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About Raptor_Jesues

  • Birthday 10/03/1992

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Dracothian Guard

Dracothian Guard (7/10)



  1. i say sir, this list is even more bonkers than mine, absolute kudos and a toast to Aborash' glory
  2. vargheists would be cool but they are very squishy for their cost
  3. good point, ill split the bloodknights in two, hope i dont suck too much
  4. Something like this is pretty much what was talked about. Not gonna lie, it looks rather thight even though i am mildly annoyed by not bringing vhordrai. It also gives me a fair shot at a triumph wich is nice SOULBLIGHT GRAVELORDS, KASTELAI LINEAGE ---------------------------------------------------------------------------------------- LEADERS Vengorian Lord 280pts (x) Lore of the Vampires: Amaranthine Orb General Command Trait: Inspiring Commander Artifact of Power: Fragment of the Keep Radukar the Beast 315pts Belladama Volga 200pts (x) Lore of the Vampires: Spirit Gale UNITS 5x Bloodknights 195pts (x) 5x Bloodknights 195pts (x) 5x Bloodknights 195pts (x) 5x Bloodknights 195pts (x) 5x Bloodknights 195pts (x) 10x Direwolves 135pts (x) ENDLESS SPELLS Umbral Spellportal 70pts BATTALION Battle Regiment (x) ---------------------------------------------------------------------------------------- TOT 1975pts
  5. sir, are you suggesting that i bring 25 bloodknights to battle? Because i sure will
  6. I am having a bit of an hard time with lumineth and steampunk dorfs and for a bit i mean that they absolutely table me. For Vlad's sake, i lost vhordrai in a single turn of damn elf archers. I dont know how much i can do to pull out somethin in this meta between the stupid ass shooting, blasting magic and invincible gods without gettin on their level (WHICH I SHALL NEVER DO). In case you ask, i was going kastelai with vhordrai, Vengo lord, the beast, 4x5 bloodknights and 10 direwolves (plus 10 from the beast). I would put in belladama to tarpit people with wolves but i feel like she is going to get shot immediatly. Any suggestions?
  7. not to mention that giving them 1 extra attack (thank you radukar) can spike their damage A LOT. Like 5 bloodknights with radukar, extra damage on and all out assault (2 CP and a trait, not to unrealistic) are pumping out 27 or so damage against 4+ save wich is fairly brutal
  8. maybe telling us what your list consists in would help
  9. i feel like you people are missing the point. Thou art loosing? Easy fix, just bring more bloodknights Thou art winning? Very well, bring more bloodknights
  10. well, except for black knights and for the most part wight kings
  11. very nice stuff indeed. I will have to rethink my strats for the future for sure
  12. i guess that adding 10 grave guards and radukar the beast could be interesting. Putting them in graves to nab objectives without getting mulched too much by shooting sounds nice and radukar fits really well with kastelai style, it would also leave me with 90 points left for endless spells and a triumph. I suppose that shields should be the best option to hold something, also i always wanted foot blood knights. Suggestions on the models to use? I reckon DE executioners would fit nicely
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