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Raptor_Jesues

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Everything posted by Raptor_Jesues

  1. i feel like they are a very minor problem in the game compared to all the ****** that should be nerfed first like most shooting, op magic etc
  2. yeah, as i said it does sound like a pretty cool combo
  3. i made a row of impaled corpses using the old zombies. Anyway i think that the most stand out as good ES are the palisade as a usefull tool against shooting and the shards for being very annoying. Also the horrorghast could be very nice in LoB since it negates battleshock CAs and causes D3 more people to run away. Shackles are also very nice but a tad costly i feel Also on a side note we can now take radukar the wolf as a single choice, huzzah PS. AAAAUGH, my list is 5 points short of including a prismatic palisade, noooooooooo
  4. core rules are freely downloadable already, it is explained in the matched play section
  5. precisely. Shield grave guards are probably not scared of rend - units anyway
  6. we can still ignore some rend by stacking some effects, it can still be nice.
  7. very well then, sir raduk... ahem, i meant El Syf, you are hired
  8. like damn. That is kinda of amazing. This should include mannfred's and neferata's right? Since they are bubbles i mean
  9. I was thinking about my coven throne substitute (due to the throne not being able to spam its CA) in my kastelai army and i gave a look to radukar the beast. Mind you that i would like to field Prince V, a vengorian lord and spam bloodknights, so i started thinking about possible combos and i noticed that radukar actually fares really well in the army. He is a very good target for both the vengorian lord and Prince V CAs, his own CA is incredibily good and will buff bloodknights, V lord and prince V into the stars, not to mention he is rather mean in melee. But then i wondered: the CA rule says that a unit cannot be targeted by a CA but Radukar's is worded like it targets him instead of all the other units it buffs. Can i use all out attack on say a bloodknight unit along with call to the hunt since it looks like they target different units? I think i am going to field him either way but it would be cool if i could. Imma represent him with a conversion of the red duke on foot along with the dark knight
  10. i am adamant on vhordrai, vengorian, 4x5 bloodknights and 10 wolves but i am having an hard time on the rest. I realy do not want infantry and i am a bit bored by vargheists so i will try on radukar i think
  11. shame on me for having only 20 bloodknights, should have taken more. ANYWAY, i spotted that now piling in is not towards the nearest model but towards the nearest UNIT. This is very juicy
  12. Luckily that is not true since save are capped at +1. They just do not have a malus roof since it would make rend useless
  13. uh, that is actually very interesting. Nice spot sire
  14. also sorry for the double post but I am really REALLY HAPPY to not see 3+ (or even 2+) save naked dorfs eating a charge and barely blinking. My bloodknights would like a word with you lot
  15. great analysis, i agree with everything you said with a pair of buts: 1- you forgot to mention that bloodknights are now S tier units due to retreat not being a normal move wich is dope 2- while we do not have shields against shooting we can somewhat mitigate it. Necromancers have zombie screening, troops come back, Kastelai, LoN and varghiests can be off the field and come in at very scary angles, even behind the lines wich is fairly nice. We have some artifacts against shooting but i agree with you that they are nothing amazing. So not great but it is ok. Also while the smaller field means we get in range sooner it is true for the enemy as well. 3- we actually have some respectable damage i would say, grave guards, bloodknights, dragon lords, radukar and prince V are all very nice damagers and our other troops can do nicely with some lovin.
  16. bit of a bummer on the coven throne not being able to use its CA more than once in the hero phase. This, i am afraid, leaves it at the meh level. Probably gonna swap it for radukar or a tax VL to take another battalion i guess
  17. quick question: hit, wound and saves are capped at +1 bonus (after all math has been done), are wards in there too or are those freely buffed?
  18. lol, with a sanguine blur hero zombies can basically charge up to 15" in the opponent turn world woar z shananigans ensue. ALSO the CA text lowkey confirmed that a retreat is not a normal move in 3.0 so go bloodknights
  19. not necessarily everything, i guess the vengorian lord and the throne stay out, still three drops though. As for the artifact we shall see, it would be a bit of a bummer but whatever i guess
  20. aight lets try this: Allegiance: Soulblight Gravelords - Lineage: Kastelai Dynasty Prince Vhordrai (455) - Lore of the Vampires: Amethystine Pinions - General Vengorian Lord (280) -Lore of Vampires: Amaranthine Orb -General Rousing commander -Fragment of the Keep Coven Throne (310) - Lore of the Vampires: Spirit Gale -Banner of the Blood Keep 5 xBloodknights (195) 5 xBloodknights (195) 5 xBloodknights (195) 5 xBloodknights (195) 10 x Dire Wolves (135) Total: 1960 / 2000 All of this assuming that core battalions give you an extra artifact, otherwhise remove the flag from the throne. The knights and the heroes should all go in the one drop battalion
  21. if that is the truth yes, it would seems so but just in case, take 2 more
  22. mighty sus but if you are legit thanks and bless your soul
  23. very easy actually and i did more or less the same thing with my blood dragons foot vampires (they are not going to be used by themselves so i put them on the throne). If the foot is too low a bit of greenstuff will fix it
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