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Boobashamaka

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3 Liberator

About Boobashamaka

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    Liberator
  1. Hello @Jack Armstrong, remember me? our paths crossed in Belgium, still remembering an awesome game against you... Thank you for bringing that topic on the table, brave initiative of yours. As a Belgium team member who was supposed to go to the ETC this summer, I would like to hear you about how playtesters can impact team game, especially when it comes to creating team rosters. While in my opinion there is irrelevant to no advantage in individual tournaments, it could be sensibly different for team games. What is your opinion on that? Thank you anyway for everything you and a
  2. Hello, Question: I have 2 units of Idoneths in my army as allies. I set them on the table iny deployment. Does it mean that I can put 2 units in the sky for these 2 ally units? The wording of the rule says "for each unit on the table" so I would say yes but as they are allies I have a doubt. Thank you for helping clarifying!!
  3. My list for a tournament this week end: - Stormhost: Anvils of the Heldenhammer LEADERS Lord-Veritant (120) - General - Command Trait : Deathly Aura - Mystic Light (Artefact) : Lantern of the Tempest - Prayer : Translocation Knight-Vexillor (120) - Pennant of the Stormbringer Knight-Incantor (140) - Artefact : Soulthief - Spell : Chain Lightning UNITS 5 x Liberators (100) - Warhammers - 1 x Grandhammers 5 x Liberators (100) - Warhammers - 1 x Grandhammers 5 x Liberators (100) - Warhammers - 1 x Grandhammers 3 x Aetherwings (50) 3 x Ae
  4. The logic behind the Vexilor is simple: when you invest 680pts in a unit and its placement is so important, you like to have a plan B if things get ugly and you fail you 3+ teleport. But I understand this can be challenged. 2 Incantors are also a very good option I considered. I guess here it depends on your local meta. My Incantor on disc is a good solution to glue some big packs with no rend with his 2+ save. How did your list go? was it successful?
  5. Turn 1 & 2 get rid of Heroes and big threats. Count on birds also to slow down. Then count on Battleshock tests without Heroes to get rid of hordes. It is a late game army. That has his advantages, but also some invonvenients of course. And need very good placement and play to maximize shooting.
  6. My list for a tournament this week end: - Stormhost: Anvils of the Heldenhammer LEADERS Lord-Veritant (120) - General - Command Trait : Deathly Aura - Mystic Light (Artefact) : Lantern of the Tempest - Prayer : Translocation Knight-Vexillor (120) - Pennant of the Stormbringer Knight-Incantor (140) - Artefact : Soulthief - Spell : Chain Lightning UNITS 5 x Liberators (100) - Warhammers - 1 x Grandhammers 5 x Liberators (100) - Warhammers - 1 x Grandhammers 5 x Liberators (100) - Warhammers - 1 x Grandhammers 3 x Aetherwings (50) 3 x Ae
  7. Hey everyone, I am thinking at pushing the limits with Longstrike and go for the following: -Lord Aquilor -Lord Relictor -Knight Azyros -Spellweaver -Spellweaver -Liberators x5 -Liberators x5 -Liberators x5 -Longtrike x9 -Longtrike x9 -Aetherwings x3 -Aetherwings x3 With an Azyros that can be replaced by 1 CP and 1 endless spell. What do you think?
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