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SaberArtoria22

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  1. I find it interesting how you point out that Fyreslayers are all about their characters and sniping them out is how to fight them, but seem to be ignoring the fact that the exact same tactic works wonders on DoK too. Funny enough it also works on any army who gains a lot of their power from the buffs given by their heroes.
  2. You’re forgetting GW’s love of elves and Space elves. plus you can only get the Hag in a $100 box and Witches are 10 for $60 so don’t be surprised if they dont give them a very light touch
  3. I don’t think the hag queen should be punished too harshly just because most people don’t take range weapons, 80 points seems fair. I play Khailebron Snakes and my opponents are usually able to get my hags turn 2 or 3 if they bring shooting. definitely think the witches at least should lose horde bonus or match the Sisters of Slaughters point cost. Main fix I feel would be to swap Hagg nar and Blessing of Khaine, so general gives re-rolls and only 1 unit can have a 5++. Also maybe no -1 to shooting to big non-monsters like cauldrons and screaming bells. Cauldrons up like 30points each if they don’t lose shooting protection sone drops would be great too Morathi 440 - 450, she only feels worth her points when your opponent tries to fight her, or let her make Melusai Battleline and give her that keyword and she could be 500 at that point. Blood Stalkers 120pts or + 1 shot, Battleline for Medusa would be great too but 1 of those would be nice adjustment. Warlocks either more casts for bigger unit or down slightly maybe 120 - 130, don’t have as much experience with those but would never take over Medusa for same cost. Bloodwrack Shrine to 200 Khinerai seem fine as is
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