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CommissarRotke

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Everything posted by CommissarRotke

  1. We can debate and discuss Hammers vs Hallowed color scheme until the next End Times, but I think there's a bit of an Occam's Razor here too: the sickly green hue of warpstone would overtake the gold of Hammers and anything gold would just look like green metal. I think it's partially a decision based on Skaven's color palette.
  2. to be more clear i meant soup as in soup list "can take each other's units without needing auxiliary or mercenary/ally rules", not a soup tome.
  3. Well the Vermindoom happened while they were separated sooo 😅
  4. again I think the main problem is that GW already cornered themselves in 40k for "baroque, gothic hero", which sadly means when they actually use it for fantasy... it's hard not to think of 40k. We'll have to see more of the new kits to get a better idea of whether this is a bigger move back towards SM or if it's only the Ruination Chamber aesthetic that will feel like this BeLakor? None of the Stormcast fit, which is part of the point of how they're chosen. let Death or Chaos have their own schism war. this is why i'm thinking/hoping 4e will allow COS and Stormcast to army soup a little bit as a treat! edit: no book souping
  5. which painting video? the stream? I need to see the full map GW 😭 that would be a great subversion of the April Fool's Joke, maybe too good!
  6. "wear the hood" they said. "it looks cool!" they said. but you stumble over ONE rock and suddenly it's MY fault for burning half of peepaw's memoirs...
  7. that's a great point, I do like the IDEA behind these attendants, but the vibe/look is a bit too gothic for their intended purpose for sure. the only problem with this is that we've had writers tell us GW did this in 1e before allowing those writers to actually give Stormcast better/different characterization.
  8. the irony being that 40k just copied a bunch of usually-fantasy tropes like squires to plop into scifi...
  9. give them a MW ignore and they'll be set TBQH... i'm fine with Ruination looking more grimdark than other chambers, and it seems SCE lore isn't turning grimdark/grimderp this edition either so as long as that doesn't change I'm down with most model aesthetics.
  10. Reclusians could have a 2h variant along with the shield and dual wielding. like how Annihilators got 2h with their separate kit gotta agree with that!! no? if anything, these mortal attendants probably help the Sacrosancts keep Ruination together. it makes sense that the Chamber for dealing with the Flaw is the one who takes care of Ruination Stormcast.
  11. BEST MORTAL ATTENDANTS IDEA EVER also, these do not seem to be paladins like people were saying. i think these are a new keyword for Ruination edit: forgot they have a paladin mark-thing. i still don't think they are replacing any other paladins because of how specific they are
  12. the bottom armor and robe remind me of the Knight Relictor a bit
  13. the way that was described in the short story was "quicksilver" which implied it was liquid-y to me... possibly leaving room for a certain smith god to help Bael out? or did his DB book actually talk about what happened after the fight with Trugg?
  14. i hope city duardin keep a heavy anvil unit as a longbeard throwback, but i wouldn't be surprised if we mainly see them in technological roles like Ironweld. I dont THINK the WH+ episode showed any drivers of the Cogfort? we only saw human gunners on the outer decks. so Ironweld is definitely still on the table. if Spearhead allows for smaller skirmish games for tabletop AOS then I'd be fine with this.. Stormcast by design/narrative should fit right into COS armies without either having to take the other as auxiliaries/mercs/whatever holy ****** this ogre is so cool??
  15. this is where the miscommunication is I think--I'm/we're not at all offended. if anything it's more exasperation. we all know the internet idiom "making up a guy to be mad at" by now. The other side of that coin is "making up a guy who is mad" that we also shouldn't be falling into the trap of. my point is that it is not enjoyable or fun to converse with people who are doing either of these things. it's unnecessary and takes away from the actual conversation.
  16. I mean you're still making the joke about it, so you're still bringing it up..? I honestly like discussing logistics and army themes with you until I get to the part where it seems you have to throw in these weird jabs. The black guy could be a black dwarf. the lady could be a lady dwarf. both things people have been asking for... and no one would "be angry anyways." like I agree with all of this! we're having a great convo about design practices in GW! and then... it gets weird because you hurt your point with a 'joke' about things that are and should be non-issues.
  17. it's better than that i think! you want to be Hallowed Knights with a paladin heavy army? Now you can, WITHOUT taking the Knights Excelsior traits to make them battleline. Not sure why people think this means subfactions have gone away? it is only detaching subfactions/color schemes from rules you do not want to use. and i can't wait to see those options!
  18. Whitefang was saying the elite axe Stormcast / the potato cam pic were not paladins. I don't think we have any confirmation or rumors that all the old paladins are gone-gone.
  19. I am thinking of all-Cities aesthetics, including some occasional undead/vampires and ogors and other mentioned sentient races, but I see what you mean. If GW sticks to using all factions each season, I'm a little nervous Warcry is going to pivot to simply producing skirmisher/specialist units of AOS armies, rather than get as weird as Underworlds has stayed.
  20. not saying everyone needs to get along all the time for sure, but... GW shouldn't paint themselves into a one-note corner even if people expect a "particular flavor"; I think that constrains all of their games, and even if it's too late for 40k? AOS doesn't need to do that same, rote grimderp. A lot of us enjoy AOS exactly because it has a different tone than 40k. I dunno, if they're alluding to human followers of the GHR, i think they can keep multiple races in COS. It would be amazing to see all kinds of weird cults from all of the gods of the Realms. Maybe that'll happen in Warcry, Underworlds, or a new Mordheim/Necromunda equivalent. I'll keep some hope since Whitefang has said things are going to get positively weird.
  21. I am once again begging GW to do a season of Warcry for all of the weird stuff in Cities...
  22. in AOS it is not the default and I felt like that was the point when I started reading the lore--that ALL of Order HAS TO work together (and sometimes with Death/Destruction) to survive Chaos. If Phil Kelly is to be taken at his word, there is quite literally no room for the constant squabbling of WHF or the xenophobia of 40k. The fact that Reclaimed exist as a concept also tells us AOS isn't exactly like 40k or WHFB. GW's new kits are superb at hiding mould lines and the "sprue spurs" from clipping. If the AOS sculptors were allowed to do mixed kits for COS, they absolutely could and would knock it out of the park. i do think specialized duardin and aelf units are most likely, and mixed units will still come down to kitbashers, but it seems like such wasted opportunities to turn around and say COS models are somehow only humans. on top of this list, we've been told that the first wave of COS is designed for Hammerhal's Dawnbringer Crusades and not even necessarily what the city garrison, let alone non-Aqshy militaries, look like. Even the likely Religious Units wave for Cities doesn't need to be human only. Ironweld seems like the coal mine canary for whether duardin and aelves stay in Cities, so hopefully we see them in the 2nd wave.
  23. oh no ANOTHER book I want... maybe I'll just do one book from 1e then if Soulbound is going to keep putting out bangers like this. omg I was thinking it's Ghyran not Chamon. either way, seems like a great Warcry idea if not a COS unit! I really hope not especially when a lot of Cities are explicitly founded by Order coalitions and not singular factions.
  24. it's true but still annoying/frustrating from a consistent narrative-to-consequence standpoint
  25. Ironbark duardin who are nature-based instead of metal-based would certainly "defy logic" in terms of fantasy tropes
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