I am going to be honest, I was pretty worried when I saw the announcement that the GHB would be bringing focus to 1k pts as a more competitive pt level. 1k pts definitely was not balanced at all, and generally sucked to play unless you and your opponent were very careful to work together to create 2 lists that balanced and played off eachother well. So I had no issue with them giving a little love to make it easier to pick up and go without too much balance worry, but the mention of competitive made me worried they would spend A. too much time on an impossible task (1k is never going to be as balanced as 2k unless they completely rewrite the game) B. They would try to supplant 2k entirely.
Neither appears to be happening. The rules are honestly quite bold for GW, and look a ton of fun, some of them even look like things they should consider scaling up to 2k in the future. They do a much better job of balancing out the worst aspects of 1k games (minus summoning, hopefully they do something about that as well at some point), without it dominating the entire handbook. It looks like a lot of fun, and it will not only be more balanced but give a different feel then 2k games for a nice change of pace. 1k is never going to be a real tourney option, and based on these rules, it doesn't look like GW really even tried for that. But what it can be now is a fun organized event at a smaller store, or in an escalation league.
I love 2k games, and the massed feel of them is why I enjoy this hobby. I never wanted them replaced in the first place, and to boot, point levels and unit abilities are balanced around that higher army total. 1k still is going to experience the pain of units that are too powerful for the point level, or who's rules are wonky without the larger armies. There are still going to be endless spells that are fine at 2k but too powerful at 1k, and singular behemoths that have counters at 2k, but pretty much just roll through your army at 1k. But honestly, I am fine with that. These rules look fun, and most of the stuff that is still OP at 1k is pretty obviously now. What these rules do is provide a different experience, and make it far more difficult to accidentally roll your opponent. It should be much easier now to make a balanced, competent list without one person having no fun, then it was before. I think that was the only realistic goal to be had in a game where so much is balanced around a higher point total, and I think they achieved it.
If someone wants to be "that guy" in their local shop, they can certainly do that, even easier then they can at 2k. But at least now it should make it harder to do accidentally. My friends and I are slowly getting back into the hobby after finally recovering from the sting of WHFB being disbanded, and I can't tell you the number of times we have accidentally rolled over eachother at 1k or 1.25k without having any idea it was about to happen, simply due to how unbalanced list building is at that point level. This should help a lot with that. I'm still going to struggle with my Deepkin at the lower point total though, but such is life with an elite army. It is very difficult to find balance at low points with them, it feels like I either take unoptomized ******, or I take god units that can't be handled at the low point spread. This is going to help, but Deepkin are def still going to have trouble bringing balanced lists at low point levels (maybe the pt changes coming will turn some of our garbage to middle of the road units, which would go a long way to fixing this problem. Deepkin are pretty much entirely feast or famine with very little in the middle).
Anyways, I think as long as the community accepts it for what it is, and doesn't try to make it the tournament replacement some want it to be, it is going to be great. We just need to understand the limitations. At 2k I get miffed at people complaining about power gamers within reason. In general I always advocate reading the room, when not playing with friends before you bring out your list, but the game is meant to be balanced at 2k so in general 2 guys bringing what they believe to be good, shouldn't be an issue. But 1k is different, and power gaming at that point level shouldn't exist to begin with, because I don't believe competitive play to be possible at it, and I think that is pretty much still true, but I don't have any issue with that fact personally. Sorry for crazy long rant as first post on this forum, I just think the 1k changes can't be interpreted as anything other then making a casual experience more fun.