance to act and you will remove from the board models, which have not activated and decrease the opponents activation advantage. I took my SCE to a local tournent last week and placed first with this list: 1x Hunter Prime 2x Raptor with Hurricane Xbow 2x Gryph Hound 2x Aetherwing Hope this helps a bit.
  9. You get one attack die to roll per attack action. Onslaught gives you one additional attack die to each of your attack actions this activation. If you use both od your actions for shooting, you will have 2x2 attack dice to roll.
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