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EnixLHQ

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Everything posted by EnixLHQ

  1. With Olynder's buffs, and the shift away from monsters next season, I think Nagash's strengths aren't as stark as they once were. He still has the best arcane bolt output we have access to, but with the loss of Reaping Scythe he's not as far ahead on the damage anymore. While we're still getting points and bonuses from monsters, though, I think he's the best access to that we can get.
  2. Nagash (GW) found a way into my wallet next weekend, for sure.
  3. I still want them and the Scriptor Mortis even if they never see competitive play. I can't keep saying I have the entire NH army if I don't. Inching ever closer to that 10k game my local GW manager wants to have with me.
  4. It's happening! https://www.warhammer-community.com/2022/05/08/sunday-preview-witch-aelves-spectral-hordes-and-the-defence-of-the-north/
  5. Well gosh. I suppose I can give it a shot after the official release. But I'll need a lot of play data from you guys.
  6. The best way to do it is getting games under our belts, collectively, and then reporting the results good or bad.
  7. You're the first to say it in a while. I was actually considering taking the whole bit down. I had hundreds of hours of play under 2nd, I really doubt being able to do that in 3rd.
  8. Thanks for the excellent recap! This is a great start. Are you able to recall your games? Actual table feedback is invaluable right now.
  9. I think so. Reads that way to me.
  10. As would Kurdoss if you want a hero beatstick
  11. Unpopular opinion incoming, but I like that we have no murder hobo units. That's not interesting play to me and is not what the Nighthaunt are about. Their lore is terror, curses, waves of ghostly mass that chill the air, all while surrounded by ever-blooming gravethorn. And that's what we got in spades with this new book. Having a killy unit would not only make it an auto-pick in every list, but it would also promote lazy tactics and gatekeeping. Just like how people still insist every army (or just the good ones) are hammer and anvil. It's not true, but I won't knock that it works for most people. We're still a tactically-driven army, with freshly gifted mobility that's gottdam insane. I can't wait to line up two or three charges to an enemy unit and watch my opponent put their head in their hands as the debuffs pile up. (And then whiff all the die rolls...)
  12. As far as table talk goes, we have to remember that the game of Age of Sigmar is a points game. Doesn't matter how many enemy units you kill, or your own units you lose, as long as you end up with more points at the end of the game than your opponent. In fact, you can still earn points even if your army gets wiped off the table, because the rules support that. That being said, I think Sotek has probably the best outlook on it for our early early days until we get more real-world experience. Basically it breaks down like this: -In our Hero phases, we should be thinking of protecting ourselves for when our combat buffs aren't available. That means getting Shademist and Seal of Shyish out. That means getting a Terminexus out. -In our Movement phases, we should be thinking about capturing objectives, preventing our opponent from claiming objectives, and lining up charges to contest objectives. If an objective isn't a goal of the potential exchange, you spend this time changing that fact. -In our Shooting phases, we should be weakening enemy heroes or important units so that our opponent has to consider more variables than just what's in combat. -In our Charge phases, we should be trying to multi-charge units that are on objectives we want. -In our Combat phases, we should be focusing to erase as much of our engaged units as possible, and not be spread thin across too many fights. -Then we rely on our spells to get us through to the battleshock step which hopefully eliminates the enemy unit. Rinse and repeat. His competitive list is as follows:
  13. I'm thinking there is a missing page or few to the leaks... Reikenor, Kurdoss, Awlrach, and presumably Olynder, all have the Grieving Legion keyword which does nothing for them. Yet no other heroes or rank-and-file units have it. This suggests to me that for that subfaction there is a specific ability or artifact not yet revealed that they may have the option to take or are forced to take. In fact, I think that whole subfaction section seems a bit light. Anyone got any info on that?
  14. The Honest Wargamer brought up this same point. My speculation is that somewhere in the future there may be a way to either negate being terrorized or be immune to it. Nighthaunt are already immune to it, even from another NH army, so the precedence is there.
  15. Right, it's the final amount can't be more than +/- 1 for hit. So if you're in a buff war with someone you can stack several -1 hit charge effects to end up net -1.
  16. From Core Rules: A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules). A save roll cannot be modified by more than +1 (this is an exception to the principle that abilities take precedence over core rules). Designer’s Note: Save rolls do not always succeed on an unmodified roll of 6, and they can be modified by more than -1. So, yeah, saves can be nerfed into the ground, but not hit rolls. Makes the 8-9 range even more powerful to get.
  17. So apparently the -1 save debuff on the charge can stack infinitely? -3 to enemy save if you rolled 8+ to charge on three NH units into one target. Not super likely, but with an always-charge gameplay it's likely to pop some effect all over the board.
  18. I wish the leaks had a search function. I'm looking for the various interactions with terrify. Anyone got a quick list? Also, am I right reading that terrify is just a function of being within 3" of any NH unit and at base prevents Inspiring Presence?
  19. Official preview posted today: https://www.warhammer-community.com/2022/05/03/the-ethereal-nighthaunt-are-now-even-tougher-to-banish-back-to-the-realm-of-death/
  20. Pardon me while I squeal like a small flailing child.
  21. I think you lose a bit too much not taking Emerald Host with that many Hexwraiths and the debuff available.
  22. Looks like we might get our tome announcement on May 5th. https://www.warhammer-community.com/2022/04/25/warhammer-fest-returns-with-four-full-days-of-mind-blowing-reveals/
  23. How do you feel about the Scriptor and the crossboos as units in a game? 2.0 rules being what they are.
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