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ZLee Syn

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Everything posted by ZLee Syn

  1. I havent seen the exact wording. Is it possible to ude coordination to counter always strike last?
  2. Where can I find the top competetive lists that were mentioned here?
  3. I am running something similar with decent succes Allegiance: Soulblight Gravelords- Lineage: Legion of Night- Grand Strategy: Prized Sorcery- Triumphs: BloodthirstyLeadersMannfred von Carstein, Mortarch of Night (380)*- Lore of the Deathmages: Fading VigourPrince Vhordrai (455)- Lore of the Vampires: Amethystine PinionsVampire Lord (140)*- Universal Spell Lore: Ghost-mistNecromancer (125)*- General- Command Trait: Unbending Will- Artefact: Morbheg's Claw- Lore of the Deathmages: DecrepifyBattleline40 x Deadwalker Zombies (230)**- Reinforced x 140 x Deadwalker Zombies (230)**- Reinforced x 110 x Deathrattle Skeletons (85)*Units3 x Fell Bats (75)*5 x Blood Knights (195)*Endless Spells & InvocationsLauchon the Soulseeker (55)Core Battalions*Battle Regiment**Hunters of the HeartlandsTotal: 1970 / 2000Reinforced Units: 2 / 4Allies: 0 / 400Wounds: 150Drops: 4
  4. No because the replacement unit doesnt have any slain models. So there are none to heal
  5. You are limited by slain models. This is not an issue You are also limited by maximum unit size. And we dont know if that is starting size or double reinforced size
  6. If you have 40 zombies. 12 dies. Then you get 15 new one. You are at 43. Can you use invigorating aura/gravesites... to bring back 12 more?
  7. If enemy finishes charge move within 9 and you dont have other enemy within 3, you can unleash hell
  8. Couldnt find aos3 thread so I am posting it here. What do you guys think of this list? Allegiance: Soulblight Gravelords - Lineage: Legion of Night Grand strategy: Hold the Line Leaders Mannfred von Carstein, Mortarch of Night (380) - Lore of the Vampires: Amethystine Pinions - Universal spell lore: Flaming Weapon Vampire Lord (140) - Universal spell lore: Ghost-mist - Lore of the Vampires: Spirit Gale Necromancer (125) - General - Command Trait: Unbending Will - Lore of the Deathmages: Overwhelming Dread - Lore of the Deathmages: Decrepify Necromancer (125) - Artefact: Morbheg's Claw - Lore of the Deathmages: Fading Vigour - Lore of the Deathmages: Spectral Grasp Battleline 40 x Deadwalker Zombies (230) 20 x Deadwalker Zombies (115) 10 x Deathrattle Skeletons (85) 10 x Deathrattle Skeletons (85) Units 3 x Fell Bats (75) 1 x Corpse Cart with Unholy Lodestone (80) 5 x Blood Knights (195) 5 x Blood Knights (195) Endless Spells / Terrain / CPs Chronomantic Cogs (45) Lauchon the Soulseeker (55) Soulsnare Shackles (65) Batalions: Warlord (Mannfred, vlord, necro, CC) Hunters of the Heartlands (Z, Z) Hunters of the Heartlands (BK, BK) Hunters of the Heartlands (Sk, Sk) Vanguard (bats, general) Total: 1995 / 2000 Extra Command Points: 1 Allies: 0 / 400
  9. I feel like this list would be great before handbook but now it is too CP heavy. I would lose the foot knight and probably 1 banshee unit to get another unit that doesnt require that much setup
  10. Lance is better if you go for burst. Lance and sword are even after 2 rounds of combat in legion of blood. If you are stuck in combat for longer then sword is better. So it depends on the playstyle your dragon will be filling. There are ocasiins when lance is better (especialy in legion of blood)
  11. Yes. Just variety. This kit is back from 7tsh edition of warhammer fantasy and so there is alot of options. Same as skeletons, graveguard... It is limited by the amount of legs/torsos but for example set of 10 skeletons have ~22 heads and ~15 torsos in it if I remember correctly. One variety is the leading model. That is the only thing you need to pay atention to. One unit can have only one so if you plan on using them with biger numbers in a unit, plan numbers of leaders acordingly.
  12. Ressing wolfs is the goal every game I think. Only when you can secure point by it. Remember thathexwraiths are allies there so neither endless legions, nor gravesite healing works onthem
  13. That is very true. To be fair I expect LoN to separate into diferent battletomes eventualy so this will not be an issue
  14. Compared to new standard of lumineth, tzeentch and seraphon. I would say that nagash is quite ok
  15. You can because Nighthounts are allies and this batalion cost less then 400 points
  16. It looks like aetherquartz brooch will be removed. Do you have any ideas how to play grief without it?
  17. That is true. But you never pick a model to do something it is not designed to do right? You play something to do what it is good at. And I think that teclis doest its thing extremly well. (the best in the game actualy) Yes. If you play against something like KO or flamers you might lose him first turn. The problem is that half of the armies dont have that option.
  18. Yea, I am already listening to that. But I dont know if I should take that seriously when the first thing I saw was their note including what they like about the book. And those are exactly the things I think are bad for the game and most problematic. Edit: maybe I am wrong. But I am playing this game for some time now and I never thought that new book was OP just from leaks. But here I cannot help myself. The problem is not that it is unbeatable. But that some armies cannot punish their weakness simply because there is nothing in their book that has that option
  19. But the problem is that he dominates the magic phase with a style that provides no counterplay whatsoever. He basicaly say that his knights move 28 inches for free. Imagine if StD teleport was autocast for example. That would be in my opinion quite broken because you can be sure it works. Its quite a diference between beeing sure something works or beeing very likely and it beeing down to chance
  20. I think that If you give a caster amazing spelllore and basicaly say that he can cast any 4 of them with very low chance of failing againstmost of the armies looks quite strong
  21. Thanks. Already found that. But I take it as hilarious that they put this as a note under video New rules that we really like are; a spell that causes an opponent to spend double command points. fighting twice in a row. automatically casting spells. shooting without seeing a target Because I feel like those are exaclty the things that are problematic.
  22. Can you send me a link where can I find this playtesters video? And the way I see it, Teclis looks like the most broken warscroll I ever saw. If the whole army is OK, that means that rest must be pretty trash in my eyes. And that doesnt look like good design. If the whole balance is done based on rock-paper-scissors (if the enemy can threaten teclis first turn or cannot) then what is the reaosn to play? Just check the lists and go to lunch.
  23. Because he will most likely die to mortal wounds. And because he will die in one turn so no healing.
  24. Vampire without dragon is very vurnable. If you want character on foot to be your general, Necromancer will be better
  25. Before there were like 2 black coaches or 2 terrorgheists. They they changed the name so now there are no 2 units that have same name and diferent warscrolls so they dont need to specify. Also oficial app has only one warscroll so that is a clue
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